Subversion-Projekte sthq.colony7

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Revision Autor Zeilennr. Zeile
9 lars 1
//Generated by BehavEd
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rem ( "comment" );
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wait ( 1000.000 );
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affect ( "Norton", /*@AFFECT_TYPE*/ FLUSH )
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{
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	set ( /*@SET_TYPES*/ "SET_WEAPON", /*@WEAPON_NAMES*/ "WP_PHASER" );
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	set ( /*@SET_TYPES*/ "SET_PLAYER_TEAM", /*@TEAM_NAMES*/ "TEAM_SCAVENGERS" );
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	set ( /*@SET_TYPES*/ "SET_AIM", 5 );
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	//(BHVDREM)  set ( /*@SET_TYPES*/ "SET_ENEMY_TEAM", /*@TEAM_NAMES*/ "TEAM_STARFLEET" );
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}
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camera ( /*@CAMERA_COMMANDS*/ FADE, < 0.000 0.000 0.000 >, 1.000, < 0.000 0.000 0.000 >, 0.000, 1000 );
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camera ( /*@CAMERA_COMMANDS*/ ENABLE );
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camera ( /*@CAMERA_COMMANDS*/ MOVE, $tag( "death_cam", ORIGIN)$, 0 );
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camera ( /*@CAMERA_COMMANDS*/ PAN, < 0.000 270.000 0.000 >, < 0.000 0.000 0.000 >, 0 );
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affect ( "TPcock", /*@AFFECT_TYPE*/ FLUSH )
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{
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	set ( /*@SET_TYPES*/ "SET_HEALTH", 20 );
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	set ( /*@SET_TYPES*/ "SET_ANIM_BOTH", /*@ANIM_NAMES*/ "BOTH_CONSOLE1" );
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	set ( /*@SET_TYPES*/ "SET_ANIM_HOLDTIME_BOTH", -1 );
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	task ( "TPcock0" )
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	{
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		sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-3_7/TPcock/gordon.wav" );
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	}
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	dowait ( "TPcock0" );
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	task ( "TPcock1" )
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	{
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		sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-3_7/TPcock/access.wav" );
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	}
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	dowait ( "TPcock1" );
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	task ( "TPcock2" )
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	{
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		sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-3_7/TPcock/problems.wav" );
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	}
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	dowait ( "TPcock2" );
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	task ( "TPcock3" )
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	{
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		sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-3_7/TPcock/colony7.wav" );
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	}
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	dowait ( "TPcock3" );
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	task ( "TPcock4" )
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	{
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		sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-3_7/TPcock/device.wav" );
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	}
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	dowait ( "TPcock4" );
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	camera ( /*@CAMERA_COMMANDS*/ PAN, < 0.000 190.000 0.000 >, < 0.000 0.000 0.000 >, 2500 );
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	task ( "TPcock4" )
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	{
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		sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-3_7/TPcock/death_cin_TPcock4.wav" );
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	}
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	dowait ( "TPcock4" );
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	signal ( "ready" );
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}
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waitsignal ( "ready" );
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affect ( "Norton", /*@AFFECT_TYPE*/ FLUSH )
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{
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	camera ( /*@CAMERA_COMMANDS*/ MOVE, $tag( "death_cam2", ORIGIN)$, 0 );
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	camera ( /*@CAMERA_COMMANDS*/ PAN, < 0.000 180.000 0.000 >, < 0.000 0.000 0.000 >, 0 );
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	set ( /*@SET_TYPES*/ "SET_FACEFROWN", 5.000 );
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	wait ( 1000.000 );
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	affect ( "TPcock", /*@AFFECT_TYPE*/ FLUSH )
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	{
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		set ( /*@SET_TYPES*/ "SET_ANGLES", < 0.000 180.000 0.000 > );
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		set ( /*@SET_TYPES*/ "SET_ANIM_BOTH", /*@ANIM_NAMES*/ "BOTH_STAND1" );
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	}
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	task ( "Norton5" )
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	{
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		sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-3_7/Norton/interrupt.wav" );
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	}
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	dowait ( "Norton5" );
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	set ( /*@SET_TYPES*/ "SET_ENEMY", "TPcock" );
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	//(BHVDREM)  set ( /*@SET_TYPES*/ "SET_ALT_FIRE", /*@BOOL_TYPES*/ "false" );
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	set ( /*@SET_TYPES*/ "SET_BEHAVIOR_STATE", /*@BSTATE_STRINGS*/ "BS_STAND_AND_SHOOT" );
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	wait ( 2000.000 );
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	camera ( /*@CAMERA_COMMANDS*/ MOVE, $tag( "death_cam1", ORIGIN)$, 0 );
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	camera ( /*@CAMERA_COMMANDS*/ PAN, < 0.000 75.000 0.000 >, < 0.000 0.000 0.000 >, 0 );
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	set ( /*@SET_TYPES*/ "SET_BEHAVIOR_STATE", /*@BSTATE_STRINGS*/ "BS_IDLE" );
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	task ( "walk" )
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	{
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//$"walkTo"@2
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		set ( "BSTATE", "BS_WALK" );
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		set ( "NAVGOAL", "Norton_nav1" );
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	}
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	do ( "walk" );
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	wait ( "walk" );
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	set ( /*@SET_TYPES*/ "SET_CROUCHED", /*@BOOL_TYPES*/ "true" );
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	wait ( 1000.000 );
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	affect ( "Gordon", /*@AFFECT_TYPE*/ FLUSH )
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	{
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		camera ( /*@CAMERA_COMMANDS*/ MOVE, $tag( "death_cam3", ORIGIN)$, 0 );
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		camera ( /*@CAMERA_COMMANDS*/ PAN, < 0.000 235.000 0.000 >, < 0.000 0.000 0.000 >, 0 );
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		set ( /*@SET_TYPES*/ "SET_ANIM_UPPER", /*@ANIM_NAMES*/ "TORSO_COMBADGE1" );
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		wait ( 600.000 );
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		task ( "Gordon6" )
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		{
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			sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-3_7/Gordon/matter.wav" );
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		}
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		dowait ( "Gordon6" );
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		task ( "Gordon7" )
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		{
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			sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-3_7/Gordon/comein.wav" );
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		}
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		dowait ( "Gordon7" );
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		affect ( "Norton", /*@AFFECT_TYPE*/ FLUSH )
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		{
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			camera ( /*@CAMERA_COMMANDS*/ MOVE, $tag( "death_cam4", ORIGIN)$, 0 );
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			camera ( /*@CAMERA_COMMANDS*/ PAN, < 25.000 180.000 0.000 >, < 0.000 0.000 0.000 >, 0 );
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			task ( "Norton8" )
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			{
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				sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-3_7/Norton/chat.wav" );
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			}
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			dowait ( "Norton8" );
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			affect ( "Gordon", /*@AFFECT_TYPE*/ FLUSH )
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			{
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				camera ( /*@CAMERA_COMMANDS*/ MOVE, $tag( "death_cam3", ORIGIN)$, 0 );
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				camera ( /*@CAMERA_COMMANDS*/ PAN, < 0.000 235.000 0.000 >, < 0.000 0.000 0.000 >, 0 );
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				task ( "Gordon9" )
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				{
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					sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-3_7/Gordon/ltnorton.wav" );
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				}
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				dowait ( "Gordon9" );
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				affect ( "Norton", /*@AFFECT_TYPE*/ FLUSH )
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				{
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					camera ( /*@CAMERA_COMMANDS*/ MOVE, $tag( "death_cam4", ORIGIN)$, 0 );
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					camera ( /*@CAMERA_COMMANDS*/ PAN, < 25.000 180.000 0.000 >, < 0.000 0.000 0.000 >, 0 );
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					task ( "Norton10" )
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					{
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						sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-3_7/Norton/nolt.wav" );
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					}
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					dowait ( "Norton10" );
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					task ( "Norton11" )
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					{
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						sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-3_7/Norton/system.wav" );
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					}
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					dowait ( "Norton11" );
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					task ( "Norton12" )
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					{
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						sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-3_7/Norton/vulcan.wav" );
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					}
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					dowait ( "Norton12" );
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					task ( "Norton13" )
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					{
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						sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-3_7/Norton/stun.wav" );
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					}
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					dowait ( "Norton13" );
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					affect ( "Gordon", /*@AFFECT_TYPE*/ FLUSH )
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					{
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						camera ( /*@CAMERA_COMMANDS*/ MOVE, $tag( "death_cam3", ORIGIN)$, 0 );
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						camera ( /*@CAMERA_COMMANDS*/ PAN, < 0.000 235.000 0.000 >, < 0.000 0.000 0.000 >, 0 );
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						set ( /*@SET_TYPES*/ "SET_FACEFROWN", 5.000 );
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						task ( "Gordon14" )
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						{
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							sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-3_7/Gordon/bastard.wav" );
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						}
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						dowait ( "Gordon14" );
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						camera ( /*@CAMERA_COMMANDS*/ DISABLE );
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					}
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				}
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			}
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		}
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	}
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}
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