Subversion-Projekte sthq.argas

Revision

Details | Letzte Änderung | Log anzeigen | RSS feed

Revision Autor Zeilennr. Zeile
46 lars 1
//Generated by BehavEd
2
 
3
rem ( "Stop Klingons from Attacking" );
4
 
5
affect ( "04kf02", /*@AFFECT_TYPE*/ FLUSH )
6
{
7
	flush (  );
8
	set ( /*@SET_TYPES*/ "SET_BEHAVIOR_STATE", /*@BSTATE_STRINGS*/ "BS_DEFAULT" );
9
	set ( /*@SET_TYPES*/ "SET_LOOK_TARGET", "munro" );
10
	set ( /*@SET_TYPES*/ "SET_BEHAVIOR_STATE", /*@BSTATE_STRINGS*/ "BS_FACE_ENEMY" );
11
}
12
 
13
 
14
affect ( "04kf03", /*@AFFECT_TYPE*/ FLUSH )
15
{
16
	flush (  );
17
	set ( /*@SET_TYPES*/ "SET_BEHAVIOR_STATE", /*@BSTATE_STRINGS*/ "BS_DEFAULT" );
18
	set ( /*@SET_TYPES*/ "SET_LOOK_TARGET", "munro" );
19
	set ( /*@SET_TYPES*/ "SET_BEHAVIOR_STATE", /*@BSTATE_STRINGS*/ "BS_FACE_ENEMY" );
20
}
21
 
22
 
23
affect ( "04kf04", /*@AFFECT_TYPE*/ FLUSH )
24
{
25
	flush (  );
26
	set ( /*@SET_TYPES*/ "SET_BEHAVIOR_STATE", /*@BSTATE_STRINGS*/ "BS_DEFAULT" );
27
	set ( /*@SET_TYPES*/ "SET_LOOK_TARGET", "munro" );
28
	set ( /*@SET_TYPES*/ "SET_BEHAVIOR_STATE", /*@BSTATE_STRINGS*/ "BS_FACE_ENEMY" );
29
}
30
 
31
 
32
affect ( "04kf05", /*@AFFECT_TYPE*/ FLUSH )
33
{
34
	flush (  );
35
	set ( /*@SET_TYPES*/ "SET_BEHAVIOR_STATE", /*@BSTATE_STRINGS*/ "BS_DEFAULT" );
36
	set ( /*@SET_TYPES*/ "SET_LOOK_TARGET", "munro" );
37
	set ( /*@SET_TYPES*/ "SET_BEHAVIOR_STATE", /*@BSTATE_STRINGS*/ "BS_FACE_ENEMY" );
38
}
39
 
40
 
41
affect ( "04kf06", /*@AFFECT_TYPE*/ FLUSH )
42
{
43
	flush (  );
44
	set ( /*@SET_TYPES*/ "SET_BEHAVIOR_STATE", /*@BSTATE_STRINGS*/ "BS_DEFAULT" );
45
	set ( /*@SET_TYPES*/ "SET_LOOK_TARGET", "munro" );
46
	set ( /*@SET_TYPES*/ "SET_BEHAVIOR_STATE", /*@BSTATE_STRINGS*/ "BS_FACE_ENEMY" );
47
}
48
 
49
 
50
affect ( "04kf07", /*@AFFECT_TYPE*/ FLUSH )
51
{
52
	flush (  );
53
	set ( /*@SET_TYPES*/ "SET_BEHAVIOR_STATE", /*@BSTATE_STRINGS*/ "BS_DEFAULT" );
54
	set ( /*@SET_TYPES*/ "SET_LOOK_TARGET", "munro" );
55
	set ( /*@SET_TYPES*/ "SET_BEHAVIOR_STATE", /*@BSTATE_STRINGS*/ "BS_FACE_ENEMY" );
56
}
57
 
58
 
59
affect ( "04kf08", /*@AFFECT_TYPE*/ FLUSH )
60
{
61
	flush (  );
62
	set ( /*@SET_TYPES*/ "SET_BEHAVIOR_STATE", /*@BSTATE_STRINGS*/ "BS_DEFAULT" );
63
	set ( /*@SET_TYPES*/ "SET_LOOK_TARGET", "munro" );
64
	set ( /*@SET_TYPES*/ "SET_BEHAVIOR_STATE", /*@BSTATE_STRINGS*/ "BS_FACE_ENEMY" );
65
}
66