Subversion-Projekte sthq.argas

Revision

Revision 38 | Details | Vergleich mit vorheriger | Letzte Änderung | Log anzeigen | RSS feed

Revision Autor Zeilennr. Zeile
25 lars 1
models/powerups/trek/cover
2
{
3
    {
4
        map models/powerups/trek/plastic.tga
5
        blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
6
        depthWrite
7
        rgbGen lightingDiffuse
8
    }
9
}
21 lars 10
 
11
models/mapobjects/tos/helmcontrols2
12
{
13
    qer_editorimage models/mapobjects/tos/helmcontrols2.tga
14
    {
15
        map $lightmap
16
    }
17
    {
18
        map models/mapobjects/tos/helmcontrols2.tga
19
        blendFunc GL_DST_COLOR GL_ZERO
20
    }
21
    {
22
        map models/mapobjects/tos/helmcontrols2_a.tga
23
        blendFunc GL_ONE GL_ONE
24
        rgbGen wave sin 0 1 0 0.5
25
    }
26
    {
27
        map models/mapobjects/tos/helmcontrols2_b.tga
28
        blendFunc GL_ONE GL_ONE
29
    }
30
}
31
 
2 lars 32
models/weapons2/tricorder/lights
33
{
34
    qer_editorimage models/weapons2/tricorder/lights_base.tga
35
    {
36
        map $lightmap
37
    }
38
    {
39
        map models/weapons2/tricorder/lights_base.tga
40
        blendFunc GL_DST_COLOR GL_ZERO
41
    }
42
    {
43
        animMap 2 models/weapons2/tricorder/lights_1.tga models/weapons2/tricorder/lights_2.tga models/weapons2/tricorder/lights_3.tga
44
        blendFunc GL_ONE GL_ONE
45
        rgbGen wave sin 0 1 0 1
46
    }
47
}
48
 
49
models/weapons2/tricorder/gleam
50
{
51
    {
52
        map models/players/uniforms/gleam.tga
53
        detail
54
        rgbGen lightingDiffuse
55
        tcGen environment
56
    }
57
}
58
 
59
models/weapons2/tricorder/screen
60
{
61
    {
62
        map models/players/uniforms/gleam.tga
63
        detail
64
        rgbGen lightingDiffuse
65
        tcGen environment
66
    }
67
}
68
 
69
models/mapobjects/tos/tellarite_legs
70
{
71
    {
72
        map models/mapobjects/tos/tellarite_legs.tga
73
        blendFunc GL_ONE GL_ZERO
74
        rgbGen lightingDiffuse
75
    }
76
    {
77
        map models/mapobjects/tos/gleam.tga
78
        blendFunc GL_DST_COLOR GL_SRC_COLOR
79
        detail
80
        rgbGen identity
81
        tcGen environment
82
    }
83
}
84
 
85
models/players2/tellarite/tellarite_shirt
86
{
87
     {
88
         map models/mapobjects/tos/tellarite_shirt.tga
89
         blendFunc GL_ONE GL_ZERO
90
         rgbGen lightingDiffuse
91
     }
92
     {
93
         map models/mapobjects/tos/gleam.tga
94
         blendFunc GL_DST_COLOR GL_SRC_COLOR
95
         detail
96
         rgbGen identity
97
         tcGen environment
98
     }
99
     {
100
         map models/mapobjects/tos/telarite_shirtnogleam.tga
101
         alphaFunc GE128
102
         rgbGen lightingDiffuse
103
     }
104
}
105
 
106
 
107
models/mapobjects/tos/tellarite_patch
108
{
109
    {
110
        map models/mapobjects/tos/tellarite_patch.tga
111
        blendFunc GL_ONE GL_ZERO
112
        rgbGen lightingDiffuse
113
    }
114
    {
115
        map models/mapobjects/tos/gleam.tga
116
        blendFunc GL_DST_COLOR GL_SRC_COLOR
117
        detail
118
        rgbGen identity
119
        tcGen environment
120
    }
121
}
122
 
1 lars 123
models/players/mress/mress_hair2
124
{
125
    {
126
        map models/players/mress/mress_hair2.tga
127
        blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
128
        rgbGen lightingDiffuse
129
    }
130
}
131
 
2 lars 132
models/players/laser_canon/gunglow
1 lars 133
{
134
    {
2 lars 135
        map models/players/aser_canon/gunglow.tga
1 lars 136
        blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
137
        rgbGen lightingDiffuse
138
    }
139
}
140
 
2 lars 141
models/mapobjects/tos/plastic_case
1 lars 142
{
143
    {
2 lars 144
        map models/mapobjects/tos/plastic_case.tga
1 lars 145
        blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
2 lars 146
        depthWrite
1 lars 147
        rgbGen lightingDiffuse
148
    }
149
}
150
 
2 lars 151
textures/tos/turboport_lit
1 lars 152
{
2 lars 153
    qer_editorimage textures/tos/turboport_lit.tga
154
    surfaceparm nolightmap
1 lars 155
    {
2 lars 156
        animMap .5 textures/tos/turboport_lit.tga
157
    }
21 lars 158
}
159
 
160
models/boltons/plastic
161
{
162
    {
163
        map models/boltons/plastic.tga
164
        blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
165
        depthWrite
166
        rgbGen lightingDiffuse
167
    }
168
}
169
 
170
models/mapobjects/tos/icecream_glass
171
{
172
    {
173
        map models/mapobjects/tos/icecream_glass.tga
174
        blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
175
        depthWrite
176
        rgbGen lightingDiffuse
177
    }
178
}
179
 
180
models/mapobjects/tos/tranya_glass
181
{
182
    {
183
        map models/mapobjects/tos/tranya_glass.tga
184
        blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
185
        depthWrite
186
        rgbGen lightingDiffuse
187
    }
188
}
189
 
190
models/mapobjects/tos/mglass
191
{
192
    {
193
        map models/mapobjects/tos/milk_glass.tga
194
        blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
195
        depthWrite
196
        rgbGen lightingDiffuse
197
    }
198
}
199
 
200
models/mapobjects/tos/dispenser/FOOD3
201
{
202
	surfaceparm nolightmap
203
    {
204
        map models/mapobjects/tos/dispenser/FOOD3.jpg
205
 
206
    }
207
}
208
 
209
textures/TOSsecurity/rapsheet
210
{
211
    qer_editorimage textures/TOSsecurity/rapsheet.tga
212
    surfaceparm nolightmap
213
    {
214
        animMap .2 textures/TOSsecurity/rapsheet.tga textures/TOSsecurity/rapsheet2.tga textures/TOSsecurity/rapsheet3.tga
215
    }
216
}
217
 
218
textures/TOSsecurity/secmon1
219
{
220
    qer_editorimage textures/TOSsecurity/secmon1.tga
221
    surfaceparm nolightmap
222
    {
223
        animMap .5 textures/TOSsecurity/secmon1.tga textures/TOSsecurity/secmon2.tga textures/TOSsecurity/secmon3.tga textures/TOSsecurity/secmon4.tga textures/TOSsecurity/secmon5.tga textures/TOSsecurity/secmon6.tga textures/TOSsecurity/secmon7.tga
224
    }
225
}
226
 
227
 
228
 
229
//ARGAN SURFACE
230
 
231
 
232
textures/tos/AEsky
233
{
234
    qer_editorimage textures/common/sky.tga
235
    surfaceparm noimpact
236
    surfaceparm nomarks
237
    surfaceparm nolightmap
238
    surfaceparm sky
239
    skyParms env/bsky 512 -
240
    q3map_sun 1 1 1 175 65 45
241
}
242
 
243
 
244
 
245
models/mapobjects/tos/dragon
246
{
247
    cull disable
248
    {
249
        map models/mapobjects/tos/dragon.tga
250
        alphaFunc GE128
251
    }
252
}
253
 
254
 
255
 
256
models/mapobjects/tos/kimtree
257
{
258
    cull disable
259
    {
260
        map models/mapobjects/tos/kimtree.tga
261
        alphaFunc GE128
262
        rgbGen lightingDiffuse
263
    }
264
}
265
 
266
textures/tos/wallthing_chamber
267
{
268
	surfaceparm nolightmap
269
	{
270
	  map textures/tos/wallthing_chamber.jpg
271
	}
272
}
273
 
274
 
275
textures/tos/purple_beam
276
{
277
    qer_editorimage textures/tos/purple_beam.tga
278
    //qer_trans 0.5
279
    surfaceparm noimpact
280
    surfaceparm nolightmap
281
    surfaceparm nonsolid
282
    surfaceparm trans
283
    cull back
284
    {
285
        map textures/tos/purple_beam.tga
286
        alphaFunc GT0
287
        blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
288
        tcMod scroll -0.005 0
289
    }
290
 
291
}
292
 
293
textures/tos/purple_light
294
{
295
    q3map_surfacelight 1900
296
    surfaceparm nolightmap
297
    {
298
        map textures/tos/purple_light.jpg
299
    }
300
}
301
 
302
textures/tos/coffee_stain
303
{
304
    {
305
	map textures/tos/coffee_stain.tga
306
	blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
307
        rgbGen lightingDiffuse
308
    }
309
 
310
}
311
 
312
models/mapobjects/tos/shuttles/scanner
313
{
314
    {
315
        map models/mapobjects/tos/shuttles/scanner.tga
316
        blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
317
        depthWrite
318
        rgbGen lightingDiffuse
319
    }
320
}
321
 
322
models/mapobjects/argas/bottlered
323
{
324
    {
325
        map models/mapobjects/tos/bottlered.tga
326
        blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
327
        depthWrite
328
        rgbGen lightingDiffuse
329
    }
330
}
331
 
332
models/mapobjects/argas/bottleplastic
333
{
334
    {
335
        map models/mapobjects/tos/bottleplastic.tga
336
        blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
337
        depthWrite
338
        rgbGen lightingDiffuse
339
    }
340
}
341
 
342
//Transporter beam effect by Chief Armstrong////////////////////////
343
textures/tos/tranglow_beam
344
{
345
	qer_editorimage textures/tos/tranglow_beam.tga
346
	surfaceparm trans
347
	surfaceparm nomarks
348
	surfaceparm nolightmap
349
	cull none
350
	q3map_surfacelight 5000
351
	{
352
      		map textures/tos/tranglow8.tga
353
            	blendFunc GL_ONE GL_ONE
354
            	rgbGen wave sin 0 1 0.8 0.55
355
 
356
   	}
357
}
358
 
359
 
360
textures/tos/transporter_pad_glow
361
{
362
	qer_editorimage textures/tos/transporter_pad_glow.tga
363
	surfaceparm trans
364
	surfaceparm nomarks
365
	surfaceparm nolightmap
366
	cull none
367
	q3map_surfacelight 7000
368
	{
369
      		map textures/tos/transporter_pad_glow.tga
370
		blendFunc blend
371
         	alphaFunc GT0
372
         	depthWrite
373
         	rgbGen identity
374
		//rgbGen wave sin 0 1 0.5 0.35
375
	}
376
	{
377
		rgbGen identity
378
         	blendFunc GL_DST_COLOR GL_ZERO
379
         	depthFunc equal
380
	}
381
}
382
 
383
models/mapobjects/tos/argas/leaves
384
{
385
	qer_editorimage models/mapobjects/tos/argas/leaves.tga
386
	nopicmip
387
	cull none
388
 
389
	{
390
      		map models/mapobjects/tos/argas/leaves.tga
391
		//map $lightmap
392
		blendFunc blend
393
         	alphaFunc GT0
394
         	depthWrite
395
         	rgbGen identity
396
 
397
	}
398
	{
399
		map $lightmap
400
		rgbGen identity
401
         	blendFunc GL_DST_COLOR GL_ZERO
402
         	depthFunc equal
403
	}
404
}
405
 
406
 
407
 
408
 
409
textures/tos/bridge/p3
410
{
411
 qer_editorimage textures/tos/bridge/p3.tga
412
 {
25 lars 413
     animMap 3 textures/tos/bridge/P3.tga textures/tos/bridge/P3a.tga textures/tos/bridge/P3b.tga
21 lars 414
}
415
  {
416
      map $lightmap
417
      blendFunc GL_DST_COLOR GL_ZERO
418
  }
419
}
420
 
421
 
422
textures/tos/bridge/p6
423
{
424
 qer_editorimage textures/tos/bridge/p6.tga
425
 {
25 lars 426
     animMap 3 textures/tos/bridge/P6.tga textures/tos/bridge/P6a.tga textures/tos/bridge/P6b.tga
21 lars 427
}
428
  {
429
      map $lightmap
430
      blendFunc GL_DST_COLOR GL_ZERO
431
  }
432
}
433
 
434
 
435
textures/tos/bridge/p1
436
{
437
 qer_editorimage textures/tos/bridge/p1.tga
438
 {
25 lars 439
     animMap 3 textures/tos/bridge/P1.tga textures/tos/bridge/P1a.tga textures/tos/bridge/P1b.tga textures/tos/bridge/P1c.tga
21 lars 440
}
441
  {
442
      map $lightmap
443
      blendFunc GL_DST_COLOR GL_ZERO
444
  }
445
}
446
 
447
 
448
textures/tos/bridge/P2
449
{
450
 qer_editorimage textures/tos/bridge/P2.tga
451
 {
25 lars 452
     animMap 3 textures/tos/bridge/P2.tga textures/tos/bridge/P2a.tga textures/tos/bridge/P2b.tga
21 lars 453
}
454
  {
455
      map $lightmap
456
      blendFunc GL_DST_COLOR GL_ZERO
457
  }
458
}
459
 
460
 
461
 
462
textures/tos/bridge/P4
463
{
464
 qer_editorimage textures/tos/bridge/P4.tga
465
 {
25 lars 466
     animMap 3 textures/tos/bridge/P4.tga textures/tos/bridge/P4a.tga textures/tos/bridge/P4b.tga
21 lars 467
}
468
  {
469
      map $lightmap
470
      blendFunc GL_DST_COLOR GL_ZERO
471
  }
472
}
473
 
474
 
475
 
476
textures/tos/bridge/P5
477
{
478
 qer_editorimage textures/tos/bridge/P5.tga
479
 {
25 lars 480
     animMap 3 textures/tos/bridge/P5.tga textures/tos/bridge/P5a.tga textures/tos/bridge/P5b.tga
21 lars 481
}
482
  {
483
      map $lightmap
484
      blendFunc GL_DST_COLOR GL_ZERO
485
  }
486
}
487
 
488
 
489
 
490
textures/tos/bridge/P7
491
{
492
 qer_editorimage textures/tos/bridge/P7.tga
493
 {
25 lars 494
     animMap 3 textures/tos/bridge/P7.tga textures/tos/bridge/P7a.tga textures/tos/bridge/P7b.tga
21 lars 495
}
496
  {
497
      map $lightmap
498
      blendFunc GL_DST_COLOR GL_ZERO
499
  }
500
}
501
 
502
 
503
 
504
textures/tos/bridge/P8
505
{
506
 qer_editorimage textures/tos/bridge/P8.tga
507
 {
25 lars 508
     animMap 3 textures/tos/bridge/P8.tga textures/tos/bridge/P8a.tga textures/tos/bridge/P8b.tga
21 lars 509
}
510
  {
511
      map $lightmap
512
      blendFunc GL_DST_COLOR GL_ZERO
513
  }
514
}
515
 
35 lars 516
models/mapobjects/tos/lyre
517
{
518
    {
519
        map models/mapobjects/tos/lyre.tga
520
        blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
521
        rgbGen lightingDiffuse
522
    }
523
}
21 lars 524
 
38 lars 525
models/mapobjects/tos/tos_comm_grille
526
{
527
    {
528
        map models/weapons2/tricorder/tos_comm_grille.tga
529
        blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
530
        rgbGen lightingDiffuse
531
    }
532
}
533
 
21 lars 534
///////////////////////////////////////////