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lars |
1 |
//Generated by BehavEd
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rem ( "Start Klingons Attacking" );
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lars |
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print ( "Teststring" );
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camera ( /*@CAMERA_COMMANDS*/ ENABLE );
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//(BHVDREM) camera ( /*@CAMERA_COMMANDS*/ PAN, < 10.000 250.000 0.000 >, < 0.000 0.000 0.000 >, 0 );
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//(BHVDREM) camera ( /*@CAMERA_COMMANDS*/ FADE, < 0.000 0.000 0.000 >, 0.000, < 0.000 0.000 0.000 >, 1.000, 0 );
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camera ( /*@CAMERA_COMMANDS*/ MOVE, $tag( "cam1", ORIGIN)$, 0 );
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wait ( 1000.000 );
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//(BHVDREM) camera ( /*@CAMERA_COMMANDS*/ FADE, < 0.000 0.000 0.000 >, 1.000, < 0.000 0.000 0.000 >, 0.000, 0 );
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wait ( 1000.000 );
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camera ( /*@CAMERA_COMMANDS*/ MOVE, $tag( "cam3", ORIGIN)$, 0 );
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wait ( 5000.000 );
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//(BHVDREM) camera ( /*@CAMERA_COMMANDS*/ FADE, < 0.000 0.000 0.000 >, 0.000, < 0.000 0.000 0.000 >, 0.000, 0 );
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camera ( /*@CAMERA_COMMANDS*/ DISABLE );
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set ( /*@SET_TYPES*/ "SET_CON_COMMAND", "disconnect" );
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| 46 |
lars |
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| 47 |
lars |
18 |
//(BHVDREM) affect ( "04kf04", /*@AFFECT_TYPE*/ INSERT )
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//(BHVDREM) {
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//(BHVDREM) set ( /*@SET_TYPES*/ "SET_ENEMY", "MUNRO" );
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//(BHVDREM) }
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| 46 |
lars |
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| 47 |
lars |
24 |
//(BHVDREM) affect ( "04kf03", /*@AFFECT_TYPE*/ INSERT )
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//(BHVDREM) {
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//(BHVDREM) set ( /*@SET_TYPES*/ "SET_ENEMY", "MUNRO" );
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//(BHVDREM) }
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| 46 |
lars |
28 |
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| 47 |
lars |
30 |
//(BHVDREM) affect ( "04kf05", /*@AFFECT_TYPE*/ INSERT )
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//(BHVDREM) {
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//(BHVDREM) set ( /*@SET_TYPES*/ "SET_ENEMY", "MUNRO" );
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//(BHVDREM) }
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| 46 |
lars |
34 |
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| 47 |
lars |
36 |
//(BHVDREM) affect ( "04kf06", /*@AFFECT_TYPE*/ INSERT )
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//(BHVDREM) {
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//(BHVDREM) set ( /*@SET_TYPES*/ "SET_ENEMY", "MUNRO" );
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//(BHVDREM) set ( /*@SET_TYPES*/ "SET_PAINSCRIPT", "NULL" );
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//(BHVDREM) }
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| 46 |
lars |
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| 47 |
lars |
43 |
//(BHVDREM) affect ( "04kf07", /*@AFFECT_TYPE*/ INSERT )
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//(BHVDREM) {
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//(BHVDREM) set ( /*@SET_TYPES*/ "SET_ENEMY", "MUNRO" );
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//(BHVDREM) set ( /*@SET_TYPES*/ "SET_PAINSCRIPT", "NULL" );
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//(BHVDREM) }
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| 46 |
lars |
48 |
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| 47 |
lars |
50 |
//(BHVDREM) affect ( "04kf08", /*@AFFECT_TYPE*/ INSERT )
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//(BHVDREM) {
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//(BHVDREM) set ( /*@SET_TYPES*/ "SET_ENEMY", "MUNRO" );
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//(BHVDREM) set ( /*@SET_TYPES*/ "SET_PAINSCRIPT", "NULL" );
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//(BHVDREM) }
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| 46 |
lars |
55 |
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