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Revision 47 Revision 49
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//Generated by BehavEd
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//Generated by BehavEd
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rem ( "Start Klingons Attacking" );
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print ( "Teststring" );
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camera ( /*@CAMERA_COMMANDS*/ ENABLE );
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//(BHVDREM)  camera ( /*@CAMERA_COMMANDS*/ PAN, < 10.000 250.000 0.000 >, < 0.000 0.000 0.000 >, 0 );
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//(BHVDREM)  camera ( /*@CAMERA_COMMANDS*/ FADE, < 0.000 0.000 0.000 >, 0.000, < 0.000 0.000 0.000 >, 1.000, 0 );
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camera ( /*@CAMERA_COMMANDS*/ MOVE, $tag( "cam1", ORIGIN)$, 0 );
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wait ( 1000.000 );
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//(BHVDREM)  camera ( /*@CAMERA_COMMANDS*/ FADE, < 0.000 0.000 0.000 >, 1.000, < 0.000 0.000 0.000 >, 0.000, 0 );
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wait ( 1000.000 );
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camera ( /*@CAMERA_COMMANDS*/ MOVE, $tag( "cam3", ORIGIN)$, 0 );
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wait ( 5000.000 );
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//(BHVDREM)  camera ( /*@CAMERA_COMMANDS*/ FADE, < 0.000 0.000 0.000 >, 0.000, < 0.000 0.000 0.000 >, 0.000, 0 );
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camera ( /*@CAMERA_COMMANDS*/ DISABLE );
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set ( /*@SET_TYPES*/ "SET_CON_COMMAND", "disconnect" );
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//(BHVDREM)  affect ( "04kf04", /*@AFFECT_TYPE*/ INSERT )
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//(BHVDREM)  {
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	//(BHVDREM)  set ( /*@SET_TYPES*/ "SET_ENEMY", "MUNRO" );
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//(BHVDREM)  }
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//(BHVDREM)  affect ( "04kf03", /*@AFFECT_TYPE*/ INSERT )
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//(BHVDREM)  {
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	//(BHVDREM)  set ( /*@SET_TYPES*/ "SET_ENEMY", "MUNRO" );
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//(BHVDREM)  }
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//(BHVDREM)  affect ( "04kf05", /*@AFFECT_TYPE*/ INSERT )
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//(BHVDREM)  {
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	//(BHVDREM)  set ( /*@SET_TYPES*/ "SET_ENEMY", "MUNRO" );
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//(BHVDREM)  }
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//(BHVDREM)  affect ( "04kf06", /*@AFFECT_TYPE*/ INSERT )
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//(BHVDREM)  {
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	//(BHVDREM)  set ( /*@SET_TYPES*/ "SET_ENEMY", "MUNRO" );
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	//(BHVDREM)  set ( /*@SET_TYPES*/ "SET_PAINSCRIPT", "NULL" );
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//(BHVDREM)  }
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//(BHVDREM)  affect ( "04kf07", /*@AFFECT_TYPE*/ INSERT )
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//(BHVDREM)  {
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	//(BHVDREM)  set ( /*@SET_TYPES*/ "SET_ENEMY", "MUNRO" );
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	//(BHVDREM)  set ( /*@SET_TYPES*/ "SET_PAINSCRIPT", "NULL" );
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//(BHVDREM)  }
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//(BHVDREM)  affect ( "04kf08", /*@AFFECT_TYPE*/ INSERT )
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//(BHVDREM)  {
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	//(BHVDREM)  set ( /*@SET_TYPES*/ "SET_ENEMY", "MUNRO" );
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	//(BHVDREM)  set ( /*@SET_TYPES*/ "SET_PAINSCRIPT", "NULL" );
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rem ( "Start Klingons Attacking" );
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affect ( "04kf03", /*@AFFECT_TYPE*/ INSERT )
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{
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	set ( /*@SET_TYPES*/ "SET_ENEMY", "MUNRO" );
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}
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affect ( "04kf04", /*@AFFECT_TYPE*/ INSERT )
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{
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	set ( /*@SET_TYPES*/ "SET_ENEMY", "MUNRO" );
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}
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affect ( "04kf05", /*@AFFECT_TYPE*/ INSERT )
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{
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	set ( /*@SET_TYPES*/ "SET_ENEMY", "MUNRO" );
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}
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affect ( "04kf06", /*@AFFECT_TYPE*/ INSERT )
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{
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	set ( /*@SET_TYPES*/ "SET_ENEMY", "MUNRO" );
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	set ( /*@SET_TYPES*/ "SET_PAINSCRIPT", "NULL" );
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}
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affect ( "04kf07", /*@AFFECT_TYPE*/ INSERT )
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{
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	set ( /*@SET_TYPES*/ "SET_ENEMY", "MUNRO" );
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	set ( /*@SET_TYPES*/ "SET_PAINSCRIPT", "NULL" );
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}
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affect ( "04kf08", /*@AFFECT_TYPE*/ INSERT )
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{
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	set ( /*@SET_TYPES*/ "SET_ENEMY", "MUNRO" );
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	set ( /*@SET_TYPES*/ "SET_PAINSCRIPT", "NULL" );
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}