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Revision Autor Zeilennr. Zeile
30 lars 1
//    EXTERNAL ITEM DATA
2
//
3
 
4
//Fields
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//pickupsound	STRING; DEFAULT = sound/weapons/w_pkup.wav
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//itemname		STRING;
7
//classname		STRING;
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//count			INT;	ammount of ammo or health given with item
9
//icon			STRING;
10
//min			VECTOR;	item bounds min, DEFAULT = -16 -16 -2
11
//max			VECTOR;	item bounds max, DEFAULT = 16 16 16
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//pickupname	STRING; name to show in inventory
13
//tag			ENUM;	WP_, or AMMO_
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//type			ENUM;	IT_WEAPON, IT_AMMO, IT_ARMOR, IT_HEALTH
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//worldmodel	STRING; model to show on ground or in hand
16
 
17
{
18
itemname	ITM_PHASER_PICKUP
19
classname	weapon_phaser
20
worldmodel	models/weapons2/phaser/phaser_w.md3
21
icon		icons/w_icon_phaser
22
// Amount of ammo given with weapon
23
count		50
24
pickupname	"Phaser"
25
type		IT_WEAPON
26
tag		WP_PHASER
27
}
28
 
29
 
30
{
31
itemname	ITM_COMPRESSION_RIFLE_PICKUP
32
classname	weapon_compression_rifle
33
worldmodel	models/weapons2/prifle/prifle_w.md3
34
icon		icons/w_icon_rifle
35
// Amount of ammo given with weapon
36
count		50
37
pickupname	"Phaser II"
38
type		IT_WEAPON
39
tag		WP_COMPRESSION_RIFLE
40
}
41
 
42
{
43
itemname	ITM_TETRION_DISRUPTOR_PICKUP
44
classname	weapon_tetrion_disruptor
45
worldmodel	models/weapons2/tpd/tpd_w.md3
46
icon		icons/w_icon_tetrion
47
// Amount of ammo given with weapon
48
count		50
49
pickupname	"Klingonischer Disruptor"
50
type		IT_WEAPON
51
tag		WP_TETRION_DISRUPTOR
52
}
53
 
54
{
55
itemname	ITM_PALADIN_WEAPON
56
classname	weapon_paladin
57
worldmodel	models/weapons2/crossbow/crossbow_w.md3
58
icon		icons/w_icon_stasis
59
// Amount of ammo given with weapon
60
count		50
40 Andorian 61
pickupname	"Arganer Pistole"
30 lars 62
type		IT_WEAPON
63
tag			WP_PALADIN
64
min		-16 -16 -4
65
}
66
 
67
{
68
itemname     ITM_SCAVENGER_RIFLE_PICKUP
69
 
70
classname    weapon_scavenger_rifle
71
worldmodel   models/weapons2/scavenger/scavenger_w.md3
72
icon         icons/w_icon_scav
73
// Amount of ammo given with weapon
74
count		50
75
pickupname   "Klingonisches Disruptorgewehr"
76
type         IT_WEAPON
77
tag          WP_SCAVENGER_RIFLE
78
min		-16 -16 -4
79
}
80
 
81
{
82
itemname	ITM_IMOD_PICKUP
83
 
84
classname	weapon_IMOD
85
worldmodel	models/weapons2/imod/imod2_w.md3
86
icon		icons/w_icon_imod
87
// Amount of ammo given with weapon
88
count		50
89
pickupname	"Arganer Gewehr"
90
type		IT_WEAPON
91
tag		WP_IMOD
92
min		-16 -16 -4
93
}
94
 
95
 
96
 
97
 
98
 
99
{
100
itemname	ITM_STASIS_PICKUP
101
 
102
classname	weapon_stasis
103
worldmodel	models/weapons2/stasis/stasis_w.md3
104
icon		icons/w_icon_stasis
105
// Amount of ammo given with weapon
106
count		50
107
pickupname	"Faust"
108
type		IT_WEAPON
109
tag		WP_STASIS
110
min		-16 -16 -4
111
}
112
 
113
 
114
{
115
itemname	ITM_GRENADE_LAUNCHER_PICKUP
116
 
117
classname	weapon_grenade_launcher
118
worldmodel	models/weapons2/launcher/launcher_w.md3
119
icon		icons/w_icon_grenade
120
// Amount of ammo given with weapon
121
count		50
122
pickupname	"Granatenwerfer"
123
type		IT_WEAPON
124
tag		WP_GRENADE_LAUNCHER
125
min		-16 -16 -4
126
}
127
 
128
 
129
// Now a hypospray
130
{
131
itemname	ITM_DREADNOUGHT_PICKUP
132
 
133
classname	weapon_dreadnought
134
worldmodel	models/mapobjects/tos/sickbay/cordrazine.md3
135
icon		icons/w_icon_hypo_red
136
// Amount of ammo given with weapon
137
count		3
138
pickupname	"Cordrazin"
139
type		IT_WEAPON
140
tag		WP_DREADNOUGHT
141
min		-16 -16 -4
142
}
143
 
144
 
145
{
146
itemname	ITM_QUANTUM_BURST_PICKUP
147
 
148
classname	weapon_quantum_burst
149
worldmodel	models/weapons2/q_burst/q_burst_w.md3
150
icon		icons/dm_torpedo_sm
151
// Amount of ammo given with weapon
152
count		50
153
pickupname	"Photonenstoß"
154
type		IT_WEAPON
155
tag		WP_QUANTUM_BURST
156
}
157
 
158
 
159
{
160
itemname	ITM_TRICORDER_PICKUP
161
 
162
classname	weapon_tricorder
163
worldmodel	models/weapons2/tricorder/tricorder_w.md3
164
icon		icons/w_icon_tricorder
165
// Amount of ammo given with weapon
166
count		50
167
pickupname	"Tricorder"
168
type		IT_WEAPON
169
tag		WP_TRICORDER
170
max		-8 -8 0
171
min		-8 -8 -4
172
}
173
 
174
{
175
itemname	ITM_PROTON_GUN_PICKUP
176
 
177
classname	weapon_proton_gun
178
worldmodel	models/weapons2/proton/test_w.md3
179
icon		icons/w_icon_remote
180
// Amount of ammo given with weapon
181
count		50
182
pickupname	"Arganer Gerät"
183
type		IT_WEAPON
184
tag		WP_PROTON_GUN
185
}
186
 
187
//-------------------------------------
188
// BORG WEAPONS
189
//-------------------------------------
190
{
191
itemname	ITM_BORG_WEAPON_PICKUP
192
 
193
classname	weapon_borg_weapon
194
worldmodel	models/weapons2/borg/claw-1_w.md3
195
icon		icons/w_icon_phaser
196
// Amount of ammo given with weapon
197
count		50
198
pickupname	"BORG WEAPON"
199
type		IT_WEAPON
200
tag		WP_BORG_WEAPON
201
}
202
 
203
{
204
itemname	ITM_BORG_TASER_PICKUP
205
 
206
classname	weapon_borg_taser
207
worldmodel	models/weapons2/borg/pincers.md3
208
icon		icons/w_icon_phaser
209
// Amount of ammo given with weapon
210
count		50
211
pickupname	"BORG TASER - DEV ONLY"
212
type		IT_WEAPON
213
tag		WP_BORG_TASER
214
}
215
 
216
 
217
{
218
itemname	ITM_BORG_ASSIMILATOR_PICKUP
219
 
220
classname	weapon_borg_assimilator
221
worldmodel	models/weapons2/borg/hand_w.md3
222
icon		icons/w_icon_borg_assimilator
223
// Amount of ammo given with weapon
224
count		50
225
pickupname	"BORG ASSIM - DEV ONLY"
226
type		IT_WEAPON
227
tag		WP_BORG_ASSIMILATOR
228
}
229
 
230
 
231
{
232
itemname	ITM_BORG_DRILL_PICKUP
233
 
234
classname	weapon_borg_drill
235
worldmodel	models/weapons2/borg/drill.md3
236
icon		icons/w_icon_phaser
237
// Amount of ammo given with weapon
238
count		50
239
pickupname	"BORG DRILL - DEV ONLY"
240
type		IT_WEAPON
241
tag		WP_BORG_DRILL
242
}
243
 
244
{
245
itemname	ITM_BOT_WELDER_PICKUP
246
 
247
classname	weapon_botwelder
248
worldmodel	models/weapons2/noweap/noweap.md3
249
icon		icons/w_icon_phaser
250
// Amount of ammo given with weapon
251
count		400
252
pickupname	"Bot Welder"
253
type		IT_WEAPON
254
tag		WP_BOT_WELDER
255
}
256
 
257
 
258
{
259
itemname	ITM_CHAOS_PICKUP
260
 
261
classname	weapon_chaos_gun
262
worldmodel	models/weapons2/chaotica_guard/test_w.md3
263
icon		icons/w_icon_phaser
264
// Amount of ammo given with weapon
265
count		400
266
pickupname	"Chaos Blaster"
267
type		IT_WEAPON
268
tag			WP_CHAOTICA_GUARD_GUN
269
}
270
 
271
{
272
itemname	ITM_BOT_ROCKET_PICKUP
273
 
274
classname	weapon_botrocket
275
worldmodel	models/weapons2/noweap/noweap.md3
276
icon		icons/w_icon_phaser
277
// Amount of ammo given with weapon
278
count		400
279
pickupname	"Bot Rocket"
280
type		IT_WEAPON
281
tag		WP_BOT_ROCKET
282
}
283
 
284
{
285
itemname	ITM_FORGE_PROJ_PICKUP
286
 
287
classname	weapon_forge_proj
288
worldmodel	models/weapons2/phaser/reaver.md3
289
icon		icons/w_icon_phaser
290
// Amount of ammo given with weapon
291
count		400
292
pickupname	"Forge Proj"
293
type		IT_WEAPON
294
tag		WP_FORGE_PROJ
295
}
296
 
297
{
298
itemname	ITM_FORGE_PSYCH_PICKUP
299
 
300
classname	weapon_forge_psych
301
worldmodel	models/weapons2/noweap/noweap.md3
302
icon		icons/w_icon_phaser
303
// Amount of ammo given with weapon
304
count		400
305
pickupname	"Forge Psych"
306
type		IT_WEAPON
307
tag		WP_FORGE_PSYCH
308
}
309
 
310
{
311
itemname	ITM_PARASITE_PICKUP
312
 
313
classname	weapon_parasite
314
worldmodel	models/weapons2/phaser/phaser_w.md3
315
icon		icons/w_icon_phaser
316
// Amount of ammo given with weapon
317
count		400
318
pickupname	"Parasite"
319
type		IT_WEAPON
320
tag		WP_PARASITE
321
}
322
 
323
{
324
itemname	ITM_MELEE
325
 
326
classname	weapon_melee
327
worldmodel	models/weapons2/noweap/noweap.md3
328
icon		icons/w_icon_phaser
329
// Amount of ammo given with weapon
330
count		400
331
pickupname	"Melee"
332
type		IT_WEAPON
333
tag			WP_MELEE
334
min			-16 -16 -2
335
max			16 16 16
336
}
337
 
338
{
339
itemname	ITM_STASIS_ATTACK
340
 
341
classname	weapon_stasis_attack
342
worldmodel	models/weapons2/phaser/phaser_w.md3
343
icon		icons/w_icon_phaser
344
// Amount of ammo given with weapon
345
count		400
346
pickupname	"Stasis Attack"
347
type		IT_WEAPON
348
tag			WP_STASIS_ATTACK
349
min			-16 -16 -2
350
max			16 16 16
351
}
352
 
353
{
354
itemname	ITM_DN_TURRET_PICKUP
355
 
356
classname	weapon_dn_turret
357
worldmodel	models/weapons2/noweap/noweap.md3
358
icon		icons/w_icon_stasis
359
// Amount of ammo given with weapon
360
count		400
361
pickupname	"DN Turret Weapon"
362
type		IT_WEAPON
363
tag			WP_DN_TURRET
364
min		-16 -16 -4
365
}
366
 
367
{
368
itemname	ITM_BLUE_HYPO
369
 
370
classname	weapon_blue_hypo
371
worldmodel	models/weapons2/hypo/hypo_blue_w.md3
372
icon		icons/w_icon_hypo_blue
373
// Amount of ammo given with weapon
374
count		400
375
pickupname	"Veritrax 12 - Wahrheitsserum"
376
type		IT_WEAPON
377
tag			WP_BLUE_HYPO
378
min		-16 -16 -4
379
}
380
 
381
{
382
itemname	ITM_RED_HYPO
383
 
384
classname	weapon_red_hypo
385
worldmodel	models/weapons2/hypo/hypo_red_w.md3
386
icon		icons/w_icon_hypo_red
387
// Amount of ammo given with weapon
388
count		400
389
pickupname	"Solinol - Beruhigungsmittel"
390
type		IT_WEAPON
391
tag			WP_RED_HYPO
392
min		-16 -16 -4
393
}
394
 
395
{
396
itemname	ITM_VOYAGER_HYPO
397
 
398
classname	weapon_voyager_hypo
399
worldmodel	models/weapons2/tricorder/hypo_w.md3
400
icon		icons/w_icon_hypo
401
// Amount of ammo given with weapon
402
count		400
403
pickupname	"Hypospray"
404
type		IT_WEAPON
405
tag			WP_VOYAGER_HYPO
406
max		-8 -8 0
407
min		-8 -8 -4
408
}
409
 
410
{
411
itemname	ITM_KLINGON_BLADE
412
 
413
classname	weapon_klingon_blade
414
worldmodel	models/weapons2/tricorder/klingon_knife.md3
415
icon		icons/w_icon_stasis
416
// Amount of ammo given with weapon
417
count		400
418
pickupname	"Klingon Blade"
419
type		IT_WEAPON
420
tag			WP_KLINGON_BLADE
421
max		-8 -8 0
422
min		-8 -8 -4
423
}
424
 
425
{
426
itemname	ITM_IMPERIAL_BLADE
427
 
428
classname	weapon_imperial_blade
429
worldmodel	models/weapons2/tricorder/imperial_knife.md3
430
icon		icons/w_icon_stasis
431
// Amount of ammo given with weapon
432
count		400
433
pickupname	"Imperial Blade"
434
type		IT_WEAPON
435
tag			WP_IMPERIAL_BLADE
436
max		-8 -8 0
437
min		-8 -8 -4
438
}
439
 
440
{
441
itemname	ITM_DESPERADO_WEAPON
442
 
443
classname	weapon_bandito
444
worldmodel	models/weapons2/winchester/winchester_w.md3
445
icon		icons/w_icon_stasis
446
// Amount of ammo given with weapon
447
count		400
448
pickupname	"Desperado Weapon"
449
type		IT_WEAPON
450
tag			WP_DESPERADO
451
min		-16 -16 -4
452
}
453
 
454
 
455
 
456
//
457
//Items
458
//
459
 
460
{
461
itemname	ITM_ISODESIUM_PICKUP
462
 
463
classname	isodesium_pickup
464
worldmodel	models/mapobjects/scavenger/dcrystal.md3
465
icon		icons/w_icon_phaser
466
count		50
467
pickupname	"Isodesium"
468
type		IT_HOLDABLE
469
tag		ISODESIUM
470
min		-10 -10 -5
471
max		10 10 24
472
}
473
 
474
{
475
itemname	ITM_STARFLEET_HELMET
476
 
477
classname	starfleet_helmet_pickup
478
worldmodel	models/boltons/helmet.md3
479
icon		icons/w_icon_phaser
480
count		50
481
pickupname	"Sternenflottenhelm"
482
type		IT_HOLDABLE
483
tag			STARFLEET_HELMET
484
min			-10 -10 -3
485
max			10 10 16
486
}
487
 
488
{
489
itemname	ITM_AMMO_CRYSTAL_BORG
490
 
491
classname	ammo_crystal_borg
492
worldmodel	models/mapobjects/borg/alien_ammo.md3
493
icon		icons/w_icon_phaser
494
count		100
495
pickupname	"Munitionskristall"
496
type		IT_AMMO
497
tag		AMMO_ALIEN
498
max		 8  8 16
499
min		-8 -8 -0
500
}
501
 
502
{
503
itemname	ITM_AMMO_CRYSTAL_DN
504
 
505
classname	ammo_crystal_dn
506
worldmodel	models/mapobjects/dn/alien_ammo.md3
507
icon		icons/w_icon_phaser
508
count		100
509
pickupname	"Munitionskristall"
510
type		IT_AMMO
511
tag		AMMO_ALIEN
512
max		 8  8 16
513
min		-8 -8 -0
514
}
515
 
516
 
517
{
518
itemname	ITM_AMMO_CRYSTAL_FORGE
519
 
520
classname	ammo_crystal_forge
521
worldmodel	models/mapobjects/forge/alien_ammo.md3
522
icon		icons/w_icon_phaser
523
count		100
524
pickupname	"Munitionskristall"
525
type		IT_AMMO
526
tag		AMMO_ALIEN
527
max		 8  8 16
528
min		-8 -8 -0
529
}
530
 
531
{
532
itemname	ITM_AMMO_CRYSTAL_SCAVENGER
533
 
534
classname	ammo_crystal_scavenger
535
worldmodel	models/mapobjects/scavenger/alien_ammo.md3
536
icon		icons/w_icon_phaser
537
count		100
538
pickupname	"Munitionskristall"
539
type		IT_AMMO
540
tag		AMMO_ALIEN
541
max		 8  8 16
542
min		-8 -8 -0
543
}
544
 
545
{
546
itemname	ITM_AMMO_CRYSTAL_STASIS
547
 
548
classname	ammo_crystal_stasis
549
worldmodel	models/mapobjects/stasis/alien_ammo.md3
550
icon		icons/w_icon_phaser
551
count		100
552
pickupname	"Munitionskristall"
553
type		IT_AMMO
554
tag		AMMO_ALIEN
555
max		 8  8 16
556
min		-8 -8 -0
557
}
558