| 9 |
lars |
1 |
//Generated by BehavEd
|
|
|
2 |
|
|
|
3 |
rem ( "comment" );
|
|
|
4 |
wait ( 1000.000 );
|
|
|
5 |
|
|
|
6 |
affect ( "Norton", /*@AFFECT_TYPE*/ FLUSH )
|
|
|
7 |
{
|
|
|
8 |
set ( /*@SET_TYPES*/ "SET_WEAPON", /*@WEAPON_NAMES*/ "WP_PHASER" );
|
|
|
9 |
set ( /*@SET_TYPES*/ "SET_PLAYER_TEAM", /*@TEAM_NAMES*/ "TEAM_SCAVENGERS" );
|
|
|
10 |
set ( /*@SET_TYPES*/ "SET_AIM", 5 );
|
|
|
11 |
//(BHVDREM) set ( /*@SET_TYPES*/ "SET_ENEMY_TEAM", /*@TEAM_NAMES*/ "TEAM_STARFLEET" );
|
|
|
12 |
}
|
|
|
13 |
|
|
|
14 |
camera ( /*@CAMERA_COMMANDS*/ FADE, < 0.000 0.000 0.000 >, 1.000, < 0.000 0.000 0.000 >, 0.000, 1000 );
|
|
|
15 |
camera ( /*@CAMERA_COMMANDS*/ ENABLE );
|
|
|
16 |
camera ( /*@CAMERA_COMMANDS*/ MOVE, $tag( "death_cam", ORIGIN)$, 0 );
|
|
|
17 |
camera ( /*@CAMERA_COMMANDS*/ PAN, < 0.000 270.000 0.000 >, < 0.000 0.000 0.000 >, 0 );
|
|
|
18 |
|
|
|
19 |
affect ( "TPcock", /*@AFFECT_TYPE*/ FLUSH )
|
|
|
20 |
{
|
|
|
21 |
set ( /*@SET_TYPES*/ "SET_HEALTH", 20 );
|
|
|
22 |
set ( /*@SET_TYPES*/ "SET_ANIM_BOTH", /*@ANIM_NAMES*/ "BOTH_CONSOLE1" );
|
|
|
23 |
set ( /*@SET_TYPES*/ "SET_ANIM_HOLDTIME_BOTH", -1 );
|
|
|
24 |
|
|
|
25 |
task ( "TPcock0" )
|
|
|
26 |
{
|
|
|
27 |
sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-3_7/TPcock/gordon.wav" );
|
|
|
28 |
}
|
|
|
29 |
|
|
|
30 |
dowait ( "TPcock0" );
|
|
|
31 |
|
|
|
32 |
task ( "TPcock1" )
|
|
|
33 |
{
|
|
|
34 |
sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-3_7/TPcock/access.wav" );
|
|
|
35 |
}
|
|
|
36 |
|
|
|
37 |
dowait ( "TPcock1" );
|
|
|
38 |
|
|
|
39 |
task ( "TPcock2" )
|
|
|
40 |
{
|
|
|
41 |
sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-3_7/TPcock/problems.wav" );
|
|
|
42 |
}
|
|
|
43 |
|
|
|
44 |
dowait ( "TPcock2" );
|
|
|
45 |
|
|
|
46 |
task ( "TPcock3" )
|
|
|
47 |
{
|
|
|
48 |
sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-3_7/TPcock/colony7.wav" );
|
|
|
49 |
}
|
|
|
50 |
|
|
|
51 |
dowait ( "TPcock3" );
|
|
|
52 |
|
|
|
53 |
task ( "TPcock4" )
|
|
|
54 |
{
|
|
|
55 |
sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-3_7/TPcock/device.wav" );
|
|
|
56 |
}
|
|
|
57 |
|
|
|
58 |
dowait ( "TPcock4" );
|
|
|
59 |
camera ( /*@CAMERA_COMMANDS*/ PAN, < 0.000 190.000 0.000 >, < 0.000 0.000 0.000 >, 2500 );
|
|
|
60 |
|
|
|
61 |
task ( "TPcock4" )
|
|
|
62 |
{
|
|
|
63 |
sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-3_7/TPcock/death_cin_TPcock4.wav" );
|
|
|
64 |
}
|
|
|
65 |
|
|
|
66 |
dowait ( "TPcock4" );
|
|
|
67 |
signal ( "ready" );
|
|
|
68 |
}
|
|
|
69 |
|
|
|
70 |
waitsignal ( "ready" );
|
|
|
71 |
|
|
|
72 |
affect ( "Norton", /*@AFFECT_TYPE*/ FLUSH )
|
|
|
73 |
{
|
|
|
74 |
camera ( /*@CAMERA_COMMANDS*/ MOVE, $tag( "death_cam2", ORIGIN)$, 0 );
|
|
|
75 |
camera ( /*@CAMERA_COMMANDS*/ PAN, < 0.000 180.000 0.000 >, < 0.000 0.000 0.000 >, 0 );
|
|
|
76 |
set ( /*@SET_TYPES*/ "SET_FACEFROWN", 5.000 );
|
|
|
77 |
wait ( 1000.000 );
|
|
|
78 |
|
|
|
79 |
affect ( "TPcock", /*@AFFECT_TYPE*/ FLUSH )
|
|
|
80 |
{
|
|
|
81 |
set ( /*@SET_TYPES*/ "SET_ANGLES", < 0.000 180.000 0.000 > );
|
|
|
82 |
set ( /*@SET_TYPES*/ "SET_ANIM_BOTH", /*@ANIM_NAMES*/ "BOTH_STAND1" );
|
|
|
83 |
}
|
|
|
84 |
|
|
|
85 |
|
|
|
86 |
task ( "Norton5" )
|
|
|
87 |
{
|
|
|
88 |
sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-3_7/Norton/interrupt.wav" );
|
|
|
89 |
}
|
|
|
90 |
|
|
|
91 |
dowait ( "Norton5" );
|
|
|
92 |
set ( /*@SET_TYPES*/ "SET_ENEMY", "TPcock" );
|
|
|
93 |
//(BHVDREM) set ( /*@SET_TYPES*/ "SET_ALT_FIRE", /*@BOOL_TYPES*/ "false" );
|
|
|
94 |
set ( /*@SET_TYPES*/ "SET_BEHAVIOR_STATE", /*@BSTATE_STRINGS*/ "BS_STAND_AND_SHOOT" );
|
|
|
95 |
wait ( 2000.000 );
|
|
|
96 |
camera ( /*@CAMERA_COMMANDS*/ MOVE, $tag( "death_cam1", ORIGIN)$, 0 );
|
|
|
97 |
camera ( /*@CAMERA_COMMANDS*/ PAN, < 0.000 75.000 0.000 >, < 0.000 0.000 0.000 >, 0 );
|
|
|
98 |
set ( /*@SET_TYPES*/ "SET_BEHAVIOR_STATE", /*@BSTATE_STRINGS*/ "BS_IDLE" );
|
|
|
99 |
|
|
|
100 |
task ( "walk" )
|
|
|
101 |
{
|
|
|
102 |
//$"walkTo"@2
|
|
|
103 |
set ( "BSTATE", "BS_WALK" );
|
|
|
104 |
set ( "NAVGOAL", "Norton_nav1" );
|
|
|
105 |
}
|
|
|
106 |
|
|
|
107 |
do ( "walk" );
|
|
|
108 |
wait ( "walk" );
|
|
|
109 |
set ( /*@SET_TYPES*/ "SET_CROUCHED", /*@BOOL_TYPES*/ "true" );
|
|
|
110 |
wait ( 1000.000 );
|
|
|
111 |
|
|
|
112 |
affect ( "Gordon", /*@AFFECT_TYPE*/ FLUSH )
|
|
|
113 |
{
|
|
|
114 |
camera ( /*@CAMERA_COMMANDS*/ MOVE, $tag( "death_cam3", ORIGIN)$, 0 );
|
|
|
115 |
camera ( /*@CAMERA_COMMANDS*/ PAN, < 0.000 235.000 0.000 >, < 0.000 0.000 0.000 >, 0 );
|
|
|
116 |
set ( /*@SET_TYPES*/ "SET_ANIM_UPPER", /*@ANIM_NAMES*/ "TORSO_COMBADGE1" );
|
|
|
117 |
wait ( 600.000 );
|
|
|
118 |
|
|
|
119 |
task ( "Gordon6" )
|
|
|
120 |
{
|
|
|
121 |
sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-3_7/Gordon/matter.wav" );
|
|
|
122 |
}
|
|
|
123 |
|
|
|
124 |
dowait ( "Gordon6" );
|
|
|
125 |
|
|
|
126 |
task ( "Gordon7" )
|
|
|
127 |
{
|
|
|
128 |
sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-3_7/Gordon/comein.wav" );
|
|
|
129 |
}
|
|
|
130 |
|
|
|
131 |
dowait ( "Gordon7" );
|
|
|
132 |
|
|
|
133 |
affect ( "Norton", /*@AFFECT_TYPE*/ FLUSH )
|
|
|
134 |
{
|
|
|
135 |
camera ( /*@CAMERA_COMMANDS*/ MOVE, $tag( "death_cam4", ORIGIN)$, 0 );
|
|
|
136 |
camera ( /*@CAMERA_COMMANDS*/ PAN, < 25.000 180.000 0.000 >, < 0.000 0.000 0.000 >, 0 );
|
|
|
137 |
|
|
|
138 |
task ( "Norton8" )
|
|
|
139 |
{
|
|
|
140 |
sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-3_7/Norton/chat.wav" );
|
|
|
141 |
}
|
|
|
142 |
|
|
|
143 |
dowait ( "Norton8" );
|
|
|
144 |
|
|
|
145 |
affect ( "Gordon", /*@AFFECT_TYPE*/ FLUSH )
|
|
|
146 |
{
|
|
|
147 |
camera ( /*@CAMERA_COMMANDS*/ MOVE, $tag( "death_cam3", ORIGIN)$, 0 );
|
|
|
148 |
camera ( /*@CAMERA_COMMANDS*/ PAN, < 0.000 235.000 0.000 >, < 0.000 0.000 0.000 >, 0 );
|
|
|
149 |
|
|
|
150 |
task ( "Gordon9" )
|
|
|
151 |
{
|
|
|
152 |
sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-3_7/Gordon/ltnorton.wav" );
|
|
|
153 |
}
|
|
|
154 |
|
|
|
155 |
dowait ( "Gordon9" );
|
|
|
156 |
|
|
|
157 |
affect ( "Norton", /*@AFFECT_TYPE*/ FLUSH )
|
|
|
158 |
{
|
|
|
159 |
camera ( /*@CAMERA_COMMANDS*/ MOVE, $tag( "death_cam4", ORIGIN)$, 0 );
|
|
|
160 |
camera ( /*@CAMERA_COMMANDS*/ PAN, < 25.000 180.000 0.000 >, < 0.000 0.000 0.000 >, 0 );
|
|
|
161 |
|
|
|
162 |
task ( "Norton10" )
|
|
|
163 |
{
|
|
|
164 |
sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-3_7/Norton/nolt.wav" );
|
|
|
165 |
}
|
|
|
166 |
|
|
|
167 |
dowait ( "Norton10" );
|
|
|
168 |
|
|
|
169 |
task ( "Norton11" )
|
|
|
170 |
{
|
|
|
171 |
sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-3_7/Norton/system.wav" );
|
|
|
172 |
}
|
|
|
173 |
|
|
|
174 |
dowait ( "Norton11" );
|
|
|
175 |
|
|
|
176 |
task ( "Norton12" )
|
|
|
177 |
{
|
|
|
178 |
sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-3_7/Norton/vulcan.wav" );
|
|
|
179 |
}
|
|
|
180 |
|
|
|
181 |
dowait ( "Norton12" );
|
|
|
182 |
|
|
|
183 |
task ( "Norton13" )
|
|
|
184 |
{
|
|
|
185 |
sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-3_7/Norton/stun.wav" );
|
|
|
186 |
}
|
|
|
187 |
|
|
|
188 |
dowait ( "Norton13" );
|
|
|
189 |
|
|
|
190 |
affect ( "Gordon", /*@AFFECT_TYPE*/ FLUSH )
|
|
|
191 |
{
|
|
|
192 |
camera ( /*@CAMERA_COMMANDS*/ MOVE, $tag( "death_cam3", ORIGIN)$, 0 );
|
|
|
193 |
camera ( /*@CAMERA_COMMANDS*/ PAN, < 0.000 235.000 0.000 >, < 0.000 0.000 0.000 >, 0 );
|
|
|
194 |
set ( /*@SET_TYPES*/ "SET_FACEFROWN", 5.000 );
|
|
|
195 |
|
|
|
196 |
task ( "Gordon14" )
|
|
|
197 |
{
|
|
|
198 |
sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-3_7/Gordon/bastard.wav" );
|
|
|
199 |
}
|
|
|
200 |
|
|
|
201 |
dowait ( "Gordon14" );
|
|
|
202 |
camera ( /*@CAMERA_COMMANDS*/ DISABLE );
|
|
|
203 |
}
|
|
|
204 |
|
|
|
205 |
}
|
|
|
206 |
|
|
|
207 |
}
|
|
|
208 |
|
|
|
209 |
}
|
|
|
210 |
|
|
|
211 |
}
|
|
|
212 |
|
|
|
213 |
}
|
|
|
214 |
|