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lars |
1 |
//Generated by BehavEd
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rem ( "comment" );
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set ( "SET_OBJECTIVE_HIDE", "OBJ_EXTRACTION" );
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set ( "SET_OBJECTIVE_SHOW", "OBJ_EXTRACTBOSS" );
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set ( "SET_OBJECTIVE_SHOW", "OBJ_WAITTUVOK" );
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camera ( ENABLE );
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camera ( MOVE, $tag( "ship_cam1", ORIGIN)$, 0.000 );
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camera ( MOVE, $tag( "ship_cam", ORIGIN)$, 13000.000 );
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camera ( PAN, < 0.000 180.000 0.000 >, < 0.000 0.000 0.000 >, 0.000 );
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//(BHVDREM) camera ( FADE, < 0.000 0.000 0.000 >, 1.000, < 0.000 0.000 0.000 >, 0.000, 1000.000 );
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13 |
affect ( "TPcock2", /*@AFFECT_TYPE*/ FLUSH )
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{
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set ( /*@SET_TYPES*/ "SET_EVENT", /*@EVENT_NAMES*/ "EV_BEAM_UP" );
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}
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19 |
affect ( "illia2", /*@AFFECT_TYPE*/ FLUSH )
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{
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set ( /*@SET_TYPES*/ "SET_EVENT", /*@EVENT_NAMES*/ "EV_BEAM_UP" );
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}
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affect ( "Gordon2", /*@AFFECT_TYPE*/ FLUSH )
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{
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set ( /*@SET_TYPES*/ "SET_EVENT", /*@EVENT_NAMES*/ "EV_BEAM_UP" );
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wait ( 4000.000 );
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set ( /*@SET_TYPES*/ "SET_LOOK_TARGET", "illia2" );
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wait ( 1500.000 );
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task ( "Gordon0" )
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{
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sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-3_6/Gordon/niceship.wav" );
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}
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dowait ( "Gordon0" );
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affect ( "Illia2", /*@AFFECT_TYPE*/ FLUSH )
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{
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set ( /*@SET_TYPES*/ "SET_LOOK_TARGET", "gordon2" );
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task ( "Illia1" )
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{
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sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-3_6/Illia/hearing.mp3" );
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}
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dowait ( "Illia1" );
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affect ( "Gordon2", /*@AFFECT_TYPE*/ FLUSH )
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{
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task ( "Gordon2" )
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{
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sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-3_6/Gordon/mean.wav" );
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}
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58 |
dowait ( "Gordon2" );
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affect ( "Illia2", /*@AFFECT_TYPE*/ FLUSH )
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{
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task ( "Illia3" )
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{
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sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-3_6/Illia/colony7.wav" );
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}
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dowait ( "Illia3" );
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affect ( "Gordon2", /*@AFFECT_TYPE*/ FLUSH )
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{
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set ( /*@SET_TYPES*/ "SET_EVENT", /*@EVENT_NAMES*/ "EV_BEAM_DOWN" );
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}
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affect ( "TPcock2", /*@AFFECT_TYPE*/ FLUSH )
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{
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set ( /*@SET_TYPES*/ "SET_EVENT", /*@EVENT_NAMES*/ "EV_BEAM_DOWN" );
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}
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set ( /*@SET_TYPES*/ "SET_EVENT", /*@EVENT_NAMES*/ "EV_BEAM_DOWN" );
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wait ( 1500.000 );
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signal ( "cont" );
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}
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}
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}
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}
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waitsignal ( "cont" );
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camera ( FADE, < 0.000 0.000 0.000 >, 1.000, < 0.000 0.000 0.000 >, 0.000, 1000.000 );
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camera ( MOVE, $tag( "cam1", ORIGIN)$, 0.000 );
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camera ( PAN, < 0.000 225.000 0.000 >, < 0.000 0.000 0.000 >, 1500.000 );
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wait ( 1500.000 );
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camera ( MOVE, $tag( "cam_top", ORIGIN)$, 5000.000 );
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wait ( 5000.000 );
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camera ( PAN, < 90.000 225.000 0.000 >, < 0.000 0.000 0.000 >, 1500.000 );
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wait ( 500.000 );
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camera ( MOVE, $tag( "cam_bottom", ORIGIN)$, 8000.000 );
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wait ( 1000.000 );
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//(BHVDREM) camera ( /*@CAMERA_COMMANDS*/ ROLL, 1.000, 8000 );
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wait ( 6700.000 );
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camera ( FADE, < 0.000 0.000 0.000 >, 0.000, < 0.000 0.000 0.000 >, 1.000, 300.000 );
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wait ( 300.000 );
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107 |
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affect ( "Gordon", /*@AFFECT_TYPE*/ FLUSH )
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{
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set ( /*@SET_TYPES*/ "SET_CAMERA_GROUP", "gordon" );
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set ( /*@SET_TYPES*/ "SET_ANGLES", < 0.000 205.000 0.000 > );
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set ( /*@SET_TYPES*/ "SET_LOOK_TARGET", "Illia" );
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camera ( FADE, < 0.000 0.000 0.000 >, 1.000, < 0.000 0.000 0.000 >, 0.000, 1000.000 );
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114 |
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affect ( "Illia", /*@AFFECT_TYPE*/ FLUSH )
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{
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set ( /*@SET_TYPES*/ "SET_ANGLES", < 0.000 335.000 0.000 > );
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set ( /*@SET_TYPES*/ "SET_CAMERA_GROUP", "illia" );
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}
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120 |
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121 |
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122 |
affect ( "TPcock", /*@AFFECT_TYPE*/ FLUSH )
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{
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set ( /*@SET_TYPES*/ "SET_ANGLES", < 0.000 90.000 0.000 > );
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set ( /*@SET_TYPES*/ "SET_CAMERA_GROUP", "tpcock" );
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}
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camera ( PAN, < 0.000 30.000 0.000 >, < 0.000 0.000 0.000 >, 500.000 );
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task ( "Gordon4" )
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{
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sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-3_6/Gordon/believe.wav" );
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}
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134 |
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135 |
dowait ( "Gordon4" );
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task ( "Gordon5" )
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{
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sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-3_6/Gordon/friends.wav" );
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}
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141 |
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142 |
dowait ( "Gordon5" );
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143 |
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144 |
affect ( "Illia", /*@AFFECT_TYPE*/ FLUSH )
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{
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set ( /*@SET_TYPES*/ "SET_LOOK_TARGET", "Gordon" );
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camera ( PAN, < 0.000 165.000 0.000 >, < 0.000 0.000 0.000 >, 500.000 );
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148 |
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149 |
task ( "Illia6" )
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{
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sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-3_6/Illia/fight.wav" );
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152 |
}
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153 |
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154 |
dowait ( "Illia6" );
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155 |
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156 |
task ( "Illia7" )
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{
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sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-3_6/Illia/findout.wav" );
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}
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160 |
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161 |
dowait ( "Illia7" );
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162 |
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affect ( "Gordon", /*@AFFECT_TYPE*/ FLUSH )
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{
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camera ( PAN, < 0.000 30.000 0.000 >, < 0.000 0.000 0.000 >, 0.000 );
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166 |
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167 |
task ( "Gordon8" )
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{
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sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-3_6/Gordon/moment.wav" );
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}
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171 |
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172 |
dowait ( "Gordon8" );
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173 |
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174 |
task ( "Gordon9" )
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{
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sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-3_6/Gordon/ltnorton.wav" );
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}
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178 |
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179 |
dowait ( "Gordon9" );
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180 |
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affect ( "Illia", /*@AFFECT_TYPE*/ FLUSH )
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{
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camera ( PAN, < 0.000 140.000 0.000 >, < 0.000 0.000 0.000 >, 0.000 );
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184 |
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task ( "Illia10" )
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{
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sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-3_6/Illia/yes.wav" );
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}
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189 |
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190 |
dowait ( "Illia10" );
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191 |
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affect ( "Gordon", /*@AFFECT_TYPE*/ FLUSH )
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{
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camera ( PAN, < 0.000 30.000 0.000 >, < 0.000 0.000 0.000 >, 0.000 );
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195 |
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task ( "Gordon11" )
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{
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sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-3_6/Gordon/treason.wav" );
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}
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200 |
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dowait ( "Gordon11" );
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202 |
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affect ( "Illia", /*@AFFECT_TYPE*/ FLUSH )
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{
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camera ( PAN, < 0.000 140.000 0.000 >, < 0.000 0.000 0.000 >, 0.000 );
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206 |
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task ( "Illia12" )
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{
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sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-3_6/Illia/stop.wav" );
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}
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211 |
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212 |
dowait ( "Illia12" );
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213 |
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affect ( "TPcock", /*@AFFECT_TYPE*/ FLUSH )
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215 |
{
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camera ( PAN, < 0.000 270.000 0.000 >, < 0.000 0.000 0.000 >, 0.000 );
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217 |
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218 |
task ( "T'Pcock13" )
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{
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sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-3_6/TPcock/information.wav" );
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}
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222 |
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223 |
dowait ( "T'Pcock13" );
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224 |
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affect ( "Illia", /*@AFFECT_TYPE*/ FLUSH )
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226 |
{
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camera ( PAN, < 0.000 140.000 0.000 >, < 0.000 0.000 0.000 >, 0.000 );
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task ( "Illia14" )
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{
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sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-3_6/Illia/apparently.wav" );
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}
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233 |
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dowait ( "Illia14" );
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task ( "Illia15" )
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{
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sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-3_6/Illia/war.wav" );
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}
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241 |
dowait ( "Illia15" );
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242 |
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affect ( "Gordon", /*@AFFECT_TYPE*/ FLUSH )
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244 |
{
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camera ( PAN, < 0.000 30.000 0.000 >, < 0.000 0.000 0.000 >, 0.000 );
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246 |
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247 |
task ( "Gordon16" )
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248 |
{
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sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-3_6/Gordon/federation.wav" );
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}
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251 |
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252 |
dowait ( "Gordon16" );
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253 |
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254 |
affect ( "Illia", /*@AFFECT_TYPE*/ FLUSH )
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255 |
{
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256 |
camera ( PAN, < 0.000 140.000 0.000 >, < 0.000 0.000 0.000 >, 0.000 );
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257 |
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258 |
task ( "Illia17" )
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259 |
{
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260 |
sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-3_6/Illia/federation.wav" );
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}
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262 |
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263 |
dowait ( "Illia17" );
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264 |
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265 |
task ( "Illia18" )
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266 |
{
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267 |
sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-3_6/Illia/technology.wav" );
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268 |
}
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269 |
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270 |
dowait ( "Illia18" );
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271 |
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272 |
affect ( "Gordon", /*@AFFECT_TYPE*/ FLUSH )
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273 |
{
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274 |
camera ( PAN, < 0.000 30.000 0.000 >, < 0.000 0.000 0.000 >, 0.000 );
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275 |
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276 |
task ( "Gordon19" )
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277 |
{
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278 |
sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-3_6/Gordon/sense.wav" );
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}
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280 |
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281 |
dowait ( "Gordon19" );
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282 |
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283 |
affect ( "Illia", /*@AFFECT_TYPE*/ FLUSH )
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284 |
{
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285 |
camera ( PAN, < 0.000 140.000 0.000 >, < 0.000 0.000 0.000 >, 0.000 );
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286 |
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287 |
task ( "Illia20" )
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288 |
{
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289 |
sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-3_6/Illia/seperate.wav" );
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290 |
}
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291 |
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292 |
dowait ( "Illia20" );
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293 |
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294 |
task ( "Illia21" )
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295 |
{
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296 |
sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-3_6/Illia/goal.wav" );
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297 |
}
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298 |
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299 |
dowait ( "Illia21" );
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300 |
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301 |
affect ( "Gordon", /*@AFFECT_TYPE*/ FLUSH )
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302 |
{
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303 |
camera ( PAN, < 0.000 30.000 0.000 >, < 0.000 0.000 0.000 >, 0.000 );
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304 |
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305 |
task ( "Gordon22" )
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306 |
{
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307 |
sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-3_6/Gordon/easy.wav" );
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308 |
}
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309 |
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310 |
dowait ( "Gordon22" );
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311 |
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312 |
affect ( "tpcock", /*@AFFECT_TYPE*/ FLUSH )
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313 |
{
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314 |
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315 |
affect ( "gordon", /*@AFFECT_TYPE*/ FLUSH )
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316 |
{
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317 |
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318 |
task ( "walk1" )
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319 |
{
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320 |
//$"walkTo"@2
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321 |
set ( "BSTATE", "BS_WALK" );
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322 |
set ( "NAVGOAL", "illia_nav1" );
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323 |
}
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324 |
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325 |
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326 |
task ( "walk2" )
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327 |
{
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328 |
//$"walkTo"@2
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329 |
set ( "BSTATE", "BS_WALK" );
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330 |
set ( "NAVGOAL", "illia_nav2" );
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331 |
}
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332 |
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333 |
dowait ( "walk1" );
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334 |
dowait ( "walk2" );
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335 |
}
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336 |
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337 |
camera ( /*@CAMERA_COMMANDS*/ FOLLOW, "tpcock", 0.000, 0 );
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338 |
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339 |
task ( "walk1" )
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340 |
{
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|
|
341 |
//$"walkTo"@2
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|
342 |
set ( "BSTATE", "BS_WALK" );
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|
343 |
set ( "NAVGOAL", "tpcock_nav1" );
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|
|
344 |
}
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|
345 |
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|
346 |
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|
347 |
task ( "walk2" )
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|
348 |
{
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|
349 |
//$"walkTo"@2
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|
350 |
set ( "BSTATE", "BS_WALK" );
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|
|
351 |
set ( "NAVGOAL", "tpcock_nav2" );
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|
|
352 |
}
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|
353 |
|
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|
354 |
dowait ( "walk1" );
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|
355 |
do ( "walk2" );
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|
|
356 |
wait ( 1000.000 );
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|
|
357 |
camera ( /*@CAMERA_COMMANDS*/ FOLLOW, "gordon", 0.000, 0 );
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|
|
358 |
wait ( 3500.000 );
|
|
|
359 |
camera ( /*@CAMERA_COMMANDS*/ FOLLOW, "illia", 0.000, 0 );
|
|
|
360 |
camera ( /*@CAMERA_COMMANDS*/ TRACK, "path", 10.000, 0 );
|
|
|
361 |
wait ( 1300.000 );
|
|
|
362 |
|
|
|
363 |
affect ( "illia", /*@AFFECT_TYPE*/ FLUSH )
|
|
|
364 |
{
|
|
|
365 |
set ( /*@SET_TYPES*/ "SET_INVISIBLE", /*@BOOL_TYPES*/ "true" );
|
|
|
366 |
}
|
|
|
367 |
|
|
|
368 |
camera ( /*@CAMERA_COMMANDS*/ DISABLE );
|
|
|
369 |
|
|
|
370 |
affect ( "munro", /*@AFFECT_TYPE*/ FLUSH )
|
|
|
371 |
{
|
|
|
372 |
set ( /*@SET_TYPES*/ "SET_WEAPON", /*@WEAPON_NAMES*/ "WP_PHASER" );
|
|
|
373 |
set ( /*@SET_TYPES*/ "SET_WEAPON", /*@WEAPON_NAMES*/ "WP_SCAVENGER_RIFLE" );
|
|
|
374 |
set ( /*@SET_TYPES*/ "SET_WEAPON", /*@WEAPON_NAMES*/ "WP_COMPRESSION_RIFLE" );
|
|
|
375 |
set ( /*@SET_TYPES*/ "SET_HEALTH", "100" );
|
|
|
376 |
set ( /*@SET_TYPES*/ "SET_ARMOR", "100" );
|
|
|
377 |
}
|
|
|
378 |
|
|
|
379 |
wait ( 2500.000 );
|
|
|
380 |
}
|
|
|
381 |
|
|
|
382 |
}
|
|
|
383 |
|
|
|
384 |
}
|
|
|
385 |
|
|
|
386 |
}
|
|
|
387 |
|
|
|
388 |
}
|
|
|
389 |
|
|
|
390 |
}
|
|
|
391 |
|
|
|
392 |
}
|
|
|
393 |
|
|
|
394 |
}
|
|
|
395 |
|
|
|
396 |
}
|
|
|
397 |
|
|
|
398 |
}
|
|
|
399 |
|
|
|
400 |
}
|
|
|
401 |
|
|
|
402 |
}
|
|
|
403 |
|
|
|
404 |
}
|
|
|
405 |
|
|
|
406 |
}
|
|
|
407 |
|