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lars |
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//Generated by BehavEd
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rem ( "comment" );
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rem ( "comment" );
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set ( /*@SET_TYPES*/ "SET_USESCRIPT", "c7-3_7/seekers1_flee" );
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set ( /*@SET_TYPES*/ "SET_IGNOREENEMIES", /*@BOOL_TYPES*/ "true" );
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set ( /*@SET_TYPES*/ "SET_BEHAVIOR_STATE", /*@BSTATE_STRINGS*/ "BS_FLY" );
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task ( "geh1" )
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{
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set ( /*@SET_TYPES*/ "SET_NAVGOAL", $get( STRING, "SET_PARM1")$ );
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}
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do ( "geh1" );
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task ( "dreh1" )
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{
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set ( /*@SET_TYPES*/ "SET_VIEWTARGET", "munro" );
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}
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do ( "dreh1" );
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wait ( "geh1" );
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wait ( "dreh1" );
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set ( /*@SET_TYPES*/ "SET_BEHAVIOR_STATE", /*@BSTATE_STRINGS*/ "BS_SNIPER" );
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set ( /*@SET_TYPES*/ "SET_IGNOREENEMIES", /*@BOOL_TYPES*/ "false" );
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set ( /*@SET_TYPES*/ "SET_SHOT_SPACING", 500 );
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set ( /*@SET_TYPES*/ "SET_ENEMY", "munro" );
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loop ( 1 )
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{
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set ( /*@SET_TYPES*/ "SET_NAVGOAL", $get( STRING, "SET_PARM1")$ );
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wait ( 1000.000 );
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}
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set ( /*@SET_TYPES*/ "SET_IGNOREENEMIES", /*@BOOL_TYPES*/ "true" );
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