Subversion-Projekte sthq.colony7

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Revision Autor Zeilennr. Zeile
7 lars 1
//need to rip this out of the skin page to do it
2
models/weapons2/phaser/glowpanel
3
{
4
    {
5
        map models/weapons2/phaser/glow.tga
6
        rgbGen identity
7
        tcMod scroll 0 1
8
    }
9
}
10
 
11
models/weapons2/phaser/glow
12
{
13
    cull disable
14
    {
15
        map models/weapons2/phaser/glow.tga
16
        blendFunc GL_ONE GL_ONE
17
        rgbGen wave sin 0.9 0.2 1 1
18
    }
19
}
20
 
21
models/weapons2/phaser/red_glow
22
{
23
    cull disable
24
    {
25
        map models/weapons2/phaser/red_glow.tga
26
        blendFunc GL_ONE GL_ONE
27
    }
28
}
29
 
30
models/weapons2/phaser/muzzle
31
{
32
    cull disable
33
    {
34
        map models/weapons2/phaser/muzzle.tga
35
        blendFunc GL_ONE GL_ONE
36
    }
37
}
38
 
39
models/mapobjects/cargo/sm_plant
40
{
41
    cull disable
42
    {
43
        map models/mapobjects/cargo/sm_plant.tga
44
        alphaFunc GE128
45
        blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
46
        depthWrite
47
        rgbGen vertex
48
    }
49
}
50
 
51
models/mapobjects/cargo/delt_panel
52
{
53
    {
54
        map models/mapobjects/cargo/delt_panel.tga
55
        blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
56
        depthWrite
57
        rgbGen lightingDiffuse
58
    }
59
}
60
 
61
models/mapobjects/cargo/enhancer_on
62
{
63
    {
64
        map models/mapobjects/cargo/enhancer_on.tga
65
        blendFunc GL_SRC_ALPHA GL_SRC_ALPHA
66
        depthWrite
67
        rgbGen wave sin 0 1 0 2.5
68
    }
69
    {
70
        map models/mapobjects/cargo/enhancer_on.tga
71
        blendFunc GL_ONE_MINUS_DST_COLOR GL_SRC_ALPHA
72
        rgbGen lightingDiffuse
73
    }
74
}
75
 
76
models/mapobjects/cargo/bulleye
77
{
78
    {
79
        map models/mapobjects/cargo/bulleye.tga
80
        depthWrite
81
        rgbGen wave sin 0 1.75 0 1.25
82
    }
83
}
84
 
85
models/mapobjects/cargo/exam_table_copy
86
{
87
    {
88
        map models/mapobjects/cargo/exam_table_copy.tga
89
        blendFunc GL_ONE GL_ONE_MINUS_SRC_COLOR
90
    }
91
    {
92
        map models/mapobjects/cargo/exam_table_copy.tga
93
        blendFunc GL_ONE GL_ONE_MINUS_SRC_COLOR
94
        rgbGen wave sin 0 1 0 1
95
    }
96
    {
97
        map models/mapobjects/cargo/exam_table_copy.tga
98
        blendFunc GL_ONE_MINUS_SRC_ALPHA GL_SRC_ALPHA
99
        rgbGen lightingDiffuse
100
    }
101
}
102
 
103
models/mapobjects/cargo/scanner_copy
104
{
105
    {
106
        map textures/dreadnought/school2.tga
107
        depthWrite
108
        tcMod scale 1.5 1.5
109
        tcMod scroll 0 0.5
110
    }
111
    {
112
        map models/mapobjects/cargo/scanner.tga
113
        blendFunc GL_ONE_MINUS_SRC_ALPHA GL_SRC_ALPHA
114
        rgbGen lightingDiffuse
115
    }
116
}
117
 
118
models/mapobjects/cargo/panel_2
119
{
120
    {
121
        map models/mapobjects/forge/text.tga
122
        depthWrite
123
        tcMod scroll 0 -0.25
124
        tcMod scale 6 6
125
    }
126
    {
127
        map textures/dreadnought/bluestasic_scan.tga
128
        blendFunc GL_ONE GL_ONE_MINUS_SRC_COLOR
129
        rgbGen wave sin 0.6 0.2 0.25 0.5
130
        tcMod scale 2 2
131
        tcMod stretch noise 0 1 0 1
132
        tcMod scroll 0 0.5
133
    }
134
    {
135
        map textures/stasis/plain6.tga
136
        blendFunc GL_ONE GL_ONE
137
        tcMod scroll 0 -0.05
138
    }
139
    {
140
        map models/mapobjects/cargo/panel_2.tga
141
        blendFunc GL_ONE_MINUS_SRC_ALPHA GL_SRC_ALPHA
142
        rgbGen lightingDiffuse
143
    }
144
}
145
 
146
models/mapobjects/cargo/panel_3
147
{
148
    {
149
        map textures/dreadnought/school2.tga
150
        tcMod scroll 1 0
151
    }
152
    {
153
        map models/mapobjects/cargo/panel_3.tga
154
        blendFunc GL_ONE_MINUS_SRC_ALPHA GL_SRC_ALPHA
155
        rgbGen lightingDiffuse
156
    }
157
}
158
 
159
models/mapobjects/cargo/panel_4
160
{
161
    {
162
        map models/mapobjects/cargo/laptop_scrn.tga
163
        depthWrite
164
        tcMod scroll 1 0
165
        tcMod scale 1 0.7
166
    }
167
    {
168
        map models/mapobjects/cargo/panel_4.tga
169
        blendFunc GL_ONE GL_SRC_ALPHA
170
        rgbGen lightingDiffuse
171
    }
172
}
173
 
174
models/mapobjects/cargo/panel_1
175
{
176
    {
177
        map models/mapobjects/cargo/panel_1.tga
178
        depthWrite
179
        rgbGen wave sin 0 1 0 1
180
    }
181
    {
182
        map models/mapobjects/cargo/panel_1.tga
183
        blendFunc GL_ONE GL_SRC_ALPHA
184
        rgbGen lightingDiffuse
185
    }
186
}
187
 
188
models/mapobjects/cargo/cube
189
{
190
    {
191
        map textures/liquids/slime7.tga
192
        depthWrite
193
        rgbGen wave sin 0.8 0 0 0
194
        tcMod scale 0.5 0.5
195
        tcMod scroll 0 0.5
196
    }
197
    {
198
        map textures/borg/green1.tga
199
        blendFunc GL_ONE_MINUS_DST_COLOR GL_ONE
200
        rgbGen wave sin 0.6 0 0 0
201
        tcMod scale 4 4
202
        tcMod turb 0 1 0 1
203
    }
204
    {
205
        map models/mapobjects/cargo/cube.tga
206
        blendFunc GL_ONE GL_SRC_ALPHA
207
        rgbGen lightingDiffuse
208
    }
209
}
210
 
211
models/mapobjects/cargo/padd_glow
212
{
213
    {
214
        map models/mapobjects/cargo/padd_glow.tga
215
        blendFunc GL_ONE_MINUS_SRC_ALPHA GL_SRC_ALPHA
216
        depthWrite
217
    }
218
    {
219
        map textures/sfx/rainbow.tga
220
        blendFunc GL_ONE_MINUS_DST_COLOR GL_ONE
221
        rgbGen wave sin 0 1 0 1
222
        tcMod scroll 0 0.5
223
    }
224
    {
225
        map models/mapobjects/cargo/padd_glow.tga
226
        blendFunc GL_ONE_MINUS_SRC_ALPHA GL_SRC_ALPHA
227
        rgbGen lightingDiffuse
228
    }
229
}
230
 
231
models/mapobjects/cargo/med_padd_glow
232
{
233
    {
234
        map textures/sfx/alpha01.tga
235
        blendFunc GL_ONE_MINUS_SRC_ALPHA GL_SRC_ALPHA
236
        depthWrite
237
    }
238
    {
239
        map textures/sfx/cabletest2.tga
240
        blendFunc GL_ONE_MINUS_DST_COLOR GL_SRC_ALPHA
241
        rgbGen wave sin 0 1 0 1
242
        tcMod scroll 0 1
243
    }
244
    {
245
        map textures/scavenger/c_screen5.tga
246
        blendFunc GL_ONE_MINUS_DST_COLOR GL_ONE
247
        tcMod scroll 0 0.4
248
    }
249
    {
250
        map models/mapobjects/cargo/med_padd_glow.tga
251
        blendFunc GL_ONE_MINUS_SRC_ALPHA GL_SRC_ALPHA
252
        rgbGen lightingDiffuse
253
    }
254
}
255
 
256
models/mapobjects/cargo/turbo_ceil1
257
{
258
    {
259
        map models/mapobjects/cargo/turbo_ceil1.tga
260
        depthWrite
261
    }
262
    {
263
        map models/mapobjects/cargo/turbo_ceil1.tga
264
        blendFunc GL_ONE GL_ONE
265
        rgbGen lightingDiffuse
266
    }
267
}
268
 
269
models/mapobjects/cargo/turbo_ceil2
270
{
271
    {
272
        map models/mapobjects/cargo/turbo_ceil2.tga
273
        depthWrite
274
    }
275
    {
276
        map models/mapobjects/cargo/turbo_ceil2.tga
277
        blendFunc GL_ONE GL_SRC_ALPHA
278
        rgbGen lightingDiffuse
279
    }
280
}
281
 
282
models/mapobjects/bridge/helmpanels
283
{
284
    {
285
        map models/mapobjects/bridge/helmpanels.tga
286
        rgbGen lightingDiffuse
287
    }
288
    {
289
        //rgbGen sin 0.5 0.5 0 0.2
290
        animMap 4 models/mapobjects/bridge/helmpanels.glow.tga models/mapobjects/bridge/helmpanels.glow1.tga models/mapobjects/bridge/helmpanels.glow2.tga models/mapobjects/bridge/helmpanels.glow3.tga models/mapobjects/bridge/helmpanels.glow4.tga
291
        blendFunc GL_ONE GL_ONE
292
        rgbGen identity
293
    }
294
}
295
 
296
models/mapobjects/bridge/stationpanels
297
{
298
    //{
299
    //map models/mapobjects/bridge/StationPanels.tga
300
    //blendfunc GL_ONE GL_ONE
301
    //rgbGen identity
302
    //}
303
    {
304
        //rgbGen lightingDiffuse
305
        map models/mapobjects/bridge/stationpanels.tga
306
        rgbGen identity
307
    }
308
}
309
 
310
models/mapobjects/bridge/lightfaces
311
{
312
    {
313
        map models/mapobjects/bridge/lightfaces.tga
314
        rgbGen lightingDiffuse
315
    }
316
    {
317
        map models/mapobjects/bridge/lightfaces.glow.tga
318
        blendFunc GL_ONE GL_ONE
319
        rgbGen identity
320
    }
321
}
322
 
323
models/mapobjects/bridge/lightcone
324
{
325
    //{
326
    //map models/mapobjects/bridge/LightCone.tga
327
    //blendfunc GL_ONE GL_ONE
328
    //rgbGen identity
329
    //}
330
    {
331
        //rgbGen lightingDiffuse
332
        map models/mapobjects/bridge/lightcone.tga
333
        rgbGen identity
334
    }
335
}
336
 
337
models/mapobjects/confroom/plant
338
{
339
    cull disable
340
    {
341
        //alphaFunc GT0
342
        //alphaFunc GE128
343
        map models/mapobjects/confroom/plant.tga
344
        alphaFunc LT128
345
        rgbGen lightingDiffuse
346
    }
347
}
348
 
349
models/players/crewthin/combadge
350
{
351
    polygonOffset
352
    {
353
        clampmap models/players/crewthin/combadge.tga
354
        blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
355
        rgbGen lightingDiffuse
356
    }
357
}
358
 
359
models/mapobjects/stasis/control1_panel
360
{
361
    {
362
        map textures/stasis/pulse6.tga
363
        depthWrite
364
        tcMod scroll 0 0.6
365
        tcMod scale 5.1 5.1
366
        tcMod turb 1 1 1 0.2
367
    }
368
    {
369
        map models/mapobjects/stasis/control1_panelglow.tga
370
        blendFunc GL_ONE_MINUS_DST_COLOR GL_ONE
371
        rgbGen wave sin 1 0.7 1 0.5
372
    }
373
    {
374
        map models/mapobjects/stasis/control1_panel.tga
375
        blendFunc GL_ONE GL_SRC_ALPHA
376
        rgbGen lightingDiffuse
377
    }
378
}
379
 
380
models/mapobjects/stasis/control_pulse2
381
{
382
    {
383
        map models/mapobjects/stasis/control_pulse2.tga
384
        blendFunc GL_ONE GL_ONE
385
        rgbGen wave sin 1 0.8 0.2 1
386
    }
387
}
388
 
389
models/mapobjects/stasis/control_pulse
390
{
391
    {
392
        map models/mapobjects/stasis/control_pulse.tga
393
        blendFunc GL_ONE GL_ONE
394
        rgbGen wave sin 1 1 0.4 0.8
395
    }
396
}
397
 
398
models/mapobjects/stasis/control_pulse3
399
{
400
    {
401
        map models/mapobjects/stasis/control_pulse3.tga
402
        blendFunc GL_ONE GL_ONE
403
        rgbGen wave sin 1 0.8 1 1.4
404
    }
405
}
406
 
407
models/mapobjects/stasis/spine
408
{
409
    {
410
        map models/mapobjects/stasis/spine.tga
411
        depthWrite
412
        tcMod scroll 0 0.2
413
    }
414
    {
415
        map models/mapobjects/stasis/spine.tga
416
        blendFunc GL_ZERO GL_ONE_MINUS_SRC_COLOR
417
        tcMod scale 1.3 1.3
418
        tcMod scroll 0 -0.2
419
    }
420
    {
421
        map textures/stasis/pulse6.tga
422
        blendFunc GL_ONE GL_ONE
423
        tcMod turb 1 0.3 1 0.4
424
    }
425
}
426
 
427
models/mapobjects/stasis/control2_panel
428
{
429
    {
430
        map models/mapobjects/stasis/control2_panel.tga
431
        blendFunc GL_ONE GL_ZERO
432
        rgbGen lightingDiffuse
433
    }
434
    {
435
        map models/mapobjects/stasis/control2_panelglow.tga
436
        blendFunc GL_ONE GL_ONE
437
        rgbGen identity
438
    }
439
}
440
 
441
models/mapobjects/stasis/control2_ani
442
{
443
    {
444
        animMap 15 models/mapobjects/stasis/bl0.tga models/mapobjects/stasis/bl1.tga models/mapobjects/stasis/bl2.tga models/mapobjects/stasis/bl3.tga models/mapobjects/stasis/bl4.tga models/mapobjects/stasis/bl5.tga models/mapobjects/stasis/bl6.tga models/mapobjects/stasis/bl7.tga
445
        blendFunc GL_ONE GL_ZERO
446
    }
447
}
448
 
449
models/mapobjects/stasis/light2_top
450
{
451
    {
452
        map models/mapobjects/stasis/light2_top.tga
453
        rgbGen lightingDiffuse
454
    }
455
    {
456
        map models/mapobjects/stasis/light2_topglow.tga
457
        blendFunc GL_ONE GL_ONE
458
    }
459
}
460
 
461
models/mapobjects/stasis/hallway
462
{
463
    {
464
        map models/mapobjects/stasis/hallway.tga
465
        blendFunc GL_ONE GL_ONE_MINUS_SRC_ALPHA
466
        depthWrite
467
        rgbGen lightingDiffuse
468
    }
469
}
470
 
471
models/mapobjects/stasis/pod
472
{
473
    surfaceparm trans
474
    cull disable
475
    {
476
        map textures/skies/dimclouds.tga
477
        blendFunc GL_ONE_MINUS_DST_COLOR GL_ONE
478
        depthWrite
479
        tcMod scale 1 2
480
        tcMod scroll 0 -0.1
481
    }
482
    {
483
        map textures/skies/dimclouds.tga
484
        blendFunc GL_ONE_MINUS_DST_COLOR GL_ONE
485
        tcMod scroll 0 -0.2
486
    }
487
    {
488
        map models/mapobjects/stasis/pod.tga
489
        blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
490
        rgbGen lightingDiffuse
491
    }
492
}
493
 
494
models/mapobjects/stasis/jumppad_top
495
{
496
    {
497
        map models/mapobjects/stasis/blueeye.tga
498
        depthWrite
499
        rgbGen wave sin 0.6 0.2 0.25 0.5
500
        tcMod stretch sin 0.8 0.05 1 1
501
    }
502
    {
503
        map textures/stasis/pulse4.tga
504
        blendFunc GL_ONE_MINUS_DST_COLOR GL_ONE
505
        tcMod scale 5 5
506
        tcMod stretch sin 0.8 0.007 1 1
507
        tcMod turb 1 1 1 0.2
508
        tcMod rotate -500
509
    }
510
    {
511
        map textures/stasis/pulse4.tga
512
        blendFunc GL_ONE_MINUS_DST_COLOR GL_ONE
513
        tcMod scale 5 5
514
        tcMod stretch sin 0.8 0.007 1 1
515
        tcMod rotate 500
516
        tcMod turb 1.1 1.1 1.1 0.3
517
    }
518
    {
519
        map models/mapobjects/stasis/jumppad_top.tga
520
        blendFunc GL_ONE_MINUS_SRC_ALPHA GL_SRC_ALPHA
521
        rgbGen lightingDiffuse
522
    }
523
}
524
 
525
models/mapobjects/stasis/pod_panel
526
{
527
    {
528
        map models/mapobjects/stasis/pod_panel.tga
529
        depthWrite
530
        rgbGen wave sin 0.6 0.2 0.25 0.5
531
    }
532
    {
533
        map textures/stasis/pulse6.tga
534
        blendFunc GL_ONE_MINUS_DST_COLOR GL_ONE
535
        tcMod scale 5 5
536
        tcMod scroll 0 0.5
537
        tcMod turb 1 1 1 0.2
538
    }
539
    {
540
        map models/mapobjects/stasis/pod_panel.tga
541
        blendFunc GL_ONE_MINUS_SRC_ALPHA GL_SRC_ALPHA
542
        rgbGen lightingDiffuse
543
    }
544
}
545
 
546
models/mapobjects/stasis/plugin_face
547
{
548
    {
549
        map models/mapobjects/stasis/plugin_face.tga
550
        depthWrite
551
        rgbGen wave sin 0.2 0.4 0.25 0.75
552
    }
553
    {
554
        map textures/stasis/pulse6.tga
555
        blendFunc GL_ONE GL_ONE
556
        rgbGen wave sin 0.6 0.2 0.25 0.5
557
        tcMod scroll 0 0.5
558
        tcMod scale 5 5
559
        tcMod turb 1 1 1 0.2
560
    }
561
    {
562
        map models/mapobjects/stasis/plugin_face.tga
563
        blendFunc GL_ONE GL_SRC_ALPHA
564
        rgbGen lightingDiffuse
565
    }
566
}
567
 
568
models/mapobjects/stasis/plugin2_face
569
{
570
    {
571
        map models/mapobjects/stasis/plugin2_face.tga
572
        depthWrite
573
        rgbGen wave sin 0.2 0.4 0.25 0.75
574
    }
575
    {
576
        map textures/stasis/pulse6.tga
577
        blendFunc GL_ONE GL_ONE
578
        tcMod scroll 0 0.5
579
        tcMod scale 5 5
580
        tcMod turb 0 1 1 0.2
581
    }
582
    {
583
        map models/mapobjects/stasis/plugin2_face.tga
584
        blendFunc GL_ONE GL_SRC_ALPHA
585
        rgbGen lightingDiffuse
586
    }
587
}
588
 
589
models/mapobjects/stasis/face1
590
{
591
    {
592
        map models/mapobjects/stasis/face1.tga
593
        depthWrite
594
        rgbGen wave sin 0.9 0.2 0.25 3
595
    }
596
    {
597
        map textures/stasis/pulse6.tga
598
        blendFunc GL_ONE_MINUS_DST_COLOR GL_ONE
599
        tcMod scroll 0 0.6
600
        tcMod scale 5 5
601
        tcMod turb 1.1 1.1 2 0.3
602
    }
603
    {
604
        map textures/stasis/pulse6.tga
605
        blendFunc GL_ONE_MINUS_DST_COLOR GL_ONE
606
        tcMod scroll 0 0.5
607
        tcMod scale 5 5
608
        tcMod turb 1 1 1 0.2
609
    }
610
    {
611
        map models/mapobjects/stasis/face1.tga
612
        blendFunc GL_ONE_MINUS_SRC_ALPHA GL_SRC_ALPHA
613
        rgbGen lightingDiffuse
614
    }
615
}
616
 
617
models/mapobjects/stasis/face2
618
{
619
    {
620
        map models/mapobjects/stasis/face2.tga
621
        depthWrite
622
    }
623
    {
624
        map textures/stasis/pulse6.tga
625
        blendFunc GL_ONE_MINUS_DST_COLOR GL_ONE
626
        tcMod scroll 0 0.5
627
        tcMod scale 5 5
628
        tcMod turb 1 1 1 0.2
629
    }
630
    {
631
        map textures/stasis/pulse6.tga
632
        blendFunc GL_ONE_MINUS_DST_COLOR GL_ONE
633
        tcMod scroll 0 0.6
634
        tcMod scale 5 5
635
        tcMod turb 1.1 1.1 2 0.3
636
    }
637
    {
638
        map models/mapobjects/stasis/face2.tga
639
        blendFunc GL_ONE_MINUS_SRC_ALPHA GL_SRC_ALPHA
640
        rgbGen lightingDiffuse
641
    }
642
}
643
 
644
models/mapobjects/stasis/face3
645
{
646
    {
647
        map models/mapobjects/stasis/face3.tga
648
        depthWrite
649
    }
650
    {
651
        map textures/stasis/pulse6.tga
652
        blendFunc GL_ONE_MINUS_DST_COLOR GL_ONE
653
        tcMod scroll 0 0.5
654
        tcMod scale 5 5
655
        tcMod turb 1 1 1 0.2
656
    }
657
    {
658
        map textures/stasis/pulse6.tga
659
        blendFunc GL_ONE_MINUS_DST_COLOR GL_ONE
660
        tcMod scroll 0 0.6
661
        tcMod scale 5 5
662
        tcMod turb 1.1 1.1 2 0.3
663
    }
664
    {
665
        map models/mapobjects/stasis/face3.tga
666
        blendFunc GL_ONE_MINUS_SRC_ALPHA GL_SRC_ALPHA
667
        rgbGen lightingDiffuse
668
    }
669
}
670
 
671
models/mapobjects/stasis/face4
672
{
673
    {
674
        map models/mapobjects/stasis/face4.tga
675
        depthWrite
676
    }
677
    {
678
        map textures/stasis/pulse6.tga
679
        blendFunc GL_ONE_MINUS_DST_COLOR GL_ONE
680
        tcMod scroll 0 0.5
681
        tcMod scale 5 5
682
        tcMod turb 1 1 1 0.2
683
    }
684
    {
685
        map textures/stasis/pulse6.tga
686
        blendFunc GL_ONE_MINUS_DST_COLOR GL_ONE
687
        tcMod scroll 0 0.6
688
        tcMod scale 5 5
689
        tcMod turb 1.1 1.1 2 0.3
690
    }
691
    {
692
        map models/mapobjects/stasis/face4.tga
693
        blendFunc GL_ONE_MINUS_SRC_ALPHA GL_SRC_ALPHA
694
        rgbGen lightingDiffuse
695
    }
696
}
697
 
698
models/mapobjects/stasis/monitor_top
699
{
700
    {
701
        map textures/stasis/pulse4.tga
702
        blendFunc GL_ONE GL_ZERO
703
        tcMod scale 5 5
704
        tcMod turb 1 1 1 0.2
705
        tcMod scroll 0 0.5
706
        tcMod rotate 30
707
    }
708
    {
709
        map textures/stasis/pulse4.tga
710
        blendFunc GL_ONE_MINUS_DST_COLOR GL_ONE
711
        tcMod scale 5 5
712
        tcMod turb 1.1 1.1 1.1 0.3
713
        tcMod scroll 0 -0.5
714
        tcMod rotate -20
715
    }
716
    {
717
        map models/mapobjects/stasis/monitor_top.tga
718
        blendFunc GL_ONE GL_SRC_ALPHA
719
        rgbGen lightingDiffuse
720
    }
721
}
722
 
723
models/mapobjects/stasis/teleporter_base
724
{
725
    {
726
        map models/mapobjects/stasis/teleporter_base.tga
727
        depthWrite
728
        rgbGen wave sin 1 0.4 0.5 0.5
729
    }
730
    {
731
        map models/mapobjects/stasis/light2_topglow.tga
732
        blendFunc GL_ONE_MINUS_DST_COLOR GL_ONE
733
        tcMod rotate 180
734
        tcMod scale 5 5
735
    }
736
    {
737
        map models/mapobjects/stasis/teleporter_base.tga
738
        blendFunc GL_ONE_MINUS_SRC_ALPHA GL_SRC_ALPHA
739
        rgbGen lightingDiffuse
740
    }
741
}
742
 
743
models/mapobjects/stasis/teleporter_top
744
{
745
    {
746
        map models/mapobjects/stasis/teleporter_top.tga
747
        depthWrite
748
        rgbGen wave sin 1 0.4 0.5 0.5
749
    }
750
    {
751
        map models/mapobjects/stasis/light2_top.tga
752
        blendFunc GL_ONE_MINUS_DST_COLOR GL_ONE
753
        tcMod rotate 180
754
        tcMod scale 10 10
755
    }
756
    {
757
        map models/mapobjects/stasis/teleporter_top.tga
758
        blendFunc GL_ONE_MINUS_SRC_ALPHA GL_SRC_ALPHA
759
        rgbGen lightingDiffuse
760
    }
761
}
762
 
763
models/mapobjects/stasis/light
764
{
765
    {
766
        map models/mapobjects/stasis/control_pulse.tga
767
        blendFunc GL_ONE GL_ZERO
768
        rgbGen wave sin 0.4 0 0 0
769
        tcMod scale 10 10
770
        tcMod rotate 8
771
    }
772
    {
773
        map textures/stasis/pulse4.tga
774
        blendFunc GL_ONE_MINUS_DST_COLOR GL_ONE
775
        rgbGen wave sin 0.3 0 0 0
776
        tcMod scale 10 10
777
        tcMod scroll 0 0.5
778
        tcMod turb 1 1 1 0.2
779
        tcMod rotate 10
780
    }
781
    {
782
        map models/mapobjects/stasis/light.tga
783
        blendFunc GL_ONE GL_SRC_ALPHA
784
        rgbGen lightingDiffuse
785
    }
786
}
787
 
788
models/mapobjects/stasis/archway
789
{
790
    {
791
        map models/mapobjects/stasis/archway.tga
792
        blendFunc GL_ONE_MINUS_SRC_ALPHA GL_SRC_ALPHA
793
        depthWrite
794
        rgbGen lightingDiffuse
795
    }
796
}
797
 
798
models/mapobjects/stasis/projector_top
799
{
800
    {
801
        map models/mapobjects/stasis/projector_top.tga
802
        depthWrite
803
    }
804
    {
805
        map textures/stasis/power.tga
806
        blendFunc GL_ONE GL_ONE
807
        rgbGen wave sin 0 0.2 1.5 1
808
        tcMod scale 4 4
809
        tcMod turb 0 1 0 1
810
        tcMod rotate 60
811
    }
812
    {
813
        map textures/stasis/blue.tga
814
        blendFunc GL_ONE GL_ONE
815
        tcMod rotate 60
816
    }
817
    {
818
        map models/mapobjects/stasis/projector_top.tga
819
        blendFunc GL_ONE_MINUS_SRC_ALPHA GL_SRC_ALPHA
820
        rgbGen lightingDiffuse
821
    }
822
}
823
 
824
models/mapobjects/stasis/projector
825
{
826
    {
827
        map textures/stasis/k_ceilingl.tga
828
        depthWrite
829
        tcMod scale 2 2
830
    }
831
    {
832
        map textures/stasis/power.tga
833
        blendFunc GL_ONE_MINUS_DST_COLOR GL_ONE
834
        rgbGen wave sin 1.3 0.8 0 0.5
835
        tcMod scale 4 4
836
        tcMod turb 0 1 0 1
837
        tcMod scroll 0 -45
838
    }
839
    {
840
        map models/mapobjects/stasis/projector.tga
841
        blendFunc GL_ONE GL_SRC_ALPHA
842
        rgbGen lightingDiffuse
843
    }
844
}
845
 
846
models/mapobjects/stasis/control_switch
847
{
848
    {
849
        map models/mapobjects/stasis/control_switch.tga
850
        depthWrite
851
    }
852
    {
853
        map textures/stasis/tportmountglow.tga
854
        blendFunc GL_ONE_MINUS_DST_COLOR GL_ONE
855
        rgbGen wave sin 0 1 0 1
856
        tcMod rotate 300
857
        tcMod scroll 4 0
858
    }
859
    {
860
        map textures/stasis/pulse4.tga
861
        blendFunc GL_ONE GL_ONE
862
        tcMod scale 6 6
863
        tcMod rotate 45
864
        tcMod turb 0 1 0 1
865
    }
866
    {
867
        map models/mapobjects/stasis/control_switch.tga
868
        blendFunc GL_ONE_MINUS_SRC_ALPHA GL_SRC_ALPHA
869
        rgbGen lightingDiffuse
870
    }
871
}
872
 
873
models/mapobjects/stasis/mushroom
874
{
875
    {
876
        map models/mapobjects/stasis/mushroom.tga
877
        depthWrite
878
    }
879
    {
880
        map models/mapobjects/stasis/light2_top.tga
881
        blendFunc GL_ONE GL_ONE
882
        tcMod scale 4 4
883
        tcMod rotate 55
884
    }
885
    {
886
        map models/mapobjects/stasis/mushroom.tga
887
        blendFunc GL_ONE_MINUS_SRC_ALPHA GL_SRC_ALPHA
888
        rgbGen lightingDiffuse
889
    }
890
}
891
 
892
models/mapobjects/stasis/holo2_junk
893
{
894
    {
895
        map models/mapobjects/stasis/holo2_junk.tga
896
        blendFunc GL_ONE GL_ONE
897
        rgbGen wave random 0.5 0.25 0 0.15
898
    }
899
}
900
 
901
models/mapobjects/stasis/holo2_junk2
902
{
903
    {
904
        map models/mapobjects/stasis/holo2_junk2.tga
905
        blendFunc GL_ONE GL_ONE
906
        rgbGen wave random 0.5 0.25 0 0.15
907
    }
908
}
909
 
910
models/mapobjects/stasis/holo2_junk3
911
{
912
    {
913
        map models/mapobjects/stasis/holo2_junk3.tga
914
        blendFunc GL_ONE GL_ONE
915
        rgbGen wave random 0.5 0.25 0 0.15
916
    }
917
}
918
 
919
models/mapobjects/stasis/holo1_panel
920
{
921
    {
922
        //rgbGen wave noise 1.5 1 0 5
923
        map models/mapobjects/stasis/holo1_panel.tga
924
        blendFunc GL_ONE GL_ONE
925
        rgbGen wave random 0.5 0.25 0 0.15
926
    }
927
}
928
 
929
models/mapobjects/stasis/holo1
930
{
931
    {
932
        map models/mapobjects/stasis/holo1.tga
933
        blendFunc GL_ONE GL_ONE
934
        rgbGen wave random 0.5 0.25 0 0.15
935
    }
936
}
937
 
938
models/mapobjects/stasis/holo2
939
{
940
    {
941
        map models/mapobjects/stasis/holo2.tga
942
        blendFunc GL_ONE GL_ONE
943
        rgbGen wave random 0.5 0.25 0 0.15
944
    }
945
}
946
 
947
models/mapobjects/stasis/holo_borg
948
{
949
    {
950
        map models/mapobjects/stasis/holo_borg.tga
951
        blendFunc GL_ONE GL_ONE
952
        rgbGen wave random 0.5 0.25 0 0.15
953
    }
954
}
955
 
956
models/mapobjects/stasis/holo_forge_low
957
{
958
    {
959
        map models/mapobjects/stasis/holo_forge_low.tga
960
        blendFunc GL_ONE GL_ONE
961
        rgbGen wave random 0.5 0.25 0 0.15
962
    }
963
}
964
 
965
models/mapobjects/stasis/switch1
966
{
967
    {
968
        map models/mapobjects/stasis/switch1.tga
969
        blendFunc GL_ONE_MINUS_DST_COLOR GL_ONE
970
    }
971
    {
972
        map models/mapobjects/stasis/switch2.tga
973
        blendFunc GL_ONE_MINUS_DST_COLOR GL_SRC_ALPHA
974
        depthWrite
975
        rgbGen wave sin 0 1 0 1
976
    }
977
}
978
 
979
models/mapobjects/stasis/mushroom_copy
980
{
981
    {
982
        map models/mapobjects/stasis/mushroom.tga
983
        rgbGen lightingDiffuse
984
    }
985
}
986
 
987
models/mapobjects/stasis/control_switch_copy
988
{
989
    {
990
        map models/mapobjects/stasis/control_switch.tga
991
        rgbGen lightingDiffuse
992
    }
993
}
994
 
995
models/mapobjects/stasis/generator_copy
996
{
997
    {
998
        map models/mapobjects/stasis/generator.tga
999
        depthWrite
1000
    }
1001
    {
1002
        map textures/stasis/power.tga
1003
        blendFunc GL_ONE GL_ONE_MINUS_SRC_COLOR
1004
        rgbGen wave sin 0.6 0.2 0 1
1005
        tcMod scale 5 5
1006
        tcMod scroll 0.7 0
1007
    }
1008
}
1009
 
1010
models/mapobjects/stasis/mine
1011
{
1012
    deformVertexes bulge 0.8 0.8 1.7
1013
    {
1014
        map textures/stasis/power.tga
1015
        blendFunc GL_ONE GL_ONE_MINUS_SRC_COLOR
1016
        depthWrite
1017
        rgbGen wave sin 0.7 0.1 0 1
1018
        tcMod scale 4 4
1019
        tcMod turb 0 1 0 1
1020
        tcMod scroll 0.5 0
1021
    }
1022
    {
1023
        map models/mapobjects/stasis/mine.tga
1024
        blendFunc GL_ONE GL_SRC_COLOR
1025
        rgbGen wave sin 0.7 0.1 0 1
1026
    }
1027
    {
1028
        map models/mapobjects/stasis/mine_glow.tga
1029
        blendFunc GL_ONE GL_ONE_MINUS_SRC_COLOR
1030
        rgbGen wave sin 1 0.7 0 1
1031
    }
1032
}
1033
 
1034
models/mapobjects/stasis/alien_ammo
1035
{
1036
    {
1037
        map textures/liquids/bubbles.tga
1038
        rgbGen wave sin 2 0 0 0
1039
        tcMod turb 0 1 0 1
1040
    }
1041
    {
1042
        map models/mapobjects/stasis/alien_ammo.tga
1043
        blendFunc GL_ONE GL_SRC_COLOR
1044
    }
1045
    {
1046
        map textures/stasis/power.tga
1047
        blendFunc GL_ONE_MINUS_DST_COLOR GL_ONE
1048
        rgbGen wave sin 0.6 0 0 0
1049
        tcMod turb 0 0.9 0 1
1050
        tcMod rotate 0.15
1051
        tcMod stretch sin 0.4 0.3 1 1
1052
    }
1053
}
1054
 
1055
models/mapobjects/stasis/thingheads
1056
{
1057
    {
1058
        map textures/stasis/power.tga
1059
        depthWrite
1060
        tcMod turb 0 1 0 1
1061
        tcMod scale 4 4
1062
        tcMod rotate 30
1063
    }
1064
    {
1065
        map models/mapobjects/stasis/thingheads.tga
1066
        blendFunc GL_ONE GL_SRC_ALPHA
1067
        rgbGen lightingDiffuse
1068
    }
1069
    {
1070
        map models/mapobjects/stasis/thingheads_glow.tga
1071
        blendFunc GL_ONE GL_SRC_ALPHA
1072
        rgbGen wave sin 0.5 0.3 0 0.4
1073
    }
1074
}
1075
 
1076
models/mapobjects/stasis/thingheads2
1077
{
1078
    {
1079
        map textures/stasis/power.tga
1080
        depthWrite
1081
        rgbGen wave sin 1 0.5 0 1
1082
        tcMod rotate 1
1083
        tcMod scale 4 4
1084
        tcMod turb 0 1 0 1
1085
    }
1086
    {
1087
        map models/mapobjects/stasis/thingheads2.tga
1088
        blendFunc GL_ONE GL_SRC_ALPHA
1089
        rgbGen lightingDiffuse
1090
    }
1091
    {
1092
        map models/mapobjects/stasis/thingheads2_b.tga
1093
        blendFunc GL_ONE_MINUS_DST_COLOR GL_ONE
1094
        rgbGen wave sin 0.5 0.3 0 0.5
1095
    }
1096
}
1097
 
1098
models/mapobjects/stasis/thingtop
1099
{
1100
    {
1101
        map models/mapobjects/stasis/thingtop.tga
1102
        depthWrite
1103
        rgbGen wave sin 1 0.5 0 1
1104
    }
1105
    {
1106
        map textures/stasis/webwave4.tga
1107
        blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
1108
        rgbGen wave sin 0.3 0 0 0
1109
        tcMod turb 0 1 0 1
1110
        tcMod scale 7 7
1111
    }
1112
    {
1113
        map models/mapobjects/stasis/thingtop.tga
1114
        blendFunc GL_ONE GL_SRC_ALPHA
1115
        rgbGen lightingDiffuse
1116
    }
1117
}
1118
 
1119
models/mapobjects/stasis/alien_glow
1120
{
1121
    {
1122
        map textures/stasis/power.tga
1123
        depthWrite
1124
        rgbGen wave sin 0.05 0 0 0
1125
        tcMod rotate 15
1126
    }
1127
    {
1128
        map textures/stasis/power.tga
1129
        blendFunc GL_ONE_MINUS_DST_COLOR GL_ONE
1130
        rgbGen wave sin 0.05 0 0 0
1131
        tcMod rotate -14
1132
    }
1133
    {
1134
        map models/mapobjects/stasis/alien_glow.tga
1135
        blendFunc GL_ONE GL_SRC_COLOR
1136
        rgbGen lightingDiffuse
1137
    }
1138
}
1139
 
1140
models/mapobjects/stasis/alien_ammo_3
1141
{
1142
    {
1143
        map models/mapobjects/stasis/alien_ammo_3.tga
1144
        blendFunc GL_ONE GL_SRC_COLOR
1145
        rgbGen wave sin 0.7 0.3 0 0.7
1146
    }
1147
}
1148
 
1149
models/mapobjects/stasis/mine_new
1150
{
1151
    {
1152
        map models/mapobjects/stasis/light2_top.tga
1153
        rgbGen wave sin 1 0.3 0 0.7
1154
        tcMod scale 1 5
1155
        tcMod scroll 0 -3
1156
    }
1157
    {
1158
        map models/mapobjects/stasis/mine_mask.tga
1159
        blendFunc GL_ONE GL_ONE_MINUS_SRC_COLOR
1160
    }
1161
    {
1162
        map models/mapobjects/stasis/mine_new.tga
1163
        blendFunc GL_ZERO GL_SRC_COLOR
1164
    }
1165
}
1166
 
1167
models/mapobjects/stasis/holo3_top_shdr
1168
{
1169
    {
1170
        map models/mapobjects/stasis/holo3_top_shdr.tga
1171
        blendFunc GL_ONE GL_ONE
1172
        rgbGen wave random 0.5 0.25 0 0.15
1173
    }
1174
}
1175
 
1176
models/mapobjects/stasis/holo3_bottom
1177
{
1178
    {
1179
        map models/mapobjects/stasis/holo3_bottom.tga
1180
        blendFunc GL_ONE GL_ONE
1181
        rgbGen wave random 0.5 0.25 0 0.15
1182
    }
1183
}
1184
 
1185
models/mapobjects/stasis/holo4_moon1
1186
{
1187
    {
1188
        map models/mapobjects/stasis/holo4_moon1.tga
1189
        blendFunc GL_ONE GL_ONE
1190
        rgbGen wave sin 0.5 0.25 0 0.15
1191
    }
1192
}
1193
 
1194
models/mapobjects/stasis/holo4_moon2
1195
{
1196
    {
1197
        map models/mapobjects/stasis/holo4_moon2.tga
1198
        blendFunc GL_ONE GL_ONE
1199
        rgbGen wave sin 0.5 0.25 0 0.15
1200
    }
1201
}
1202
 
1203
models/mapobjects/stasis/holo4_moon3
1204
{
1205
    {
1206
        map models/mapobjects/stasis/holo4_moon3.tga
1207
        blendFunc GL_ONE GL_ONE
1208
        rgbGen wave sin 0.5 0.25 0 0.15
1209
    }
1210
}
1211
 
1212
models/mapobjects/stasis/holo4_moon4
1213
{
1214
    {
1215
        map models/mapobjects/stasis/holo4_moon4.tga
1216
        blendFunc GL_ONE GL_ONE
1217
        rgbGen wave sin 0.5 0.25 0 0.15
1218
    }
1219
}
1220
 
1221
models/mapobjects/stasis/pod2_glow
1222
{
1223
    {
1224
        map models/mapobjects/stasis/pod2_glow.tga
1225
        rgbGen lightingDiffuse
1226
    }
1227
    {
1228
        map models/mapobjects/stasis/pod2_glowbl.tga
1229
        blendFunc GL_ONE_MINUS_DST_COLOR GL_ONE
1230
        rgbGen wave sin 0 1 0 1
1231
    }
1232
}
1233
 
1234
models/mapobjects/stasis/pod2_fins
1235
{
1236
    {
1237
        map models/mapobjects/stasis/pod2_fins.tga
1238
        rgbGen wave sin 0 0.5 0 1
1239
    }
1240
    {
1241
        map models/mapobjects/stasis/pod2_fx.tga
1242
        blendFunc GL_ONE_MINUS_DST_COLOR GL_ONE
1243
        tcMod rotate 25
1244
    }
1245
    {
1246
        map models/mapobjects/stasis/pod2_fins.tga
1247
        blendFunc GL_ONE_MINUS_SRC_ALPHA GL_SRC_ALPHA
1248
        rgbGen lightingDiffuse
1249
    }
1250
}
1251
 
1252
models/players/ted/eye
1253
{
1254
    cull disable
1255
    {
1256
        map models/players/ted/eye.tga
1257
        blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
1258
        rgbGen lightingDiffuse
1259
    }
1260
    {
1261
        map models/players/ted/eye_spec.tga
1262
        blendFunc GL_SRC_ALPHA GL_ONE
1263
        rgbGen identity
1264
        alphaGen lightingSpecular
1265
    }
1266
}
1267
 
1268
models/players/seven/seven_borg
1269
{
1270
    {
1271
        map models/players/seven/seven_borg.tga
1272
        alphaFunc GE128
1273
        blendFunc GL_ONE GL_ONE_MINUS_SRC_ALPHA
1274
        rgbGen lightingDiffuse
1275
    }
1276
    {
1277
        map models/players/seven/seven_borg_spec.tga
1278
        blendFunc GL_SRC_ALPHA GL_ONE
1279
        rgbGen identity
1280
        alphaGen lightingSpecular
1281
    }
1282
}
1283
 
1284
models/players/stasis/statis_wing
1285
{
1286
    cull disable
1287
    {
1288
        map models/players/stasis/statis_wing.tga
1289
        blendFunc GL_ONE GL_ONE_MINUS_SRC_ALPHA
1290
        depthWrite
1291
    }
1292
}
1293
 
1294
models/players/stasis/statis_wing_v2
1295
{
1296
    cull disable
1297
    {
1298
        map models/players/stasis/statis_wing_v2.tga
1299
    }
1300
}
1301
 
1302
models/mapobjects/dn/glow_red
1303
{
1304
    {
1305
        map models/mapobjects/dn/glow_red.tga
1306
        blendFunc GL_ONE_MINUS_DST_COLOR GL_ONE
1307
        rgbGen wave square 0.5 0.5 1 1
1308
    }
1309
}
1310
 
1311
models/mapobjects/dn/glow_orange
1312
{
1313
    {
1314
        map models/mapobjects/dn/glow_orange.tga
1315
        blendFunc GL_ONE_MINUS_DST_COLOR GL_ONE
1316
        rgbGen wave sin 1 0.5 0.25 0.5
1317
    }
1318
    {
1319
        map models/mapobjects/dn/glow_orange.tga
1320
        blendFunc GL_ZERO GL_ONE
1321
        rgbGen wave sin 1 0.5 0.25 0.5
1322
    }
1323
}
1324
 
1325
models/mapobjects/dn/litegl
1326
{
1327
    {
1328
        map models/mapobjects/dn/litegl.tga
1329
    }
1330
    {
1331
        map models/mapobjects/dn/litegl.tga
1332
        blendFunc GL_ONE_MINUS_DST_COLOR GL_ONE
1333
        rgbGen wave sin 1 0.5 0.25 0.5
1334
    }
1335
}
1336
 
1337
models/mapobjects/dn/litebl
1338
{
1339
    {
1340
        map models/mapobjects/dn/litebl.tga
1341
    }
1342
}
1343
 
1344
models/mapobjects/dn/electric2
1345
{
1346
    cull disable
1347
    {
1348
        animMap 15 models/mapobjects/dn/electric1.tga models/mapobjects/dn/electric2.tga models/mapobjects/dn/electric3.tga models/mapobjects/dn/electric4.tga models/mapobjects/dn/electric5.tga
1349
        blendFunc GL_ONE_MINUS_DST_COLOR GL_SRC_ALPHA
1350
    }
1351
}
1352
 
1353
models/mapobjects/dn/glow_redtri
1354
{
1355
    {
1356
        map models/mapobjects/dn/glow_redtri.tga
1357
        blendFunc GL_ONE_MINUS_DST_COLOR GL_ONE
1358
        rgbGen wave sin 1 1 0.75 0.3
1359
    }
1360
    {
1361
        map models/mapobjects/dn/glow_redtri.tga
1362
        blendFunc GL_ONE_MINUS_DST_COLOR GL_ONE
1363
        rgbGen wave sin 1 1 0.75 0.3
1364
    }
1365
}
1366
 
1367
models/mapobjects/dn/glow_redtri2
1368
{
1369
    {
1370
        animMap 3 models/mapobjects/dn/glow_redtri2.tga models/mapobjects/dn/black.tga models/mapobjects/dn/black.tga
1371
        blendFunc GL_ONE_MINUS_DST_COLOR GL_SRC_ALPHA
1372
    }
1373
}
1374
 
1375
models/mapobjects/dn/glow_redtri3
1376
{
1377
    {
1378
        animMap 3 models/mapobjects/dn/black.tga models/mapobjects/dn/glow_redtri3.tga models/mapobjects/dn/black.tga
1379
        blendFunc GL_ONE_MINUS_DST_COLOR GL_SRC_ALPHA
1380
    }
1381
}
1382
 
1383
models/mapobjects/dn/glow_redtri4
1384
{
1385
    {
1386
        animMap 3 models/mapobjects/dn/black.tga models/mapobjects/dn/black.tga models/mapobjects/dn/glow_redtri4.tga
1387
        blendFunc GL_ONE_MINUS_DST_COLOR GL_SRC_ALPHA
1388
    }
1389
}
1390
 
1391
models/mapobjects/dn/electric1
1392
{
1393
    cull disable
1394
    {
1395
        animMap 10 models/mapobjects/dn/electric1.tga models/mapobjects/dn/electric2.tga models/mapobjects/dn/electric3.tga models/mapobjects/dn/electric4.tga models/mapobjects/dn/electric5.tga
1396
        blendFunc GL_ONE_MINUS_DST_COLOR GL_SRC_ALPHA
1397
    }
1398
}
1399
 
1400
models/mapobjects/dn/arc1
1401
{
1402
    cull disable
1403
    {
1404
        animMap 10 models/mapobjects/dn/arc1.tga models/mapobjects/dn/arc2.tga models/mapobjects/dn/arc3.tga
1405
        blendFunc GL_ONE_MINUS_DST_COLOR GL_ONE
1406
    }
1407
}
1408
 
1409
models/mapobjects/dn/bglite1
1410
{
1411
    cull disable
1412
    {
1413
        animMap 10 models/mapobjects/dn/bglite1.tga models/mapobjects/dn/bglite2.tga models/mapobjects/dn/bglite3.tga models/mapobjects/dn/bglite4.tga models/mapobjects/dn/bglite5.tga
1414
        blendFunc GL_ONE_MINUS_DST_COLOR GL_SRC_ALPHA
1415
    }
1416
}
1417
 
1418
models/mapobjects/dn/machine
1419
{
1420
    {
1421
        map models/mapobjects/dn/litegl.tga
1422
        depthWrite
1423
        rgbGen wave triangle 0.5 0.5 0.5 0.5
1424
        tcMod rotate 180
1425
    }
1426
    {
1427
        map models/mapobjects/dn/machine.tga
1428
        blendFunc GL_ONE_MINUS_SRC_ALPHA GL_SRC_ALPHA
1429
        rgbGen lightingDiffuse
1430
    }
1431
}
1432
 
1433
models/mapobjects/dn/sleep_lid
1434
{
1435
    {
1436
        map textures/dreadnought/energy3.tga
1437
        depthWrite
1438
        rgbGen wave sin 0.15 0 0 0
1439
        tcMod scroll 0 0.1
1440
    }
1441
    {
1442
        map models/mapobjects/dn/sleep_lid.tga
1443
        blendFunc GL_ONE_MINUS_SRC_ALPHA GL_SRC_ALPHA
1444
        rgbGen lightingDiffuse
1445
    }
1446
}
1447
 
1448
models/mapobjects/dn/sleep_chamber
1449
{
1450
    {
1451
        map models/mapobjects/dn/sleep_chamber.tga
1452
        depthWrite
1453
        rgbGen wave sin 1 0.25 0.5 1
1454
    }
1455
    {
1456
        map textures/dreadnought/light2.tga
1457
        blendFunc GL_ONE GL_ONE
1458
        tcMod rotate 20
1459
    }
1460
    {
1461
        map models/mapobjects/dn/sleep_chamber.tga
1462
        blendFunc GL_ONE_MINUS_SRC_ALPHA GL_SRC_ALPHA
1463
        rgbGen lightingDiffuse
1464
    }
1465
}
1466
 
1467
models/mapobjects/dn/powercell_tube
1468
{
1469
    cull disable
1470
    {
1471
        map textures/dreadnought/light2.tga
1472
        blendFunc GL_ONE GL_ONE
1473
        depthWrite
1474
        tcMod scroll 0 1
1475
        tcMod scale 0 2
1476
    }
1477
    {
1478
        map textures/dreadnought/light2.tga
1479
        blendFunc GL_ONE GL_ONE
1480
        tcMod scroll 0 -1
1481
        tcMod scale 2 3
1482
    }
1483
    {
1484
        map models/mapobjects/dn/powercell_tube.tga
1485
        blendFunc GL_ONE_MINUS_DST_COLOR GL_ONE
1486
        rgbGen lightingDiffuse
1487
    }
1488
}
1489
 
1490
models/mapobjects/dn/powercell_top
1491
{
1492
    {
1493
        map models/mapobjects/dn/powercell_top.tga
1494
        depthWrite
1495
        rgbGen wave sin 0 0.5 0 0.8
1496
    }
1497
    {
1498
        map textures/borg/bolt1.tga
1499
        blendFunc GL_ONE_MINUS_DST_COLOR GL_ONE
1500
        tcMod scale 3 3
1501
        tcMod scroll 0.5 0
1502
    }
1503
    {
1504
        map textures/borg/bolt1.tga
1505
        blendFunc GL_ONE_MINUS_DST_COLOR GL_ONE
1506
        tcMod scale 2 2
1507
        tcMod scroll -0.6 0
1508
    }
1509
    {
1510
        map models/mapobjects/dn/powercell_top.tga
1511
        blendFunc GL_ONE_MINUS_SRC_ALPHA GL_SRC_ALPHA
1512
        rgbGen lightingDiffuse
1513
    }
1514
}
1515
 
1516
models/mapobjects/dn/headbot_plug
1517
{
1518
    {
1519
        map models/mapobjects/dn/headbot_plug.tga
1520
        depthWrite
1521
        rgbGen wave sin 1 0.5 1 0.5
1522
    }
1523
    {
1524
        map textures/dreadnought/light1.tga
1525
        blendFunc GL_ONE GL_ONE
1526
        tcMod rotate 60
1527
    }
1528
    {
1529
        map models/mapobjects/dn/headbot_plug.tga
1530
        blendFunc GL_ONE_MINUS_SRC_ALPHA GL_SRC_ALPHA
1531
        rgbGen lightingDiffuse
1532
    }
1533
}
1534
 
1535
models/mapobjects/dn/powercell_top2
1536
{
1537
    {
1538
        map models/mapobjects/dn/powercell_top2.tga
1539
        depthWrite
1540
        rgbGen wave sin 0 0.5 0 0.8
1541
    }
1542
    {
1543
        map textures/borg/bolt_gold.tga
1544
        blendFunc GL_ONE GL_ONE
1545
        tcMod scale 3 3
1546
        tcMod scroll 0.5 0
1547
    }
1548
    {
1549
        map textures/borg/bolt_gold.tga
1550
        blendFunc GL_ONE GL_ONE
1551
        tcMod scale 2 2
1552
        tcMod scroll -0.6 0
1553
    }
1554
    {
1555
        map models/mapobjects/dn/powercell_top2.tga
1556
        blendFunc GL_ONE_MINUS_SRC_ALPHA GL_SRC_ALPHA
1557
        rgbGen lightingDiffuse
1558
    }
1559
}
1560
 
1561
models/mapobjects/dn/middle_ring
1562
{
1563
    {
1564
        map textures/dreadnought/energy1.tga
1565
        depthWrite
1566
        rgbGen wave sin 0.5 0.15 2 0.4
1567
        tcMod scale 0.25 0.25
1568
        tcMod scroll 0.1 0.2
1569
    }
1570
    {
1571
        map textures/dreadnought/energy1.tga
1572
        blendFunc GL_ONE GL_ONE_MINUS_SRC_COLOR
1573
        rgbGen wave sin 0.5 0.25 2 0.1
1574
        tcMod scale 0.25 0.25
1575
        tcMod scroll -0.2 -0.1
1576
    }
1577
}
1578
 
1579
models/mapobjects/dn/loader_claw
1580
{
1581
    {
1582
        map models/mapobjects/dn/loader_claw.tga
1583
    }
1584
    {
1585
        map textures/sfx/electricslime.tga
1586
        blendFunc GL_ONE_MINUS_DST_COLOR GL_ONE
1587
        rgbGen vertex
1588
        tcMod scroll 0 1
1589
        tcMod turb 0 1 0 1
1590
    }
1591
    {
1592
        map models/mapobjects/dn/loader_claw2.tga
1593
        blendFunc GL_ONE_MINUS_SRC_ALPHA GL_SRC_ALPHA
1594
        rgbGen wave sin 2 1.5 0 1
1595
    }
1596
    {
1597
        map models/mapobjects/dn/loader_claw.tga
1598
        blendFunc GL_ONE_MINUS_SRC_ALPHA GL_SRC_ALPHA
1599
        rgbGen lightingDiffuse
1600
    }
1601
}
1602
 
1603
models/mapobjects/dn/energy_container_copy
1604
{
1605
    {
1606
        map textures/dreadnought/energy1.tga
1607
        depthWrite
1608
        rgbGen wave sin 0 1 0 1
1609
        tcMod scale 0.75 1
1610
        tcMod scroll 0 -0.2
1611
    }
1612
    {
1613
        map textures/dreadnought/energy1.tga
1614
        blendFunc GL_ONE GL_ONE_MINUS_SRC_COLOR
1615
        tcMod scale 0.75 1
1616
        tcMod scroll 0 -0.2
1617
    }
1618
    {
1619
        map textures/dreadnought/energy1.tga
1620
        blendFunc GL_ONE GL_ONE_MINUS_SRC_COLOR
1621
        rgbGen lightingDiffuse
1622
        tcMod scroll 0 0.1
1623
    }
1624
}
1625
 
1626
models/mapobjects/dn/powercell_tube2
1627
{
1628
    {
1629
        map textures/dreadnought/light2.tga
1630
        blendFunc GL_ONE GL_ONE
1631
        depthWrite
1632
        tcMod scroll 0 1
1633
        tcMod scale 0 2
1634
    }
1635
    {
1636
        map textures/dreadnought/light2.tga
1637
        blendFunc GL_ONE GL_ONE
1638
        tcMod scroll 0 -1
1639
        tcMod scale 2 3
1640
    }
1641
    {
1642
        map models/mapobjects/dn/powercell_tube2.tga
1643
        blendFunc GL_ONE GL_ONE
1644
        rgbGen lightingDiffuse
1645
    }
1646
}
1647
 
1648
models/mapobjects/dn/arcgreen1
1649
{
1650
    cull disable
1651
    {
1652
        animMap 10 models/mapobjects/dn/arcgreen1.tga models/mapobjects/dn/arcgreen2.tga models/mapobjects/dn/arcgreen3.tga
1653
        blendFunc GL_ONE_MINUS_DST_COLOR GL_ONE
1654
    }
1655
}
1656
 
1657
models/mapobjects/borg/glow_green
1658
{
1659
    cull disable
1660
    {
1661
        map models/mapobjects/borg/glow_green.tga
1662
        blendFunc GL_ONE_MINUS_DST_COLOR GL_ONE
1663
        rgbGen wave sin 1 0.5 0.5 0.5
1664
    }
1665
}
1666
 
1667
models/mapobjects/borg/bulb2
1668
{
1669
    {
1670
        map models/mapobjects/borg/bulb.tga
1671
        rgbGen wave sin 1 0.5 0.25 0.5
1672
    }
1673
}
1674
 
1675
models/mapobjects/borg/bulb3
1676
{
1677
    {
1678
        map models/mapobjects/borg/bulb.tga
1679
        rgbGen wave sin 1 0.5 0.75 0.5
1680
    }
1681
}
1682
 
1683
models/mapobjects/borg/bulb4
1684
{
1685
    {
1686
        map models/mapobjects/borg/bulb.tga
1687
        rgbGen wave sin 1.7 1 1 1
1688
    }
1689
}
1690
 
1691
models/mapobjects/borg/dispanal
1692
{
1693
    {
1694
        map models/mapobjects/borg/dispanal.tga
1695
        tcMod scroll 0 0.5
1696
    }
1697
}
1698
 
1699
models/mapobjects/borg/dispanal2
1700
{
1701
    {
1702
        map models/mapobjects/borg/dispanal.tga
1703
        depthWrite
1704
        rgbGen wave sin 1 0.5 0.5 0.5
1705
    }
1706
    {
1707
        map models/mapobjects/borg/dispanal.tga
1708
        blendFunc GL_ONE_MINUS_SRC_ALPHA GL_SRC_ALPHA
1709
    }
1710
}
1711
 
1712
models/mapobjects/borg/dispanal3
1713
{
1714
    {
1715
        map models/mapobjects/borg/dispanal.tga
1716
        blendFunc GL_SRC_ALPHA GL_SRC_COLOR
1717
        rgbGen wave sin 1.25 0.5 0.4 0.5
1718
    }
1719
    {
1720
        map models/mapobjects/borg/dispanal.tga
1721
        blendFunc GL_ONE_MINUS_SRC_ALPHA GL_SRC_ALPHA
1722
        depthWrite
1723
        rgbGen lightingDiffuse
1724
    }
1725
}
1726
 
1727
models/mapobjects/borg/glass
1728
{
1729
    {
1730
        map models/mapobjects/borg/glass.tga
1731
        depthWrite
1732
        rgbGen wave sin 1 0.5 0.5 0.5
1733
    }
1734
    {
1735
        map models/mapobjects/borg/glass.tga
1736
        blendFunc GL_ONE_MINUS_SRC_ALPHA GL_SRC_ALPHA
1737
        rgbGen lightingDiffuse
1738
    }
1739
}
1740
 
1741
models/mapobjects/borg/bulb
1742
{
1743
    {
1744
        map models/mapobjects/borg/bulb.tga
1745
    }
1746
}
1747
 
1748
models/mapobjects/borg/glow_green2
1749
{
1750
    cull disable
1751
    {
1752
        map models/mapobjects/borg/glow_green.tga
1753
        blendFunc GL_ONE_MINUS_DST_COLOR GL_ONE
1754
        depthWrite
1755
    }
1756
}
1757
 
1758
models/mapobjects/borg/glow_green3
1759
{
1760
    cull disable
1761
    {
1762
        map models/mapobjects/borg/glow_green.tga
1763
        blendFunc GL_ONE_MINUS_DST_COLOR GL_ONE
1764
        rgbGen wave sin 1 0.5 0.25 0.5
1765
    }
1766
}
1767
 
1768
models/mapobjects/borg/glow_green4
1769
{
1770
    cull disable
1771
    {
1772
        map models/mapobjects/borg/glow_green.tga
1773
        blendFunc GL_ONE_MINUS_DST_COLOR GL_ONE
1774
        rgbGen wave sin 1 0.5 0.75 0.5
1775
    }
1776
}
1777
 
1778
models/mapobjects/borg/glow_green5
1779
{
1780
    cull disable
1781
    {
1782
        map models/mapobjects/borg/glow_green.tga
1783
        blendFunc GL_ONE_MINUS_DST_COLOR GL_ONE
1784
        rgbGen wave sin 1.7 1 1 1
1785
    }
1786
}
1787
 
1788
models/mapobjects/borg/disnode2
1789
{
1790
    cull disable
1791
    {
1792
        map models/mapobjects/borg/disnode.tga
1793
        blendFunc GL_SRC_ALPHA GL_SRC_ALPHA
1794
        depthWrite
1795
        rgbGen wave sin 0.98 0.2 0.25 2
1796
    }
1797
}
1798
 
1799
models/mapobjects/borg/vynclumn_glow
1800
{
1801
    {
1802
        map models/mapobjects/borg/vynclumn_glow.tga
1803
        blendFunc GL_ONE_MINUS_DST_COLOR GL_SRC_ALPHA
1804
        depthWrite
1805
        rgbGen wave sin 1 0.5 0.75 0.5
1806
    }
1807
    {
1808
        map models/mapobjects/borg/vynclumn_glow.tga
1809
        blendFunc GL_ONE_MINUS_SRC_ALPHA GL_SRC_ALPHA
1810
        rgbGen lightingDiffuse
1811
    }
1812
}
1813
 
1814
models/mapobjects/borg/vynclumn
1815
{
1816
    {
1817
        map models/mapobjects/borg/vynclumn.tga
1818
        blendFunc GL_SRC_ALPHA GL_SRC_ALPHA
1819
        depthWrite
1820
        rgbGen wave sin 1 0.5 0.75 0.5
1821
    }
1822
    {
1823
        map models/mapobjects/borg/vynclumn.tga
1824
        blendFunc GL_ONE_MINUS_SRC_ALPHA GL_SRC_ALPHA
1825
        depthFunc equal
1826
        rgbGen lightingDiffuse
1827
    }
1828
}
1829
 
1830
models/mapobjects/borg/electric01
1831
{
1832
    cull disable
1833
    {
1834
        animMap 15 models/mapobjects/borg/electric01.tga models/mapobjects/borg/electric02.tga models/mapobjects/borg/electric03.tga models/mapobjects/borg/electric04.tga models/mapobjects/borg/electric05.tga models/mapobjects/borg/electric06.tga
1835
        blendFunc GL_SRC_ALPHA GL_SRC_ALPHA
1836
    }
1837
}
1838
 
1839
models/mapobjects/borg/sparkbox2
1840
{
1841
    {
1842
        animMap 10 models/mapobjects/borg/sparkbox1.tga models/mapobjects/borg/sparkbox2.tga models/mapobjects/borg/sparkbox3.tga models/mapobjects/borg/sparkbox4.tga models/mapobjects/borg/sparkbox5.tga
1843
        blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_COLOR
1844
    }
1845
}
1846
 
1847
models/mapobjects/borg/sparkbox3
1848
{
1849
    {
1850
        animMap 10 models/mapobjects/borg/sparkbox1.tga models/mapobjects/borg/sparkbox2.tga models/mapobjects/borg/sparkbox3.tga models/mapobjects/borg/sparkbox4.tga models/mapobjects/borg/sparkbox5.tga
1851
    }
1852
}
1853
 
1854
models/mapobjects/borg/mach1_main
1855
{
1856
    {
1857
        map models/mapobjects/borg/sparkbox2.tga
1858
        depthWrite
1859
        tcMod rotate 180
1860
    }
1861
    {
1862
        map models/mapobjects/borg/mach1_main.tga
1863
        blendFunc GL_ONE GL_SRC_ALPHA
1864
        rgbGen lightingDiffuse
1865
    }
1866
}
1867
 
1868
models/mapobjects/borg/circuit2
1869
{
1870
    {
1871
        map models/mapobjects/borg/sparkbox1.tga
1872
        depthWrite
1873
        tcMod rotate 360
1874
    }
1875
    {
1876
        map models/mapobjects/borg/circuit2.tga
1877
        blendFunc GL_ONE_MINUS_SRC_ALPHA GL_SRC_ALPHA
1878
        depthFunc equal
1879
        rgbGen lightingDiffuse
1880
    }
1881
}
1882
 
1883
models/mapobjects/borg/circuit3
1884
{
1885
    {
1886
        map models/mapobjects/borg/sparkbox2.tga
1887
        depthWrite
1888
        tcMod rotate 180
1889
        tcMod turb 1 1 1 0.5
1890
    }
1891
    {
1892
        map models/mapobjects/borg/circuit3.tga
1893
        blendFunc GL_ONE_MINUS_SRC_ALPHA GL_SRC_ALPHA
1894
        rgbGen lightingDiffuse
1895
    }
1896
}
1897
 
1898
models/mapobjects/borg/borg_circuit
1899
{
1900
    {
1901
        map models/mapobjects/borg/sparkbox3.tga
1902
        depthWrite
1903
        rgbGen wave sin 1 0.5 0.75 0.5
1904
        tcMod rotate 180
1905
    }
1906
    {
1907
        map models/mapobjects/borg/gg.tga
1908
        blendFunc GL_ONE_MINUS_DST_COLOR GL_ONE
1909
        rgbGen wave sin 0.8 0 0 0
1910
        tcMod scale 9.9 9.9
1911
        tcMod scroll 0 -0.8
1912
    }
1913
    {
1914
        map models/mapobjects/borg/borg_circuit.tga
1915
        blendFunc GL_ONE_MINUS_SRC_ALPHA GL_SRC_ALPHA
1916
        rgbGen lightingDiffuse
1917
    }
1918
}
1919
 
1920
models/mapobjects/borg/mach1_radar
1921
{
1922
    {
1923
        map models/mapobjects/borg/mach1_radar.tga
1924
        blendFunc GL_SRC_ALPHA GL_SRC_ALPHA
1925
        depthWrite
1926
        rgbGen wave sin 1 0.5 1 1.5
1927
    }
1928
    {
1929
        map models/mapobjects/borg/mach1_radar.tga
1930
        blendFunc GL_ONE_MINUS_SRC_ALPHA GL_SRC_ALPHA
1931
        rgbGen lightingDiffuse
1932
    }
1933
}
1934
 
1935
models/mapobjects/borg/mach1_panal
1936
{
1937
    {
1938
        map models/mapobjects/borg/mach1_panal.tga
1939
        depthWrite
1940
        rgbGen lightingDiffuse
1941
        tcMod scroll 0 0.2
1942
    }
1943
}
1944
 
1945
models/mapobjects/borg/power
1946
{
1947
    {
1948
        animMap 10 models/mapobjects/borg/sparkbox1.tga models/mapobjects/borg/sparkbox2.tga models/mapobjects/borg/sparkbox3.tga models/mapobjects/borg/sparkbox4.tga models/mapobjects/borg/sparkbox5.tga
1949
        depthWrite
1950
    }
1951
    {
1952
        map textures/stasis/blue.tga
1953
        blendFunc GL_ONE_MINUS_DST_COLOR GL_ONE
1954
        tcMod rotate 45
1955
    }
1956
    {
1957
        map models/mapobjects/borg/power.tga
1958
        blendFunc GL_ONE_MINUS_SRC_ALPHA GL_SRC_ALPHA
1959
    }
1960
}
1961
 
1962
models/mapobjects/borg/power2
1963
{
1964
    {
1965
        animMap 10 models/mapobjects/borg/spark1.tga models/mapobjects/borg/spark2.tga models/mapobjects/borg/spark3.tga
1966
    }
1967
    {
1968
        map models/mapobjects/borg/power.tga
1969
        blendFunc GL_ONE_MINUS_SRC_ALPHA GL_SRC_ALPHA
1970
    }
1971
}
1972
 
1973
models/mapobjects/borg/tank_tube
1974
{
1975
    {
1976
        map textures/borg/green1_dos.tga
1977
        tcMod rotate 5
1978
        tcMod scroll 0 0.5
1979
        tcMod scale 2 2
1980
    }
1981
    {
1982
        map textures/borg/green1_dos.tga
1983
        blendFunc GL_ZERO GL_ONE_MINUS_SRC_COLOR
1984
        tcMod rotate -5
1985
        tcMod scroll 0 -0.5
1986
    }
1987
    {
1988
        map models/mapobjects/borg/tank_tube.tga
1989
        blendFunc GL_ONE_MINUS_SRC_ALPHA GL_SRC_ALPHA
1990
    }
1991
}
1992
 
1993
models/mapobjects/borg/tank
1994
{
1995
    {
1996
        map models/mapobjects/borg/tank.tga
1997
        rgbGen wave sin 1 0.5 1 1
1998
    }
1999
    {
2000
        map models/mapobjects/borg/electric05.tga
2001
        blendFunc GL_SRC_ALPHA GL_SRC_ALPHA
2002
        depthWrite
2003
        rgbGen wave sin 0.8 0.5 0.5 0.5
2004
        tcMod scroll 0.5 0
2005
    }
2006
    {
2007
        map models/mapobjects/borg/tank.tga
2008
        blendFunc GL_ONE_MINUS_SRC_ALPHA GL_SRC_ALPHA
2009
        rgbGen lightingDiffuse
2010
    }
2011
}
2012
 
2013
models/mapobjects/borg/circuit2b
2014
{
2015
    qer_editorimage models/mapobjects/borg/sparkbox1.tga
2016
    {
2017
        map models/mapobjects/borg/circuit2.tga
2018
        blendFunc GL_ONE_MINUS_SRC_ALPHA GL_SRC_ALPHA
2019
        depthFunc equal
2020
        rgbGen lightingDiffuse
2021
    }
2022
}
2023
 
2024
models/mapobjects/borg/circuit2_copy
2025
{
2026
    {
2027
        map models/mapobjects/borg/circuit2.tga
2028
        rgbGen lightingDiffuse
2029
    }
2030
}
2031
 
2032
models/mapobjects/borg/vynclumn_copy
2033
{
2034
    {
2035
        map models/mapobjects/borg/vynclumn.tga
2036
        rgbGen lightingDiffuse
2037
    }
2038
}
2039
 
2040
models/mapobjects/borg/circuit3_copy
2041
{
2042
    {
2043
        map models/mapobjects/borg/circuit3.tga
2044
        rgbGen lightingDiffuse
2045
    }
2046
}
2047
 
2048
models/mapobjects/borg/circuit_copy
2049
{
2050
    {
2051
        map models/mapobjects/borg/borg_circuit.tga
2052
        rgbGen lightingDiffuse
2053
    }
2054
}
2055
 
2056
models/mapobjects/borg/tank_copy
2057
{
2058
    {
2059
        map models/mapobjects/borg/tank.tga
2060
        rgbGen lightingDiffuse
2061
    }
2062
}
2063
 
2064
models/mapobjects/borg/plugin_copy
2065
{
2066
    {
2067
        map models/mapobjects/borg/plugin.tga
2068
        rgbGen lightingDiffuse
2069
    }
2070
}
2071
 
2072
models/mapobjects/borg/zap5
2073
{
2074
    {
2075
        animMap 10 models/mapobjects/borg/zap2.tga models/mapobjects/borg/zap3.tga models/mapobjects/borg/zap4.tga models/mapobjects/borg/zap5.tga models/mapobjects/borg/zap6.tga
2076
        rgbGen lightingDiffuse
2077
    }
2078
}
2079
 
2080
models/weapons2/tricorder/detpak
2081
{
2082
    {
2083
        map models/weapons2/tricorder/detpak.tga
2084
        rgbGen lightingDiffuse
2085
    }
2086
    {
2087
        map models/weapons2/tricorder/detpakglow.tga
2088
        blendFunc GL_ONE GL_ONE_MINUS_SRC_COLOR
2089
        rgbGen wave sin 1 1.5 1 2
2090
    }
2091
}
2092
 
2093
models/weapons2/tricorder/tricorder
2094
{
2095
    {
2096
        map models/weapons2/tricorder/tricorder.tga
2097
        depthWrite
2098
        rgbGen wave sin 0.9 0.5 0 2
2099
    }
2100
    {
2101
        map textures/sfx/rainbow.tga
2102
        blendFunc GL_ONE_MINUS_DST_COLOR GL_ONE
2103
        rgbGen wave sin 0.5 0.3 0 1.5
2104
    }
2105
    {
2106
        map models/weapons2/tricorder/tricorder.tga
2107
        blendFunc GL_ONE_MINUS_SRC_ALPHA GL_SRC_ALPHA
2108
        rgbGen lightingDiffuse
2109
    }
2110
}
2111
 
2112
models/mapobjects/forge/crystals
2113
{
2114
    {
2115
        map models/weapons2/prifle/indicator.tga
2116
        tcMod scroll 0 -1
2117
    }
2118
    {
2119
        map models/weapons2/prifle/indicator.tga
2120
        blendFunc GL_DST_COLOR GL_SRC_COLOR
2121
        tcMod scroll 0 1
2122
    }
2123
    {
2124
        map textures/borg/static.tga
2125
        blendFunc GL_ONE_MINUS_DST_COLOR GL_ONE
2126
        tcMod rotate 90
2127
        tcMod scroll 8 7
2128
    }
2129
    {
2130
        map models/mapobjects/forge/crystals.tga
2131
        blendFunc GL_ONE_MINUS_SRC_ALPHA GL_SRC_ALPHA
2132
        rgbGen lightingDiffuse
2133
    }
2134
}
2135
 
2136
models/mapobjects/forge/panels_top
2137
{
2138
    {
2139
        map models/mapobjects/forge/panels_top.tga
2140
        depthWrite
2141
    }
2142
    {
2143
        map textures/forge/trimlight3b.tga
2144
        tcMod scroll 0 2
2145
        tcMod scale 9 1
2146
    }
2147
    {
2148
        map models/mapobjects/forge/panels_top.tga
2149
        blendFunc GL_ONE GL_SRC_ALPHA
2150
        rgbGen lightingDiffuse
2151
    }
2152
}
2153
 
2154
models/mapobjects/forge/panel_screen
2155
{
2156
    {
2157
        map models/mapobjects/forge/panel_screen.tga
2158
        depthWrite
2159
        rgbGen wave sin 1.2 1 1 0.5
2160
    }
2161
    {
2162
        map textures/forge/trimlightb.tga
2163
        blendFunc GL_ONE GL_ONE
2164
        tcMod scroll 0 1
2165
        tcMod scale 9 1
2166
    }
2167
    {
2168
        map models/mapobjects/forge/panel_screen.tga
2169
        blendFunc GL_ONE_MINUS_SRC_ALPHA GL_SRC_ALPHA
2170
        rgbGen lightingDiffuse
2171
    }
2172
}
2173
 
2174
models/mapobjects/forge/turret_side
2175
{
2176
    {
2177
        map textures/forge/darktube1a.tga
2178
        depthWrite
2179
        tcMod scroll -1 0
2180
    }
2181
    {
2182
        map textures/forge/darktube1a.tga
2183
        blendFunc GL_ONE GL_ONE
2184
        tcMod scroll -1 0
2185
        tcMod scale 5 1
2186
    }
2187
    {
2188
        map models/mapobjects/forge/turret_side.tga
2189
        blendFunc GL_ONE_MINUS_SRC_ALPHA GL_SRC_ALPHA
2190
        rgbGen lightingDiffuse
2191
    }
2192
}
2193
 
2194
models/mapobjects/forge/monitor
2195
{
2196
    {
2197
        map models/mapobjects/forge/monitor.tga
2198
        depthWrite
2199
        rgbGen wave sin 2.5 2 1 2
2200
    }
2201
    {
2202
        map textures/borg/bolt1.tga
2203
        blendFunc GL_ONE GL_ONE
2204
        tcMod rotate 45
2205
    }
2206
    {
2207
        map models/mapobjects/forge/monitor.tga
2208
        blendFunc GL_ONE GL_SRC_ALPHA
2209
        rgbGen lightingDiffuse
2210
    }
2211
}
2212
 
2213
models/mapobjects/forge/screen_1
2214
{
2215
    {
2216
        animMap 4 models/mapobjects/forge/screen_1.tga models/mapobjects/forge/screen_12.tga models/mapobjects/forge/screen_13.tga models/mapobjects/forge/screen_14.tga
2217
    }
2218
    {
2219
        animMap 4 models/mapobjects/forge/screen_1.tga models/mapobjects/forge/screen_12.tga models/mapobjects/forge/screen_13.tga models/mapobjects/forge/screen_14.tga
2220
        blendFunc GL_ONE_MINUS_DST_COLOR GL_ONE
2221
        rgbGen wave sin 1 0 0 0
2222
    }
2223
}
2224
 
2225
models/mapobjects/forge/capsule_in
2226
{
2227
    {
2228
        map textures/forge/energyor.tga
2229
        tcMod scroll 0 0.2
2230
    }
2231
    {
2232
        map models/mapobjects/forge/capsule_in.tga
2233
        blendFunc GL_ONE_MINUS_SRC_ALPHA GL_SRC_COLOR
2234
    }
2235
}
2236
 
2237
models/mapobjects/forge/capsule_side
2238
{
2239
    cull disable
2240
    {
2241
        map models/mapobjects/forge/capsule_side.tga
2242
        blendFunc GL_ONE_MINUS_SRC_ALPHA GL_SRC_ALPHA
2243
        depthWrite
2244
        rgbGen lightingDiffuse
2245
    }
2246
}
2247
 
2248
models/mapobjects/forge/capsule_glas
2249
{
2250
    {
2251
        map models/mapobjects/forge/capsule_glas.tga
2252
        blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
2253
        depthWrite
2254
        rgbGen lightingDiffuse
2255
    }
2256
}
2257
 
2258
models/mapobjects/forge/exam_table02
2259
{
2260
    {
2261
        map models/mapobjects/forge/exam_table02.tga
2262
        depthWrite
2263
    }
2264
    {
2265
        map models/mapobjects/forge/text.tga
2266
        blendFunc GL_ONE_MINUS_DST_COLOR GL_ONE
2267
        tcMod scale 6 6
2268
        tcMod scroll -0.5 0
2269
    }
2270
    {
2271
        map textures/sfx/redstripe.tga
2272
        blendFunc GL_DST_COLOR GL_SRC_COLOR
2273
    }
2274
    {
2275
        map models/mapobjects/forge/exam_table02.tga
2276
        blendFunc GL_ONE_MINUS_SRC_ALPHA GL_SRC_ALPHA
2277
        rgbGen lightingDiffuse
2278
    }
2279
}
2280
 
2281
models/mapobjects/forge/exam_table
2282
{
2283
    {
2284
        map models/mapobjects/forge/exam_table.tga
2285
        depthWrite
2286
    }
2287
    {
2288
        map textures/sfx/rainbow.tga
2289
        blendFunc GL_ONE_MINUS_DST_COLOR GL_ONE
2290
        rgbGen wave sin 0.5 1 0 1
2291
        tcMod turb 0 0.5 0 0.5
2292
        tcMod rotate 45
2293
    }
2294
    {
2295
        map models/mapobjects/forge/exam_table.tga
2296
        blendFunc GL_ONE_MINUS_SRC_ALPHA GL_SRC_ALPHA
2297
    }
2298
}
2299
 
2300
models/mapobjects/forge/probe
2301
{
2302
    {
2303
        map models/mapobjects/forge/probe.tga
2304
        depthWrite
2305
    }
2306
    {
2307
        map textures/skies/redcloudsa.tga
2308
        blendFunc GL_ONE GL_ONE
2309
        rgbGen wave sin 0 1 5 1
2310
        tcMod rotate 45
2311
    }
2312
    {
2313
        map models/mapobjects/forge/probe.tga
2314
        blendFunc GL_ONE_MINUS_SRC_ALPHA GL_SRC_ALPHA
2315
        rgbGen lightingDiffuse
2316
    }
2317
}
2318
 
2319
models/mapobjects/forge/flesh_glass
2320
{
2321
    {
2322
        map textures/skies/dimclouds.tga
2323
        blendFunc GL_ONE_MINUS_DST_COLOR GL_ONE
2324
        depthWrite
2325
        tcMod scroll 0 0.15
2326
        tcMod turb 1 0 1 1
2327
    }
2328
    {
2329
        map textures/skies/dimclouds.tga
2330
        blendFunc GL_ONE_MINUS_DST_COLOR GL_ONE
2331
        tcMod scroll 0 0.03
2332
        tcMod scale 1 1.5
2333
    }
2334
    {
2335
        map models/mapobjects/forge/flesh_glass.tga
2336
        blendFunc GL_ONE_MINUS_SRC_ALPHA GL_SRC_ALPHA
2337
        rgbGen lightingDiffuse
2338
    }
2339
}
2340
 
2341
models/mapobjects/forge/flesh_vat
2342
{
2343
    {
2344
        map models/mapobjects/forge/flesh_vat.tga
2345
        depthWrite
2346
    }
2347
    {
2348
        map textures/forge/evilstatic_line.tga
2349
        blendFunc GL_ONE_MINUS_DST_COLOR GL_ONE
2350
        tcMod rotate 75
2351
    }
2352
    {
2353
        map models/mapobjects/forge/flesh_vat.tga
2354
        blendFunc GL_ONE_MINUS_SRC_ALPHA GL_SRC_ALPHA
2355
        rgbGen lightingDiffuse
2356
    }
2357
}
2358
 
2359
models/mapobjects/forge/power_up
2360
{
2361
    {
2362
        map textures/borg/bolt1.tga
2363
        depthWrite
2364
        tcMod scale 3 3
2365
        tcMod rotate 80
2366
        tcMod turb 0 1 0 1
2367
    }
2368
    {
2369
        map models/mapobjects/forge/power_up.tga
2370
        blendFunc GL_ONE GL_SRC_ALPHA
2371
        rgbGen lightingDiffuse
2372
    }
2373
}
2374
 
2375
models/mapobjects/forge/power_up2
2376
{
2377
    {
2378
        map textures/borg/bolt_gold.tga
2379
        depthWrite
2380
        tcMod rotate 80
2381
        tcMod scale 3 3
2382
        tcMod turb 0 1 0 1
2383
    }
2384
    {
2385
        map models/mapobjects/forge/power_up2.tga
2386
        blendFunc GL_ONE GL_SRC_ALPHA
2387
        rgbGen lightingDiffuse
2388
    }
2389
}
2390
 
2391
models/mapobjects/forge/capsul_glass
2392
{
2393
    cull disable
2394
    {
2395
        map textures/skies/dimclouds.tga
2396
        blendFunc GL_ONE GL_ONE
2397
        depthWrite
2398
        tcMod scroll 0 0.09
2399
    }
2400
    {
2401
        map models/mapobjects/forge/capsul_glass.tga
2402
        blendFunc GL_ZERO GL_SRC_ALPHA
2403
        rgbGen lightingDiffuse
2404
    }
2405
}
2406
 
2407
models/mapobjects/forge/capsul_vein
2408
{
2409
    {
2410
        map models/mapobjects/forge/capsul_vein.tga
2411
        blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
2412
        depthWrite
2413
    }
2414
}
2415
 
2416
models/mapobjects/forge/capsul_ends
2417
{
2418
    {
2419
        map models/mapobjects/forge/capsul_ends.tga
2420
        depthWrite
2421
        rgbGen wave sin 0.3 0.2 0 0.5
2422
    }
2423
    {
2424
        map textures/forge/metalight2a.tga
2425
        blendFunc GL_ONE_MINUS_DST_COLOR GL_ONE
2426
        tcMod rotate 45
2427
        tcMod turb 0 1 0 1
2428
    }
2429
    {
2430
        map models/mapobjects/forge/capsul_ends.tga
2431
        blendFunc GL_ONE_MINUS_SRC_ALPHA GL_SRC_ALPHA
2432
        rgbGen lightingDiffuse
2433
    }
2434
}
2435
 
2436
models/mapobjects/forge/capsule_top2
2437
{
2438
    {
2439
        map models/mapobjects/forge/capsule_top2.tga
2440
        depthWrite
2441
        rgbGen wave sin 0.9 0.2 0.25 1
2442
    }
2443
    {
2444
        map textures/forge/stripgenglow.tga
2445
        blendFunc GL_ONE_MINUS_DST_COLOR GL_ONE
2446
        rgbGen wave sin 1.5 1.2 0.25 0.5
2447
        tcMod scroll 0 1
2448
    }
2449
    {
2450
        map textures/forge/stripgenglow.tga
2451
        blendFunc GL_ONE_MINUS_DST_COLOR GL_ONE
2452
        rgbGen wave sin 1 1 1 0.5
2453
        tcMod scroll 0 -0.5
2454
    }
2455
    {
2456
        map models/mapobjects/forge/capsule_top2.tga
2457
        blendFunc GL_ONE_MINUS_SRC_ALPHA GL_SRC_ALPHA
2458
        rgbGen lightingDiffuse
2459
    }
2460
}
2461
 
2462
models/mapobjects/forge/seed_caps
2463
{
2464
    {
2465
        animMap 10 models/mapobjects/forge/seed_caps1.tga models/mapobjects/forge/seed_caps2.tga models/mapobjects/forge/seed_caps3.tga models/mapobjects/forge/seed_caps4.tga models/mapobjects/forge/seed_caps5.tga
2466
        depthWrite
2467
    }
2468
    {
2469
        map models/mapobjects/forge/seed_caps.tga
2470
        blendFunc GL_ONE_MINUS_SRC_ALPHA GL_SRC_ALPHA
2471
        rgbGen lightingDiffuse
2472
    }
2473
}
2474
 
2475
models/mapobjects/forge/seed
2476
{
2477
    {
2478
        map models/mapobjects/forge/seed.tga
2479
        depthWrite
2480
    }
2481
    {
2482
        map textures/liquids/bubbles.tga
2483
        blendFunc GL_DST_COLOR GL_SRC_COLOR
2484
        rgbGen wave sin 0.5 0 0 0
2485
        tcMod rotate 45
2486
        tcMod scale 10 10
2487
    }
2488
    {
2489
        map models/mapobjects/forge/seed.tga
2490
        blendFunc GL_ONE GL_SRC_ALPHA
2491
        rgbGen lightingDiffuse
2492
    }
2493
}
2494
 
2495
models/mapobjects/forge/d_grid
2496
{
2497
    {
2498
        map textures/forge/energyor.tga
2499
        blendFunc GL_ONE GL_ONE_MINUS_SRC_ALPHA
2500
        rgbGen wave sin 0.75 0.1 2 0.4
2501
        tcMod scale 0.25 0.25
2502
        tcMod scroll 0.1 0.2
2503
        tcMod turb 0.5 0.1 0 1
2504
    }
2505
    {
2506
        map textures/forge/energyor.tga
2507
        blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
2508
        rgbGen wave sin 0.5 0.4 0 0.1
2509
        tcMod scale 0.25 0.25
2510
        tcMod scroll -0.2 -0.1
2511
        tcMod turb 0.25 0.25 0 1
2512
    }
2513
}
2514
 
2515
models/mapobjects/forge/power_up_shader03
2516
{
2517
    {
2518
        map models/mapobjects/forge/power_up_shader03.tga
2519
    }
2520
    {
2521
        map models/mapobjects/dn/arc1.tga
2522
        blendFunc GL_ONE_MINUS_DST_COLOR GL_ONE
2523
        tcMod scroll 0.7 0
2524
        tcMod scale 1 5
2525
    }
2526
    {
2527
        map models/mapobjects/forge/power_up_shader03.tga
2528
        blendFunc GL_ONE_MINUS_SRC_ALPHA GL_SRC_ALPHA
2529
    }
2530
    {
2531
        map models/mapobjects/forge/power3_white.tga
2532
        blendFunc GL_ONE GL_ONE
2533
        rgbGen wave sin 0.2 1.2 0 0.5
2534
    }
2535
}
2536
 
2537
models/mapobjects/forge/power_up_shader02
2538
{
2539
    {
2540
        map models/mapobjects/forge/power_up_shader02.tga
2541
    }
2542
    {
2543
        animMap 1 models/mapobjects/forge/power2bigred.tga models/mapobjects/forge/power2blue.tga models/mapobjects/forge/power2red2.tga
2544
        blendFunc GL_ONE_MINUS_DST_COLOR GL_ONE
2545
    }
2546
    {
2547
        map models/mapobjects/forge/power2littlered.tga
2548
        blendFunc GL_ONE GL_ONE
2549
        rgbGen wave sin 0 1 0 2
2550
    }
2551
}
2552
 
2553
models/mapobjects/forge/power_up_shader01
2554
{
2555
    cull disable
2556
    {
2557
        map models/mapobjects/forge/power_up_shader01.tga
2558
    }
2559
    {
2560
        map models/mapobjects/forge/powershader01_fx.tga
2561
        blendFunc GL_ONE GL_ONE
2562
        rgbGen wave sin 0 1 0 2
2563
    }
2564
}
2565
 
2566
models/mapobjects/forge/capsul_glass2_d1
2567
{
2568
    cull disable
2569
    {
2570
        map textures/skies/dimclouds.tga
2571
        blendFunc GL_ONE GL_ONE_MINUS_SRC_COLOR
2572
    }
2573
}
2574
 
2575
models/mapobjects/scavenger/alienlight
2576
{
2577
    {
2578
        map models/mapobjects/scavenger/alienlight.tga
2579
        depthWrite
2580
        rgbGen wave sin 1 0.1 0.5 0.5
2581
    }
2582
    {
2583
        map models/mapobjects/scavenger/alienlight.tga
2584
        blendFunc GL_ONE_MINUS_SRC_ALPHA GL_SRC_ALPHA
2585
        rgbGen lightingDiffuse
2586
    }
2587
}
2588
 
2589
models/mapobjects/scavenger/h_control
2590
{
2591
    {
2592
        map textures/liquids/bubbles.tga
2593
        blendFunc GL_ONE GL_ZERO
2594
        tcMod rotate 30
2595
    }
2596
    {
2597
        map models/mapobjects/scavenger/h_control.tga
2598
        blendFunc GL_ONE_MINUS_SRC_ALPHA GL_SRC_ALPHA
2599
        rgbGen lightingDiffuse
2600
    }
2601
}
2602
 
2603
models/mapobjects/scavenger/sc_monitor
2604
{
2605
    {
2606
        map models/mapobjects/scavenger/sc_monitor.tga
2607
        depthWrite
2608
    }
2609
    {
2610
        map models/mapobjects/forge/text.tga
2611
        blendFunc GL_ONE GL_ONE
2612
        tcMod scale 6 6
2613
        tcMod scroll 0 -1.5
2614
    }
2615
    {
2616
        map textures/sfx/electricgrade4.tga
2617
        blendFunc GL_ONE GL_ONE
2618
        rgbGen wave sin 0 1 0 0.2
2619
        tcMod scale 0 7
2620
        tcMod scroll 0 2
2621
        tcMod stretch noise 0 1 0 1
2622
    }
2623
    {
2624
        map models/mapobjects/scavenger/sc_monitor.tga
2625
        blendFunc GL_ONE_MINUS_SRC_ALPHA GL_SRC_ALPHA
2626
        rgbGen lightingDiffuse
2627
    }
2628
}
2629
 
2630
models/mapobjects/scavenger/toolbox
2631
{
2632
    {
2633
        map models/mapobjects/scavenger/toolbox.tga
2634
        depthWrite
2635
        rgbGen wave sin 0 1 0 1
2636
    }
2637
    {
2638
        map models/mapobjects/scavenger/toolbox.tga
2639
        blendFunc GL_ONE_MINUS_SRC_ALPHA GL_SRC_ALPHA
2640
        rgbGen lightingDiffuse
2641
    }
2642
}
2643
 
2644
models/mapobjects/scavenger/power_up2
2645
{
2646
    {
2647
        map textures/borg/bolt_gold.tga
2648
        depthWrite
2649
        rgbGen wave triangle 0 1 0 1
2650
        tcMod rotate -60
2651
        tcMod turb 0 1 0 1
2652
    }
2653
    {
2654
        map textures/borg/bolt_gold.tga
2655
        blendFunc GL_ONE GL_ONE
2656
        tcMod rotate 60
2657
        tcMod scale 4 4
2658
        tcMod turb 0 1 0 1
2659
    }
2660
    {
2661
        map textures/borg/bolt_gold.tga
2662
        blendFunc GL_ONE GL_ONE
2663
        rgbGen wave sin 0 1 0 1
2664
        tcMod scroll 40 0
2665
        tcMod scale 4 4
2666
    }
2667
    {
2668
        map models/mapobjects/scavenger/power_up_copy.tga
2669
        blendFunc GL_ONE GL_SRC_ALPHA
2670
        rgbGen lightingDiffuse
2671
    }
2672
}
2673
 
2674
models/mapobjects/scavenger/power_up
2675
{
2676
    {
2677
        map textures/borg/bolt1.tga
2678
        depthWrite
2679
        rgbGen lightingDiffuse
2680
        tcMod rotate 45
2681
        tcMod scale 4 4
2682
        tcMod turb 0 1 0 1
2683
    }
2684
    {
2685
        map textures/borg/bolt1.tga
2686
        blendFunc GL_ONE GL_ONE
2687
        rgbGen wave noise 0 1 0 1
2688
        tcMod turb 0 1 0 1
2689
    }
2690
    {
2691
        map textures/borg/bolt1.tga
2692
        blendFunc GL_ONE GL_ONE
2693
        rgbGen wave sin 0 1 0 1
2694
        tcMod entityTranslate
2695
        tcMod scroll 45 0
2696
    }
2697
    {
2698
        map models/mapobjects/scavenger/power_up.tga
2699
        blendFunc GL_ONE_MINUS_SRC_ALPHA GL_SRC_ALPHA
2700
        rgbGen lightingDiffuse
2701
    }
2702
}
2703
 
2704
models/mapobjects/scavenger/toolbox_copy
2705
{
2706
    {
2707
        map models/mapobjects/scavenger/toolbox.tga
2708
        rgbGen lightingDiffuse
2709
    }
2710
}
2711
 
2712
models/mapobjects/scavenger/power_up_copy
2713
{
2714
    {
2715
        map textures/borg/bolt_gold.tga
2716
        rgbGen lightingDiffuse
2717
        tcMod rotate 60
2718
        tcMod scale 4 4
2719
        tcMod turb 0 1 0 1
2720
    }
2721
    {
2722
        map textures/borg/bolt_gold.tga
2723
        blendFunc GL_ONE GL_ONE_MINUS_SRC_COLOR
2724
        tcMod scale 4 4
2725
        tcMod scroll 4 0
2726
    }
2727
    {
2728
        map models/mapobjects/scavenger/power_up_copy.tga
2729
        blendFunc GL_ONE_MINUS_SRC_ALPHA GL_SRC_ALPHA
2730
        rgbGen lightingDiffuse
2731
    }
2732
}
2733
 
2734
models/mapobjects/scavenger/sc_monitor_copy
2735
{
2736
    {
2737
        map models/mapobjects/scavenger/sc_monitor.tga
2738
        rgbGen lightingDiffuse
2739
    }
2740
}
2741
 
2742
models/mapobjects/scavenger/h_control_copy
2743
{
2744
    {
2745
        map models/mapobjects/scavenger/h_control.tga
2746
        rgbGen lightingDiffuse
2747
    }
2748
}
2749
 
2750
models/mapobjects/scavenger/alien_glow
2751
{
2752
    cull disable
2753
    {
2754
        map textures/skies/dimclouds.tga
2755
        blendFunc GL_ONE GL_ONE_MINUS_SRC_COLOR
2756
        rgbGen lightingDiffuse
2757
    }
2758
}
2759
 
2760
models/mapobjects/scavenger/iso_glow
2761
{
2762
    {
2763
        map textures/liquids/bubbles.tga
2764
        depthWrite
2765
        rgbGen wave sin 0.5 0 0 0
2766
        tcMod scale 2 2
2767
        tcMod scroll 0.01 0.4
2768
    }
2769
    {
2770
        map textures/liquids/bubbles.tga
2771
        blendFunc GL_DST_COLOR GL_SRC_COLOR
2772
        rgbGen wave sin 1 0.5 0 1
2773
        tcMod scale 3 3
2774
        tcMod scroll -0.01 0.2
2775
    }
2776
    {
2777
        map textures/stasis/pulse4.tga
2778
        blendFunc GL_ONE_MINUS_DST_COLOR GL_ONE
2779
        rgbGen wave sin 0.4 0 0 0
2780
        tcMod scale 3 3
2781
        tcMod scroll 0.05 0.4
2782
        tcMod turb 0 1 0 1
2783
    }
2784
    {
2785
        map textures/stasis/dots.tga
2786
        blendFunc GL_ONE_MINUS_DST_COLOR GL_ONE
2787
        rgbGen wave sin 0.5 0 0 0
2788
        tcMod scale 2 2
2789
        tcMod scroll -0.015 0.5
2790
    }
2791
}
2792
 
2793
models/weapons2/scavenger/w_rings
2794
{
2795
    {
2796
        map models/weapons2/scavenger/rbolt2.tga
2797
        rgbGen wave sin 1 0.5 0 1
2798
        tcMod scroll 2 0
2799
    }
2800
    {
2801
        map models/weapons2/scavenger/w_rings.tga
2802
        blendFunc GL_ONE_MINUS_SRC_ALPHA GL_SRC_ALPHA
2803
        rgbGen lightingDiffuse
2804
    }
2805
}
2806
 
2807
models/weapons2/scavenger/w_ammo
2808
{
2809
    {
2810
        map models/weapons2/scavenger/w_ammo.tga
2811
        depthWrite
2812
        tcMod scroll -0.3 0
2813
    }
2814
}
2815
 
2816
models/weapons2/scavenger/flash
2817
{
2818
    surfaceparm trans
2819
    {
2820
        map models/weapons2/scavenger/flash.tga
2821
        alphaFunc GE128
2822
        blendFunc GL_ONE GL_ONE_MINUS_SRC_COLOR
2823
    }
2824
}
2825
 
2826
models/weapons2/scavenger/flash2b
2827
{
2828
    surfaceparm trans
2829
    {
2830
        map models/weapons2/scavenger/flash2b.tga
2831
        alphaFunc GE128
2832
        blendFunc GL_ONE GL_ONE_MINUS_SRC_COLOR
2833
    }
2834
}
2835
 
2836
models/weapons2/scavenger/flash2a
2837
{
2838
    surfaceparm trans
2839
    {
2840
        map models/weapons2/scavenger/flash2a.tga
2841
        alphaFunc GE128
2842
        blendFunc GL_ONE GL_ONE_MINUS_SRC_COLOR
2843
    }
2844
}
2845
 
2846
models/players/helmet/helmetface
2847
{
2848
    {
2849
        map models/players/helmet/helmetface.tga
2850
        blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
2851
        depthWrite
2852
        rgbGen lightingDiffuse
2853
    }
2854
}
2855
 
2856
models/weapons2/launcher/projectile2
2857
{
2858
    {
2859
        map models/weapons2/launcher/projectile2.tga
2860
        depthWrite
2861
        rgbGen wave sin 1.2 1 0 3.5
2862
    }
2863
    {
2864
        animMap 8 textures/effects/orangemap.tga textures/effects/orangemap2.tga textures/effects/orangemap3.tga textures/effects/orangemap4.tga textures/effects/orangemap5.tga textures/effects/orangemap4.tga textures/effects/orangemap3.tga textures/effects/orangemap2.tga
2865
        blendFunc GL_SRC_ALPHA GL_SRC_ALPHA
2866
        depthWrite
2867
        rgbGen wave sin 1.2 1.5 0 3.5
2868
        tcMod rotate 30
2869
        tcMod scale 2 2
2870
        tcMod turb 0 0.2 0 1
2871
        tcMod scroll 0 40
2872
    }
2873
    {
2874
        map models/weapons2/launcher/projectile2.tga
2875
        blendFunc GL_ONE_MINUS_SRC_ALPHA GL_SRC_ALPHA
2876
        rgbGen lightingDiffuse
2877
    }
2878
}
2879
 
2880
models/weapons2/launcher/energy
2881
{
2882
    {
2883
        map models/weapons2/launcher/fire0001.tga
2884
        depthWrite
2885
        tcMod scroll 0.05 0
2886
        tcMod turb 1 0.1 0 0.3
2887
    }
2888
    {
2889
        map models/weapons2/launcher/fire0002.tga
2890
        blendFunc GL_ONE GL_ONE_MINUS_SRC_COLOR
2891
        tcMod scroll 0.1 0
2892
    }
2893
    {
2894
        map models/weapons2/launcher/energy.tga
2895
        blendFunc GL_ONE_MINUS_SRC_ALPHA GL_SRC_ALPHA
2896
        rgbGen lightingDiffuse
2897
    }
2898
}
2899
 
2900
models/weapons2/launcher/projectile3
2901
{
2902
    {
2903
        map models/weapons2/launcher/fire0001.tga
2904
        depthWrite
2905
        tcMod turb 0 1 0 1
2906
    }
2907
    {
2908
        map models/weapons2/launcher/fire0002.tga
2909
        blendFunc GL_ONE_MINUS_DST_COLOR GL_ONE
2910
        tcMod turb 0 -1 0 1
2911
    }
2912
    {
2913
        map models/weapons2/launcher/projectile3.tga
2914
        blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
2915
        rgbGen lightingDiffuse
2916
    }
2917
}
2918
 
2919
models/powerups/trek/imod_glow
2920
{
2921
    {
2922
        map models/powerups/trek/imod_glow_b.tga
2923
        depthWrite
2924
        rgbGen wave sin 0 1 0 1
2925
    }
2926
    {
2927
        map models/powerups/trek/imod_glow_c.tga
2928
        blendFunc GL_ONE_MINUS_DST_COLOR GL_ONE
2929
        rgbGen wave sin 0 1 0.5 1
2930
    }
2931
    {
2932
        map models/powerups/trek/imod_glow.tga
2933
        blendFunc GL_ONE GL_SRC_ALPHA
2934
        rgbGen lightingDiffuse
2935
    }
2936
}
2937
 
2938
models/powerups/trek/lights
2939
{
2940
    {
2941
        map models/powerups/trek/lights.tga
2942
        depthWrite
2943
        rgbGen wave sin 0 1 0 1
2944
    }
2945
    {
2946
        map textures/dreadnought/forceside.tga
2947
        blendFunc GL_ONE_MINUS_DST_COLOR GL_ONE
2948
        tcMod scroll 1 0
2949
    }
2950
    {
2951
        map models/powerups/trek/lights.tga
2952
        blendFunc GL_ONE GL_SRC_ALPHA
2953
        rgbGen lightingDiffuse
2954
    }
2955
}
2956
 
2957
models/powerups/trek/prifle_glow
2958
{
2959
    {
2960
        map models/weapons2/prifle/flashles.tga
2961
        depthWrite
2962
        tcMod scroll 0 -0.7
2963
    }
2964
    {
2965
        map models/weapons2/prifle/flashles.tga
2966
        blendFunc GL_ONE_MINUS_DST_COLOR GL_ONE
2967
        tcMod scroll 0 0.7
2968
    }
2969
    {
2970
        map models/powerups/trek/prifle_glow.tga
2971
        blendFunc GL_ONE_MINUS_SRC_ALPHA GL_SRC_ALPHA
2972
        rgbGen lightingDiffuse
2973
    }
2974
}
2975
 
2976
models/powerups/trek/scavenger_glow
2977
{
2978
    {
2979
        map textures/skies/redclouds.tga
2980
        blendFunc GL_ONE_MINUS_DST_COLOR GL_ONE
2981
        depthWrite
2982
        tcMod scale 1.5 1.5
2983
        tcMod rotate 45
2984
        tcMod scroll 0.5 0
2985
    }
2986
    {
2987
        map textures/skies/redclouds.tga
2988
        blendFunc GL_ONE_MINUS_DST_COLOR GL_ONE
2989
        rgbGen wave sin 0.8 0.5 0 0
2990
        tcMod stretch sin 1.4 1 0 0.5
2991
    }
2992
    {
2993
        map models/powerups/trek/scavenger_glow.tga
2994
        blendFunc GL_ONE GL_SRC_ALPHA
2995
        rgbGen lightingDiffuse
2996
    }
2997
}
2998
 
2999
models/powerups/trek/stasis_glow
3000
{
3001
    {
3002
        map models/powerups/trek/stasis_glow.tga
3003
        depthWrite
3004
    }
3005
    {
3006
        map textures/stasis/pulse2.tga
3007
        tcMod entityTranslate
3008
        tcMod scale 2.4 0.4
3009
        tcMod scroll 0 -1
3010
    }
3011
    {
3012
        map models/powerups/trek/stasis_glow.tga
3013
        blendFunc GL_ONE GL_SRC_ALPHA
3014
        rgbGen lightingDiffuse
3015
    }
3016
}
3017
 
3018
models/powerups/trek/glauncher_glow
3019
{
3020
    {
3021
        map models/weapons2/launcher/fire0001.tga
3022
        depthWrite
3023
        tcMod scroll 0.05 0
3024
        tcMod turb 1 0.3 0 0.3
3025
    }
3026
    {
3027
        map models/weapons2/launcher/fire0002.tga
3028
        blendFunc GL_ONE GL_ONE_MINUS_SRC_COLOR
3029
        tcMod scroll 0.1 0
3030
    }
3031
    {
3032
        map models/powerups/trek/glauncher_glow.tga
3033
        blendFunc GL_ONE_MINUS_SRC_ALPHA GL_SRC_ALPHA
3034
        rgbGen lightingDiffuse
3035
    }
3036
}
3037
 
3038
models/powerups/trek/tetrion_glow
3039
{
3040
    {
3041
        map textures/liquids/bubbles.tga
3042
        depthWrite
3043
        tcMod scroll 0 0.2
3044
        tcMod scale 2 2
3045
    }
3046
    {
3047
        map textures/liquids/slime7c.tga
3048
        blendFunc GL_ONE GL_SRC_COLOR
3049
        tcMod scroll 0 -0.2
3050
        tcMod scale 2 2
3051
    }
3052
    {
3053
        map textures/liquids/slime7c.tga
3054
        blendFunc GL_ZERO GL_ONE
3055
        tcMod scroll 0 -0.5
3056
    }
3057
    {
3058
        map models/powerups/trek/tetrion_glow.tga
3059
        blendFunc GL_ONE_MINUS_DST_COLOR GL_ONE
3060
        rgbGen lightingDiffuse
3061
    }
3062
}
3063
 
3064
models/powerups/trek/window
3065
{
3066
    {
3067
        map textures/sfx/rainbow.tga
3068
        depthWrite
3069
        tcMod rotate 60
3070
    }
3071
    {
3072
        map textures/dreadnought/bluestasic_scan.tga
3073
        blendFunc GL_ONE_MINUS_DST_COLOR GL_ONE
3074
        tcMod scale 2 2
3075
        tcMod stretch noise 0 1 0 1
3076
    }
3077
    {
3078
        map models/powerups/trek/window.tga
3079
        blendFunc GL_ONE_MINUS_SRC_ALPHA GL_SRC_ALPHA
3080
        rgbGen lightingDiffuse
3081
    }
3082
}
3083
 
3084
models/powerups/trek/armor2
3085
{
3086
    deformVertexes bulge 0.8 0.8 1.7
3087
    {
3088
        map models/powerups/trek/armor.tga
3089
        depthWrite
3090
        rgbGen lightingDiffuse
3091
    }
3092
    {
3093
        map gfx/effects/shield2g.tga
3094
        blendFunc GL_ONE_MINUS_DST_COLOR GL_ONE
3095
        rgbGen wave sin 0.7 0 0 0
3096
        tcMod scale 0.5 0.5
3097
        tcMod scroll 0.3 0.2
3098
    }
3099
    {
3100
        map gfx/effects/shield3g.tga
3101
        blendFunc GL_ONE_MINUS_DST_COLOR GL_ONE
3102
        rgbGen wave sin 0.7 0 0 0
3103
        tcMod scroll -0.1 0.3
3104
        tcMod rotate 1
3105
    }
3106
    {
3107
        map models/powerups/trek/shield2.tga
3108
        blendFunc GL_ONE_MINUS_DST_COLOR GL_ONE
3109
        tcMod turb 0 1 0 1
3110
    }
3111
}
3112
 
3113
models/powerups/trek/bottom
3114
{
3115
    {
3116
        map models/powerups/trek/bottom.tga
3117
        depthWrite
3118
        rgbGen wave sin 0 1 0 1
3119
    }
3120
    {
3121
        map textures/sfx/electricslime.tga
3122
        blendFunc GL_ONE_MINUS_DST_COLOR GL_ONE
3123
        rgbGen wave sin 0 0.5 0 1
3124
        tcMod scale 3 3
3125
        tcMod scroll 0 -0.2
3126
    }
3127
    {
3128
        map models/powerups/trek/bottom.tga
3129
        blendFunc GL_ONE GL_SRC_ALPHA
3130
        rgbGen lightingDiffuse
3131
    }
3132
}
3133
 
3134
models/powerups/trek/torpedo_glow
3135
{
3136
    {
3137
        map gfx/misc/yellowline.tga
3138
        depthWrite
3139
        tcMod rotate 90
3140
    }
3141
    {
3142
        map gfx/misc/yellowline.tga
3143
        blendFunc GL_ONE_MINUS_DST_COLOR GL_ONE
3144
        rgbGen wave sin 3 0 0 1
3145
        tcMod rotate -90
3146
    }
3147
    {
3148
        map gfx/misc/yellowburst2.tga
3149
        blendFunc GL_ONE_MINUS_DST_COLOR GL_ONE
3150
        rgbGen wave sin 1 0.5 0 1
3151
        tcMod rotate 180
3152
    }
3153
}
3154
 
3155
models/powerups/trek/scavenger_ammo2
3156
{
3157
    {
3158
        map models/weapons2/scavenger/flash2b.tga
3159
        depthWrite
3160
        tcMod scale 8 8
3161
        tcMod scroll 0 1.5
3162
    }
3163
    {
3164
        map models/weapons2/scavenger/flash2b.tga
3165
        blendFunc GL_ONE GL_ONE
3166
        tcMod scale 16 16
3167
        tcMod scroll 0 -0.5
3168
    }
3169
    {
3170
        map models/powerups/trek/scavenger_ammo.tga
3171
        blendFunc GL_ONE_MINUS_SRC_ALPHA GL_SRC_ALPHA
3172
        depthWrite
3173
    }
3174
}
3175
 
3176
models/powerups/trek/transporter_glow
3177
{
3178
    {
3179
        map textures/stasis/power.tga
3180
        blendFunc GL_ONE GL_ONE_MINUS_SRC_COLOR
3181
        rgbGen wave sin 0.3 0 0 0
3182
        tcMod scale 2 2
3183
        tcMod scroll 0 -0.2
3184
        tcMod turb 0 1 0 1
3185
    }
3186
    {
3187
        map textures/stasis/power.tga
3188
        blendFunc GL_ONE_MINUS_DST_COLOR GL_ONE
3189
        rgbGen wave sin 0.2 0 0 0
3190
        tcMod scroll 0 -0.5
3191
    }
3192
    {
3193
        map textures/sfx/electricgrade4.tga
3194
        blendFunc GL_ONE_MINUS_DST_COLOR GL_ONE
3195
        rgbGen wave sin 0.5 1 0.5 1.5
3196
        tcMod scroll 0 0.5
3197
        tcMod scale 2 2
3198
    }
3199
    {
3200
        map textures/sfx/electricgrade4.tga
3201
        blendFunc GL_ONE_MINUS_DST_COLOR GL_ONE
3202
        rgbGen lightingDiffuse
3203
        tcMod scroll 0 0.5
3204
        tcMod scale 2 2
3205
    }
3206
}
3207
 
3208
models/powerups/trek/qaud_glow
3209
{
3210
    {
3211
        map textures/effects/quadmap.tga
3212
        blendFunc GL_ONE GL_ONE_MINUS_SRC_COLOR
3213
        depthWrite
3214
        rgbGen wave sin 0.5 0 0 0
3215
        tcMod rotate 120
3216
    }
3217
    {
3218
        map textures/effects/quadmap.tga
3219
        blendFunc GL_ONE_MINUS_DST_COLOR GL_ONE
3220
        rgbGen wave sin 0.5 0 0 0
3221
        tcMod scale 0.8 0.8
3222
        tcMod rotate -120
3223
    }
3224
}
3225
 
3226
models/powerups/trek/window2
3227
{
3228
    {
3229
        map textures/sfx/rainbow.tga
3230
        tcMod rotate 90
3231
    }
3232
    {
3233
        map models/powerups/trek/window.tga
3234
        blendFunc GL_ONE_MINUS_SRC_ALPHA GL_SRC_ALPHA
3235
        depthWrite
3236
    }
3237
    {
3238
        map models/powerups/trek/shield_gold.tga
3239
        blendFunc GL_ONE_MINUS_DST_COLOR GL_SRC_ALPHA
3240
        rgbGen wave sin 0.6 0 0 0
3241
        tcMod turb 0 -1 0 1
3242
        tcMod rotate -30
3243
    }
3244
}
3245
 
3246
models/powerups/trek/med_kit2
3247
{
3248
    {
3249
        map models/powerups/trek/med_kit.tga
3250
        depthWrite
3251
    }
3252
    {
3253
        map models/powerups/trek/shield_gold.tga
3254
        blendFunc GL_ONE_MINUS_DST_COLOR GL_ONE
3255
        rgbGen wave sin 0.7 0 0 0
3256
        tcMod turb 0 -1 0 1
3257
        tcMod rotate 15
3258
    }
3259
    {
3260
        map models/powerups/trek/shield_gold.tga
3261
        blendFunc GL_ONE_MINUS_DST_COLOR GL_ONE
3262
        rgbGen wave sin 0.7 0 0 0
3263
        tcMod turb 0 -1 0 -1
3264
        tcMod rotate -30
3265
    }
3266
    {
3267
        map models/powerups/trek/shield_gold2.tga
3268
        blendFunc GL_ONE_MINUS_DST_COLOR GL_ONE
3269
        tcMod turb 0 1 0 1
3270
    }
3271
}
3272
 
3273
models/powerups/trek/helmetears
3274
{
3275
    {
3276
        map models/powerups/trek/helmetears.tga
3277
    }
3278
    {
3279
        map textures/stasis/pulse4.tga
3280
        blendFunc GL_ONE_MINUS_DST_COLOR GL_ONE
3281
        rgbGen wave sin 0.6 0 0 0
3282
        tcMod scale 6 6
3283
        tcMod turb 0 1 0 1
3284
        tcMod rotate 15
3285
    }
3286
    {
3287
        map textures/stasis/pulse4.tga
3288
        blendFunc GL_ONE_MINUS_DST_COLOR GL_ONE
3289
        rgbGen wave sin 0.6 0 0 0
3290
        tcMod scale 5 5
3291
        tcMod turb 0 -1 0 1
3292
        tcMod rotate -30
3293
    }
3294
}
3295
 
3296
models/powerups/trek/helmet
3297
{
3298
    {
3299
        map models/powerups/trek/helmet.tga
3300
        depthWrite
3301
    }
3302
    {
3303
        map textures/stasis/pulse4.tga
3304
        blendFunc GL_ONE_MINUS_DST_COLOR GL_ONE
3305
        rgbGen wave sin 0.6 0 0 0
3306
        tcMod scale 4 4
3307
        tcMod turb 0 1 0 1
3308
        tcMod rotate 15
3309
    }
3310
    {
3311
        map textures/stasis/pulse4.tga
3312
        blendFunc GL_ONE_MINUS_DST_COLOR GL_ONE
3313
        rgbGen wave sin 0.7 0 0 0
3314
        tcMod scale 5 5
3315
        tcMod turb 0 -1 0 1
3316
        tcMod rotate -30
3317
    }
3318
}
3319
 
3320
models/powerups/trek/inv_ball
3321
{
3322
    {
3323
        map models/powerups/trek/inv_ball.tga
3324
        depthWrite
3325
        rgbGen wave sin 0.5 0.8 0 1.5
3326
    }
3327
    {
3328
        map models/powerups/trek/inv_ball.tga
3329
        blendFunc GL_ONE_MINUS_DST_COLOR GL_ONE
3330
        rgbGen lightingDiffuse
3331
    }
3332
}
3333
 
3334
models/powerups/trek/inv_bulbs
3335
{
3336
    {
3337
        map models/powerups/trek/inv_bulbs.tga
3338
        depthWrite
3339
        rgbGen wave sin 0.5 0.8 0 1.5
3340
    }
3341
    {
3342
        map models/powerups/trek/inv_bulbs.tga
3343
        blendFunc GL_ONE_MINUS_DST_COLOR GL_ONE
3344
        rgbGen lightingDiffuse
3345
    }
3346
}
3347
 
3348
models/powerups/trek/haste_flame1
3349
{
3350
    cull disable
3351
    {
3352
        animMap 10 models/powerups/trek/haste_flame1.tga models/powerups/trek/haste_flame2.tga models/powerups/trek/haste_flame3.tga models/powerups/trek/haste_flame4.tga models/powerups/trek/haste_flame5.tga models/powerups/trek/haste_flame6.tga
3353
        blendFunc GL_ONE GL_ONE_MINUS_SRC_COLOR
3354
        rgbGen lightingDiffuse
3355
    }
3356
}
3357
 
3358
models/powerups/trek/armor3
3359
{
3360
    deformVertexes bulge 0.8 0.8 1.7
3361
    {
3362
        map models/powerups/trek/armor.tga
3363
    }
3364
    {
3365
        map models/powerups/trek/shield_gold.tga
3366
        blendFunc GL_ONE_MINUS_DST_COLOR GL_ONE
3367
        rgbGen wave sin 0.8 0 0 0
3368
        tcMod rotate -45
3369
        tcMod turb 0 1 0 1
3370
    }
3371
    {
3372
        map models/powerups/trek/shield_gold.tga
3373
        blendFunc GL_ONE_MINUS_DST_COLOR GL_ONE
3374
        rgbGen wave sin 0.8 0 0 0
3375
        tcMod rotate 90
3376
        tcMod turb 0 -1 0 1
3377
    }
3378
    {
3379
        map models/powerups/trek/shield_gold2.tga
3380
        blendFunc GL_ONE_MINUS_DST_COLOR GL_ONE
3381
        tcMod turb 0 1 0 1
3382
    }
3383
}
3384
 
3385
models/powerups/trek/armor
3386
{
3387
    deformVertexes bulge 0.8 0.8 1.7
3388
    {
3389
        map models/powerups/trek/armor.tga
3390
    }
3391
    {
3392
        map gfx/effects/shield2g.tga
3393
        blendFunc GL_ONE_MINUS_DST_COLOR GL_ONE
3394
        rgbGen wave sin 0.3 0 0 0
3395
        tcMod scale 0.5 0.5
3396
        tcMod scroll 0.3 0.2
3397
    }
3398
    {
3399
        map gfx/effects/shield3g.tga
3400
        blendFunc GL_ONE_MINUS_DST_COLOR GL_ONE
3401
        rgbGen wave sin 0.3 0 0 0
3402
        tcMod scroll -0.1 0.3
3403
        tcMod rotate 1
3404
    }
3405
}
3406
 
3407
models/powerups/trek/armor_shard
3408
{
3409
    {
3410
        map gfx/effects/shield2g.tga
3411
        blendFunc GL_ONE GL_ZERO
3412
        rgbGen wave sin 0.7 0 0 0
3413
        tcMod scale 0.5 0.5
3414
        tcMod scroll 0.3 0.2
3415
    }
3416
    {
3417
        map gfx/effects/shield3g.tga
3418
        blendFunc GL_ONE GL_ONE_MINUS_SRC_COLOR
3419
        rgbGen wave sin 0.7 0 0 0
3420
        tcMod scroll -0.1 0.3
3421
        tcMod rotate 1
3422
    }
3423
    {
3424
        map models/powerups/trek/shield2.tga
3425
        blendFunc GL_ONE_MINUS_DST_COLOR GL_ONE
3426
        tcMod turb 0 1 0 1
3427
    }
3428
}
3429
 
3430
models/powerups/trek/podium_pads
3431
{
3432
    {
3433
        map models/weapons2/prifle/flashles.tga
3434
        tcMod scroll 0 1
3435
        tcMod scale 5 1
3436
    }
3437
    {
3438
        map models/weapons2/prifle/flashles.tga
3439
        blendFunc GL_ONE GL_ONE_MINUS_SRC_COLOR
3440
        tcMod scroll 0 -1
3441
        tcMod scale 10 3
3442
    }
3443
    {
3444
        map models/powerups/trek/podium_pads.tga
3445
        blendFunc GL_ONE_MINUS_SRC_ALPHA GL_SRC_ALPHA
3446
    }
3447
}
3448
 
3449
models/powerups/trek/podium_power
3450
{
3451
    {
3452
        map textures/sfx/electricgrade4.tga
3453
        rgbGen wave sin 0.7 0.2 0 0.5
3454
        tcMod scroll 0 1
3455
        tcMod scale 1 4
3456
    }
3457
    {
3458
        map textures/sfx/electricgrade4.tga
3459
        blendFunc GL_ONE GL_ONE_MINUS_SRC_COLOR
3460
        rgbGen wave sin 1 0.5 0 1
3461
        tcMod scroll 0 -1.5
3462
        tcMod scale 1 3
3463
    }
3464
    {
3465
        map models/powerups/trek/podium_power.tga
3466
        blendFunc GL_ONE GL_SRC_ALPHA
3467
    }
3468
}
3469
 
3470
models/powerups/trek/detpak_ends
3471
{
3472
    {
3473
        map models/powerups/trek/red.tga
3474
        tcMod scroll 0 1
3475
        tcMod scale 2 2
3476
    }
3477
    {
3478
        map models/powerups/trek/detpak_ends.tga
3479
        blendFunc GL_ONE GL_SRC_ALPHA
3480
    }
3481
}
3482
 
3483
models/powerups/trek/detpak_body
3484
{
3485
    {
3486
        map models/powerups/trek/red.tga
3487
        tcMod turb 0.5 0.5 0.5 1
3488
    }
3489
    {
3490
        map models/powerups/trek/detpak_body.tga
3491
        blendFunc GL_ONE GL_SRC_ALPHA
3492
    }
3493
}
3494
 
3495
models/powerups/trek/shield_glow
3496
{
3497
    {
3498
        map models/weapons2/prifle/flashles.tga
3499
        tcMod scale 3 2
3500
        tcMod scroll 0 3
3501
    }
3502
    {
3503
        map models/weapons2/prifle/flashles.tga
3504
        blendFunc GL_ONE GL_ONE_MINUS_SRC_COLOR
3505
        tcMod scale 6 1
3506
        tcMod scroll 0 -2
3507
    }
3508
}
3509
 
3510
models/players/crewheads/ins_ensign3
3511
{
3512
    {
3513
        map models/players/crewheads/ins_ensign3.tga
3514
        blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
3515
        rgbGen lightingDiffuse
3516
    }
3517
}
3518
 
3519
models/players/crewheads/ins_ensign2
3520
{
3521
    {
3522
        map models/players/crewheads/ins_ensign2.tga
3523
        blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
3524
        rgbGen lightingDiffuse
3525
    }
3526
}
3527
 
3528
models/players/crewheads/pip
3529
{
3530
    {
3531
        map models/players/crewheads/pip.tga
3532
        blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
3533
        rgbGen lightingDiffuse
3534
    }
3535
}
3536
 
3537
models/players/crewheads/ins_ensign
3538
{
3539
    {
3540
        map models/players/crewheads/ins_ensign.tga
3541
        blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
3542
        rgbGen lightingDiffuse
3543
    }
3544
}
3545
 
3546
models/players/crewheads/ins_command
3547
{
3548
    {
3549
        map models/players/crewheads/ins_command.tga
3550
        blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
3551
        rgbGen lightingDiffuse
3552
    }
3553
}
3554
 
3555
models/players/crewheads/clear
3556
{
3557
    {
3558
        map models/players/crewheads/clear.tga
3559
        blendFunc GL_DST_COLOR GL_SRC_COLOR
3560
        rgbGen lightingDiffuse
3561
    }
3562
}
3563
 
3564
models/players2/romulan/clear
3565
{
3566
    {
3567
        map models/players2/tolek/clear.tga
3568
        blendFunc GL_ZERO GL_SRC_COLOR
3569
        rgbGen lightingDiffuse
3570
    }
3571
}
3572
 
3573
models/players/borgbolts/w_weapon_2
3574
{
3575
    cull disable
3576
    {
3577
        map models/players/borgbolts/w_weapon_2.tga
3578
        depthWrite
3579
        rgbGen lightingDiffuse
3580
    }
3581
}
3582
 
3583
models/players/skull/skull
3584
{
3585
    {
3586
        map models/players/skull/skull_glow.tga
3587
        rgbGen wave sin 0 1 0 1
3588
    }
3589
    {
3590
        map models/players/skull/skull.tga
3591
        blendFunc GL_ONE_MINUS_DST_COLOR GL_ONE
3592
    }
3593
}
3594
 
3595
models/players/reaver/head
3596
{
3597
    {
3598
        map models/players/reaver/head.tga
3599
        blendFunc GL_ONE GL_ZERO
3600
        rgbGen lightingDiffuse
3601
    }
3602
    {
3603
        map models/players/reaver/head2.tga
3604
        blendFunc GL_ONE GL_ONE
3605
        rgbGen wave sin 0.6 0.4 0 0.4
3606
    }
3607
}
3608
 
3609
models/players/avatar/head
3610
{
3611
    {
3612
        map models/players/avatar/head.tga
3613
        blendFunc GL_ONE GL_ZERO
3614
        rgbGen lightingDiffuse
3615
    }
3616
    {
3617
        map models/players/avatar/headglow.tga
3618
        blendFunc GL_ONE GL_ONE
3619
        rgbGen wave sin 0.6 0.4 0 0.4
3620
    }
3621
}
3622
 
3623
models/players/hunterseeker/rockets
3624
{
3625
    cull disable
3626
    {
3627
        map models/players/hunterseeker/rockets.tga
3628
        blendFunc GL_ONE GL_ONE
3629
        rgbGen wave sin 0.5 0.4 0 2.4
3630
    }
3631
    {
3632
        map models/players/hunterseeker/rockets2.tga
3633
        blendFunc GL_ONE GL_ONE
3634
        rgbGen wave sin 0.6 0.4 0 7
3635
    }
3636
}
3637
 
3638
models/players/hunterseeker/hunterseeker
3639
{
3640
    {
3641
        map models/players/hunterseeker/hunterseeker_fx.tga
3642
        tcMod scroll -0.5 0
3643
    }
3644
    {
3645
        map models/players/hunterseeker/hunterseeker.tga
3646
        blendFunc GL_ONE GL_SRC_ALPHA
3647
        rgbGen lightingDiffuse
3648
    }
3649
}
3650
 
3651
models/players/warbot/upperbody
3652
{
3653
    {
3654
        map models/players/warbot/upperbody_fx.tga
3655
        tcMod scroll -0.2 0
3656
    }
3657
    {
3658
        map models/players/warbot/upperbody.tga
3659
        blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
3660
        rgbGen lightingDiffuse
3661
    }
3662
}
3663
 
3664
models/players/warbot/bot_head
3665
{
3666
    {
3667
        map models/players/warbot/bot_head.tga
3668
    }
3669
    {
3670
        map models/players/warbot/bot_head_glow.tga
3671
        blendFunc GL_ONE GL_ONE_MINUS_SRC_COLOR
3672
        rgbGen wave sin 0 1 0 1
3673
    }
3674
}
3675
 
3676
models/players/headbot/eyes
3677
{
3678
    {
3679
        map models/players/headbot/eyes.tga
3680
    }
3681
    {
3682
        map models/players/headbot/eyes.tga
3683
        blendFunc GL_ONE_MINUS_DST_COLOR GL_ONE
3684
        rgbGen wave sin 0 1 0 1
3685
    }
3686
}
3687
 
3688
models/players/scoutbot/bot_head
3689
{
3690
    {
3691
        map models/players/scoutbot/bot_head.tga
3692
        rgbGen lightingDiffuse
3693
    }
3694
    {
3695
        map models/players/scoutbot/head_glow.tga
3696
        blendFunc GL_ONE_MINUS_DST_COLOR GL_ONE
3697
        rgbGen wave sin 0 1 0 1
3698
    }
3699
}
3700
 
3701
models/mapobjects/podium/hologrid_b
3702
{
3703
    surfaceparm trans
3704
    {
3705
        map models/mapobjects/podium/hologrid_b.tga
3706
        alphaFunc GE128
3707
        blendFunc GL_ONE GL_ZERO
3708
        depthWrite
3709
    }
3710
}
3711
 
3712
models/mapobjects/podium/holodeck
3713
{
3714
    cull disable
3715
    {
3716
        map models/mapobjects/podium/holodeck.tga
3717
        alphaGen entity
3718
    }
3719
}
3720
 
3721
models/players/forge_boss/head
3722
{
3723
    {
3724
        map models/players/forge_boss/head.tga
3725
        rgbGen lightingDiffuse
3726
    }
3727
    {
3728
        map models/players/forge_boss/head_fx.tga
3729
        blendFunc GL_ONE_MINUS_DST_COLOR GL_ONE
3730
        rgbGen wave sin 0.5 0.5 0.5 0.5
3731
    }
3732
}
3733
 
3734
models/players/warbot_boss/upperbody
3735
{
3736
    {
3737
        map models/players/warbot_boss/upperbody.tga
3738
        blendFunc GL_ONE GL_ZERO
3739
        rgbGen lightingDiffuse
3740
    }
3741
    {
3742
        map models/players/warbot_boss/upperbody_front.tga
3743
        blendFunc GL_ONE GL_ONE
3744
        rgbGen wave sin 0.5 0.5 0.5 1
3745
    }
3746
    {
3747
        map textures/detail/gleam3.tga
3748
        blendFunc GL_DST_COLOR GL_SRC_COLOR
3749
        detail
3750
        rgbGen identity
3751
        tcGen environment
3752
    }
3753
    {
3754
        map models/players/warbot_boss/upperbody_spec.tga
3755
        blendFunc GL_SRC_ALPHA GL_ONE
3756
        detail
3757
        rgbGen identity
3758
        alphaGen lightingSpecular
3759
    }
3760
}
3761
 
3762
models/players/warbot_boss/weapons
3763
{
3764
    {
3765
        map models/players/warbot_boss/weapons_glow.tga
3766
        blendFunc GL_ONE GL_ZERO
3767
        rgbGen identity
3768
        tcMod scroll 0.5 0.5
3769
    }
3770
    {
3771
        map models/players/warbot_boss/weapons.tga
3772
        blendFunc GL_ONE GL_ONE_MINUS_SRC_ALPHA
3773
        rgbGen lightingDiffuse
3774
    }
3775
    {
3776
        map textures/detail/gleam3.tga
3777
        blendFunc GL_DST_COLOR GL_SRC_COLOR
3778
        detail
3779
        rgbGen identity
3780
        tcGen environment
3781
    }
3782
    {
3783
        map models/players/warbot_boss/weapons_spec.tga
3784
        blendFunc GL_SRC_ALPHA GL_ONE
3785
        detail
3786
        rgbGen identity
3787
        alphaGen lightingSpecular
3788
    }
3789
}
3790
 
3791
models/players/warbot_boss/arms
3792
{
3793
    {
3794
        map models/players/warbot_boss/arms.tga
3795
        rgbGen lightingDiffuse
3796
    }
3797
    {
3798
        map textures/detail/gleam3.tga
3799
        blendFunc GL_DST_COLOR GL_SRC_COLOR
3800
        detail
3801
        rgbGen identity
3802
        tcGen environment
3803
    }
3804
    {
3805
        map models/players/warbot_boss/arms_spec.tga
3806
        blendFunc GL_SRC_ALPHA GL_ONE
3807
        detail
3808
        rgbGen identity
3809
        alphaGen lightingSpecular
3810
    }
3811
}
3812
 
3813
models/players/warbot_boss/lower
3814
{
3815
    {
3816
        map models/players/warbot_boss/lower.tga
3817
        rgbGen lightingDiffuse
3818
    }
3819
    {
3820
        map textures/detail/gleam3.tga
3821
        blendFunc GL_DST_COLOR GL_SRC_COLOR
3822
        detail
3823
        rgbGen identity
3824
        tcGen environment
3825
    }
3826
    {
3827
        map models/players/warbot_boss/lower_spec.tga
3828
        blendFunc GL_SRC_ALPHA GL_ONE
3829
        detail
3830
        rgbGen identity
3831
        alphaGen lightingSpecular
3832
    }
3833
}
3834