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Revision 16 | Details | Vergleich mit vorheriger | Letzte Änderung | Log anzeigen | RSS feed

Revision Autor Zeilennr. Zeile
16 lars 1
textures/tos/cross
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{
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    q3map_surfacelight 200
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    surfaceparm nolightmap
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    {
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        map textures/tos/cross.tga
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    }
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}
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textures/tos/cross2
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{
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    q3map_surfacelight 200
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    surfaceparm nolightmap
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    {
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        map textures/tos/cross2.tga
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    }
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}
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textures/tos/cross3
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{
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    q3map_surfacelight 200
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    surfaceparm nolightmap
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    {
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        map textures/tos/cross3.tga
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    }
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}
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textures/tos/crossred
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{
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    q3map_surfacelight 1
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    surfaceparm nolightmap
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    {
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        map textures/tos/cross.tga
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    }
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}
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textures/tos/tosgrate
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{
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    surfaceparm trans
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    {
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        map textures/tos/tosgrate.tga
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        alphaFunc GE128
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        blendFunc GL_ONE GL_ZERO
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        rgbGen identity
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    }
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    {
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        map $lightmap
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        blendFunc GL_DST_COLOR GL_ZERO
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        depthFunc equal
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        rgbGen identity
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    }
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}
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textures/tos/orange
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{
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    q3map_surfacelight 200
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    surfaceparm nolightmap
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    {
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        map textures/tos/orange.tga
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    }
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}
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textures/tos/pad
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{
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    q3map_surfacelight 200
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    surfaceparm nolightmap
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    {
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        map textures/tos/pad.tga
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    }
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}
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textures/tos/bridgelightg
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{
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    q3map_surfacelight 100
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    surfaceparm nolightmap
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    {
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        map textures/tos/bridgelightg.tga
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    }
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}
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textures/tos/bridgelightY
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{
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    q3map_surfacelight 100
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    surfaceparm nolightmap
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    {
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        map textures/tos/bridgelightY.tga
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    }
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}
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textures/tos/bridgelightR
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{
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    q3map_surfacelight 100
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    surfaceparm nolightmap
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    {
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        map textures/tos/bridgelightR.tga
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    }
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}
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textures/tos/bridgelightB
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{
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    q3map_surfacelight 100
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    surfaceparm nolightmap
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    {
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        map textures/tos/bridgelightB.tga
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    }
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}
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textures/tos/screen
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{
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    q3map_surfacelight 100
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    surfaceparm nolightmap
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    {
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        map textures/tos/screen.tga
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    }
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}
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textures/tos/viewlight
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{
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    qer_editorimage textures/tos/viewlight.tga
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    {
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        animMap 3 textures/tos/viewlight.tga textures/tos/viewlight2.tga textures/tos/viewlight3.tga
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        blendFunc GL_ONE GL_ZERO
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    }
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    {
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        map $lightmap
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        rgbGen identity
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        blendFunc GL_DST_COLOR GL_ZERO
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        depthFunc equal
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  }
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}
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textures/tos/stlcars
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{
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    q3map_surfacelight 200
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    surfaceparm nolightmap
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    {
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        map textures/tos/stlcars.tga
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    }
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    {
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        map textures/detail/gleam2.tga
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        blendFunc GL_ONE GL_ONE
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        detail
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        tcGen environment
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        tcMod scale 3 3
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    }
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}
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models/mapobjects/tos/helmcontrols2
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{
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    qer_editorimage models/mapobjects/tos/helmcontrols2.tga
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    {
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        map $lightmap
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    }
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    {
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        map models/mapobjects/tos/helmcontrols2.tga
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        blendFunc GL_DST_COLOR GL_ZERO
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    }
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    {
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        map models/mapobjects/tos/helmcontrols2_a.tga
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        blendFunc GL_ONE GL_ONE
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        rgbGen wave sin 0 1 0 0.5
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    }
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    {
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        map models/mapobjects/tos/helmcontrols2_b.tga
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        blendFunc GL_ONE GL_ONE
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    }
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}