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// Tactical Data////TACT_HIROGENARE "Remso mentioned a shooting range not far from the spaceport. He wants to contact me there."TACT_JEFFERIES "Remso Tri is a small Minasian criminal. I met him when he was smuggling Tetryon Disrupters to Irpaka 8."TACT_TURBOLIFT "Remso may be a criminal, but I trust him. In the four years I know him, he has never betrayed me."TACT_DESTROY_BORG_NODES "Shooting and destroying Borg distribution nodes will deactivate green force fields and also Borg enemies nearby."TACT_BORG_WILL_ADAPT "Borg enemies will adapt to your weapons and create full body shielding making your weapons useless against them. Only engage in combat if absolutely necessary."TACT_IMOD_DESIGNED "The new I-MOD weapon was specifically designed to penetrate Borg body shields. This is the best weapon to use against the Borg since they cannot adapt to it."TACT_CORE_EJECT "Unless you can successfully shut down the matter/antimatter reaction, the Warp Core will explode."TACT_COVER "Use cover to get close to your targets; but watch yourself around the barrels of Cryogenic Triterium, it is especially volatile and the barrels may explode if hit with weapon fire."TACT_HOLODECK5 "You can visit the Holodeck located within the rear of the equipment room to test out new weapons before the mission."TACT_HOLODECKIS "The Holodeck is a specialized high tech room that produces holograms, which simulate environments and characters for training, learning or leisure purposes."TACT_FIREFLIES "The fire-fly entities appear to be alive and will restore damaged objects."TACT_ALIENTRANSPORT "The Aliens can transport into a room through devices on the floor and walls."TACT_FORCESHIELDS "This alien vessel has energy force shields that need to be deactivated in order to beam back to Voyager."TACT_ALIENENERGYPODS "There are strange alien pods that create dangerous electrical energy fields on the floor."TACT_MAGDOCKCLAMPS "Magnetic Docking clamps are used to hold shuttlecrafts into position in the Shuttle Bay. The magnetic clamps need to be turned off to release their hold on shuttles before they can fly."TACT_ISODESIUM "The isodesium may be scattered throughout the area, and may even be in use by the scavengers."TACT_CROUCH "Walking or crouching while walking helps you make less noise."TACT_SHADOWS "Stick to the shadows to minimize your chances of being seen."TACT_LEANING "Leaning around corners is a good tactic for surveying an area without being seen."TACT_ENVHAZ "Proceed carefully. The environmental hazards within the bowels of the base may prove to be as dangerous as the scavengers themselves."TACT_ALERTNOSTEALTH "Aliens in the next area of the base are alerted to your presence. Stealth tactics will not work."TACT_AVOIDCONF "Avoid confrontation if you can, you are greatly outnumbered. Resume stealth tactics."TACT_AVOIDCONFPANELS "If you have to fight, try to prevent any of the scavengers from reaching the wall-mounted com panels. They will try to call for reinforcements."TACT_REALBORG "Remember, this is not a holodeck simulation. These are real Borg."TACT_8472DEF "Species 8472 is a technologically sophisticated Alien life-form that exists in a fluidic space realm. Possessing an extremely dense genetic structure, and an extraordinarily powerful immune system, species 8472 are unaffected by most Borg weaponry."TACT_8472TACT "Species 8472 carry no weaponry, preferring unarmed attacks in close quarters."TACT_DNNOTEMPTY "The ship is not undefended after all. Proceed with caution."TACT_GUNSHIPDEF "The Dreadnought Gunship is an unknown alien vessel that is essentially a giant weapon possessing immense firepower. It is a derelict vessel devoid of life-signs."TACT_ENERGYCHARGE "The energy charge needs to be manually loaded in the firing chamber of the Gunship in order for Tuvok to fire the Dreadnought at the Harvester ship."TACT_ROBOTDEFENSE "The Dreadnought has a robotic defense system, possibly maintenance robots, that are programmed to exterminate any unknown entity detected within sensitive areas of the ship. Proceed with caution."TACT_DISABLEDHARV "The blast from the Gunship only disabled the Harvester vessel. The threat of the ships destructive claws has been stopped and Voyager remains intact. The Harvester aliens aboard the ship will invade Voyager and plunder equipment and crew."TACT_NAVHULL "This is a low-gravity environment, and you have limited maneuverability. Don't stray too far from the structures or you may find yourself floating off into space."TACT_DAMPENINGGEN "The central shaft of the Forge leads to the energy-dampening generator. The generator is what keeps starships from using their engines to leave the graveyard and must be disabled."