Subversion-Projekte sthq.argas

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Revision Autor Zeilennr. Zeile
46 lars 1
//Generated by BehavEd
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rem ( "Trooper with Pistol patrols 2 navgoals with random idle animations 2" );
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flush (  );
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set ( /*@SET_TYPES*/ "SET_IGNOREENEMIES", /*@BOOL_TYPES*/ "false" );
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set ( /*@SET_TYPES*/ "SET_NO_KNOCKBACK", /*@BOOL_TYPES*/ "false" );
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set ( /*@SET_TYPES*/ "SET_IGNOREPAIN", /*@BOOL_TYPES*/ "false" );
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set ( /*@SET_TYPES*/ "SET_INVINCIBLE", /*@BOOL_TYPES*/ "false" );
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set ( /*@SET_TYPES*/ "SET_INVISIBLE", /*@BOOL_TYPES*/ "false" );
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set ( /*@SET_TYPES*/ "SET_DONTSHOOT", /*@BOOL_TYPES*/ "false" );
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set ( /*@SET_TYPES*/ "SET_NOTARGET", /*@BOOL_TYPES*/ "false" );
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set ( /*@SET_TYPES*/ "SET_UNDYING", /*@BOOL_TYPES*/ "false" );
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set ( /*@SET_TYPES*/ "SET_SOLID", /*@BOOL_TYPES*/ "true" );
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set ( /*@SET_TYPES*/ "SET_WIDTH", 10 );
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set ( /*@SET_TYPES*/ "SET_WEAPON", /*@WEAPON_NAMES*/ "WP_PALADIN" );
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set ( /*@SET_TYPES*/ "SET_PLAYER_TEAM", /*@TEAM_NAMES*/ "TEAM_IMPERIAL" );
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set ( /*@SET_TYPES*/ "SET_ENEMY_TEAM", /*@TEAM_NAMES*/ "TEAM_STARFLEET" );
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set ( /*@SET_TYPES*/ "SET_AGGRESSION", $random( 2 , 4 )$ );
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set ( /*@SET_TYPES*/ "SET_AIM", $random( 2 , 4 )$ );
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set ( /*@SET_TYPES*/ "SET_BEHAVIOR_STATE", /*@BSTATE_STRINGS*/ "BS_PATROL" );
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task ( "gotoparm1b" )
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{
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	set ( /*@SET_TYPES*/ "SET_BEHAVIOR_STATE", /*@BSTATE_STRINGS*/ "BS_PATROL" );
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	set ( /*@SET_TYPES*/ "SET_NAVGOAL", $get( STRING, "SET_PARM1")$ );
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}
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task ( "gotoparm2b" )
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{
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	set ( /*@SET_TYPES*/ "SET_BEHAVIOR_STATE", /*@BSTATE_STRINGS*/ "BS_PATROL" );
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	set ( /*@SET_TYPES*/ "SET_NAVGOAL", $get( STRING, "SET_PARM2")$ );
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}
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task ( "stand1" )
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{
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	set ( /*@SET_TYPES*/ "SET_ANIM_BOTH", /*@ANIM_NAMES*/ "BOTH_STAND1" );
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	set ( /*@SET_TYPES*/ "SET_ANIM_HOLDTIME_BOTH", 5000 );
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}
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loop ( -1 )
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{
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	dowait ( "gotoparm1b" );
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	wait ( $random( 2000, 4000 )$ );
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	dowait ( "gotoparm2b" );
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	dowait ( "stand1" );
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	set ( /*@SET_TYPES*/ "SET_ANIM_HOLDTIME_BOTH", 0 );
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}
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