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<?php
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/**
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 * PHPUnit
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 *
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 * Copyright (c) 2002-2010, Sebastian Bergmann <sb@sebastian-bergmann.de>.
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 * All rights reserved.
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 *
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 * Redistribution and use in source and binary forms, with or without
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 * modification, are permitted provided that the following conditions
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 * are met:
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 *
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 *   * Redistributions of source code must retain the above copyright
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 *     notice, this list of conditions and the following disclaimer.
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 *
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 *   * Redistributions in binary form must reproduce the above copyright
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 *     notice, this list of conditions and the following disclaimer in
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 *     the documentation and/or other materials provided with the
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 *     distribution.
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 *
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 *   * Neither the name of Sebastian Bergmann nor the names of his
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 *     contributors may be used to endorse or promote products derived
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 *     from this software without specific prior written permission.
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 *
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 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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 * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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 * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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 * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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 * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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 * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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 * POSSIBILITY OF SUCH DAMAGE.
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 *
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 * @category   Testing
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 * @package    PHPUnit
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 * @author     Sebastian Bergmann <sb@sebastian-bergmann.de>
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 * @copyright  2002-2010 Sebastian Bergmann <sb@sebastian-bergmann.de>
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 * @license    http://www.opensource.org/licenses/bsd-license.php  BSD License
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 * @link       http://www.phpunit.de/
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 * @since      File available since Release 3.3.0
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 */
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class BowlingGame
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{
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    protected $rolls = array();
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    public function roll($pins)
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    {
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        $this->rolls[] = $pins;
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    }
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    protected function isSpare($frameIndex)
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    {
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        return $this->sumOfPinsInFrame($frameIndex) == 10;
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    }
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    protected function isStrike($frameIndex)
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    {
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        return $this->rolls[$frameIndex] == 10;
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    }
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    protected function sumOfPinsInFrame($frameIndex)
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    {
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        return $this->rolls[$frameIndex] +
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               $this->rolls[$frameIndex + 1];
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    }
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    protected function spareBonus($frameIndex)
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    {
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        return $this->rolls[$frameIndex + 2];
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    }
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    protected function strikeBonus($frameIndex)
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    {
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        return $this->rolls[$frameIndex + 1] +
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               $this->rolls[$frameIndex + 2];
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    }
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    public function score()
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    {
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        $score      = 0;
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        $frameIndex = 0;
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        for ($frame = 0; $frame < 10; $frame++) {
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            if ($this->isStrike($frameIndex)) {
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                $score += 10 + $this->strikeBonus($frameIndex);
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                $frameIndex++;
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            }
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            else if ($this->isSpare($frameIndex)) {
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                $score += 10 + $this->spareBonus($frameIndex);
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                $frameIndex += 2;
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            }
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            else {
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                $score += $this->sumOfPinsInFrame($frameIndex);
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                $frameIndex += 2;
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            }
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        }
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        return $score;
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    }
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}