| 46 |
lars |
1 |
//Generated by BehavEd
|
|
|
2 |
|
|
|
3 |
rem ( "NPC spawns to see player and run to nav goal PARM1 before removing self" );
|
|
|
4 |
flush ( );
|
|
|
5 |
set ( /*@SET_TYPES*/ "SET_IGNOREENEMIES", /*@BOOL_TYPES*/ "true" );
|
|
|
6 |
set ( /*@SET_TYPES*/ "SET_NO_KNOCKBACK", /*@BOOL_TYPES*/ "false" );
|
|
|
7 |
set ( /*@SET_TYPES*/ "SET_IGNOREPAIN", /*@BOOL_TYPES*/ "false" );
|
|
|
8 |
set ( /*@SET_TYPES*/ "SET_INVINCIBLE", /*@BOOL_TYPES*/ "false" );
|
|
|
9 |
set ( /*@SET_TYPES*/ "SET_INVISIBLE", /*@BOOL_TYPES*/ "false" );
|
|
|
10 |
set ( /*@SET_TYPES*/ "SET_DONTSHOOT", /*@BOOL_TYPES*/ "false" );
|
|
|
11 |
set ( /*@SET_TYPES*/ "SET_NOTARGET", /*@BOOL_TYPES*/ "false" );
|
|
|
12 |
set ( /*@SET_TYPES*/ "SET_UNDYING", /*@BOOL_TYPES*/ "false" );
|
|
|
13 |
set ( /*@SET_TYPES*/ "SET_SOLID", /*@BOOL_TYPES*/ "true" );
|
|
|
14 |
set ( /*@SET_TYPES*/ "SET_WIDTH", 10 );
|
|
|
15 |
run ( "ae_03/klnwpnone" );
|
|
|
16 |
set ( /*@SET_TYPES*/ "SET_PLAYER_TEAM", /*@TEAM_NAMES*/ "TEAM_KLINGON" );
|
|
|
17 |
set ( /*@SET_TYPES*/ "SET_ENEMY_TEAM", /*@TEAM_NAMES*/ "TEAM_STARFLEET" );
|
|
|
18 |
|
|
|
19 |
task ( "fleetoparm1k" )
|
|
|
20 |
{
|
|
|
21 |
set ( /*@SET_TYPES*/ "SET_BEHAVIOR_STATE", /*@BSTATE_STRINGS*/ "BS_RUN" );
|
|
|
22 |
set ( /*@SET_TYPES*/ "SET_NAVGOAL", $get( STRING, "SET_PARM1")$ );
|
|
|
23 |
}
|
|
|
24 |
|
|
|
25 |
wait ( 100 );
|
|
|
26 |
set ( /*@SET_TYPES*/ "SET_BEHAVIOR_STATE", /*@BSTATE_STRINGS*/ "BS_DEFAULT" );
|
|
|
27 |
dowait ( "fleetoparm1k" );
|
|
|
28 |
remove ( "self" );
|