| Zeile 86... |
Zeile 86... |
| 86 |
$illia_prisoner.notsolid();
|
86 |
$illia_prisoner.notsolid();
|
| 87 |
$tebok.notsolid();
|
87 |
$tebok.notsolid();
|
| 88 |
$illia_prisoner.removeactorweapon ( "CompressionRifle" );
|
88 |
$illia_prisoner.removeactorweapon ( "CompressionRifle" );
|
| 89 |
$illia_prisoner.removeactorweapon ( "AssaultRifle" );
|
89 |
$illia_prisoner.removeactorweapon ( "AssaultRifle" );
|
| 90 |
$illia_prisoner.removeactorweapon ( "CompressionRifleEnhanced" );
|
90 |
$illia_prisoner.removeactorweapon ( "CompressionRifleEnhanced" );
|
| - |
|
91 |
$attack.nottriggerable();
|
| 91 |
$near_end.nottriggerable();
|
92 |
$near_end.nottriggerable();
|
| 92 |
$player.take ( "models/weapons/worldmodel-compressionrifle.tik" );
|
93 |
$player.take ( "models/weapons/worldmodel-compressionrifle.tik" );
|
| 93 |
$player.take ( "models/weapons/worldmodel-fieldassaultrifle.tik" );
|
94 |
$player.take ( "models/weapons/worldmodel-fieldassaultrifle.tik" );
|
| 94 |
$player.take ( "models/weapons/worldmodel-burstrifle.tik" );
|
95 |
$player.take ( "models/weapons/worldmodel-burstrifle.tik" );
|
| 95 |
$player.take ( "models/weapons/worldmodel-attrex-rifle.tik" );
|
96 |
$player.take ( "models/weapons/worldmodel-attrex-rifle.tik" );
|