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argyle |
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TIKI
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setup
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{
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scale 1.0
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path models/char/starfleet/shower-female/
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skelmodel starfleet-base-female.skb
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morphfile starfleet-base-female.skm
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bonemapping "Bip01 Pelvis" material1 7
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bonemapping "Bip01 Spine" material1 9
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bonemapping "Bip01 Spine1" material1 7
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bonemapping "Bip01 Spine2" material1 9
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bonemapping "Bip01 Head" material1 4.2 9
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bonemapping "Bip01 L Clavicle" material1 7
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bonemapping "Bip01 L Upperarm" material1 3
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bonemapping "Bip01 L Forearm" material1 2.5
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bonemapping "Bip01 L Hand" material1 3
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bonemapping "Bip01 L Finger2" material1 2.8 5
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bonemapping "Bip01 R Clavicle" material1 7
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bonemapping "Bip01 R Upperarm" material1 3
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bonemapping "Bip01 R Forearm" material1 2.5
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bonemapping "Bip01 R Hand" material1 3
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bonemapping "Bip01 R Finger2" material1 2.8 5
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bonemapping "Bip01 L Thigh" material1 4
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bonemapping "Bip01 L Calf" material1 4
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bonemapping "Bip01 L Foot" material1 4.5
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bonemapping "Bip01 L Toe0" material1 5 2
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bonemapping "Bip01 R Thigh" material1 4
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bonemapping "Bip01 R Calf" material1 4
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bonemapping "Bip01 R Foot" material1 4.5
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bonemapping "Bip01 R Toe0" material1 5 2
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surface material9 shader comm_badge
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radius 50
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headoffset 28 0 -85
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}
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init
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{
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server
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{
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classname Actor
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name "StarfleetBaseFemale"
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archetype "StarfleetBaseFemale"
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}
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client
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{
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aliascache sndroll sound/chars/human/human_roll.wav
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aliascache sndland sound/chars/human/human_land.wav
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//aliascache sndtransin sound/environment/transporter/transport1.WAV
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//aliascache sndtransout sound/environment/transporter/transport1.WAV
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}
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}
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//Animations ( Core )
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$include models/sharedanim/humanoid-crouch-f.tik
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$include models/sharedanim/humanoid-death-f.tik
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$include models/sharedanim/humanoid-dodge-f.tik
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$include models/sharedanim/humanoid-idle-starfleet-f.tik
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$include models/sharedanim/humanoid-motion-f.tik
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$include models/sharedanim/humanoid-pain-f.tik
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$include models/sharedanim/humanoid-roll-f.tik
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$include models/sharedanim/humanoid-strafe-f.tik
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$include models/sharedanim/humanoid-transport-f.tik
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$include models/sharedanim/humanoid-detpack-f.tik
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$include models/sharedanim/humanoid-jump-f.tik
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$include models/sharedanim/humanoid-shuttle-f.tik
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$include models/sharedanim/humanoid-starfleet-f.tik
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$include models/sharedanim/humanoid-working-f.tik
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$include models/sharedanim/humanoid-conversation-f.tik
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$include models/sharedanim/expression_low.tik
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//Animations ( Cinematic )
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$include models/sharedanim/starfleet-cinematic-f.tik
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$include models/sharedanim/humanoid-enterprise-f.tik
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$include models/sharedanim/humanoid-tricorder-f.tik
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setup
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{
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scale 1.0
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fade_dist_mod 1
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lod 200 1.0 2500 .2 6144
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radius 25
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surface material2 shader body-blue.tga
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surface material10 shader lieutenant
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surface material35 shader body-blue.tga
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surface material36 shader body-blue.tga
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surface material37 shader body-blue.tga
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surface material38 shader body-blue.tga
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surface material39 shader body-blue.tga
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texturepath models/char/starfleet/crew-female6
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surface material1 shader head.tga
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texturepath models/char/face
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surface material3 shader munro-face.tga
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texturepath models/char/starfleet/shower-female/
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surface material4 shader hand02.tga
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replacesurface material1 material1 models/char/starfleet/crew-female6/crew-female6.skb models/char/starfleet/crew-female6/crew-female6.skm
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replacesurface material3 material3 models/char/starfleet/crew-female6/crew-female6.skb models/char/starfleet/crew-female6/crew-female6.skm
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}
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//Shared AI Data
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$include models/aidata/starfleet/starfleet_aidata.tik
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init
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{
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server
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{
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archetype "StarfleetFemale6"
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surface material35 +nodraw
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surface material10 +nodraw
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surface material36 +nodraw
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surface material37 +nodraw
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surface material38 +nodraw
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surface material39 +nodraw
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processgameplaydata
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}
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client
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{
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}
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}
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| 858 |
Avenger |
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/*QUAKED char_starfleet_crew_crew-shower (0.5 0.25 0.25) (0 0 0) (0 0 0)
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Starfleet_crew-shower
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argyle |
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*/
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