Subversion-Projekte sthq.colony7

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Revision Autor Zeilennr. Zeile
9 lars 1
//Generated by BehavEd
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rem ( "comment" );
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affect ( "Illia", /*@AFFECT_TYPE*/ FLUSH )
6
{
7
	set ( /*@SET_TYPES*/ "SET_ANIM_LOWER", /*@ANIM_NAMES*/ "BOTH_SIT2TO1" );
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	set ( /*@SET_TYPES*/ "SET_ANIM_HOLDTIME_LOWER", -1 );
9
	//(BHVDREM)  set ( /*@SET_TYPES*/ "SET_ANIM_UPPER", /*@ANIM_NAMES*/ "BOTH_CONSOLE3" );
10
	//(BHVDREM)  set ( /*@SET_TYPES*/ "SET_ANIM_HOLDTIME_UPPER", -1 );
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	set ( /*@SET_TYPES*/ "SET_CAMERA_GROUP", "Illia" );
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}
13
 
14
 
15
//(BHVDREM)  affect ( "bridge_officer", /*@AFFECT_TYPE*/ FLUSH )
16
//(BHVDREM)  {
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	//(BHVDREM)  set ( /*@SET_TYPES*/ "SET_CAMERA_GROUP", "bridge_officer" );
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//(BHVDREM)  }
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20
 
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affect ( "Tagara", /*@AFFECT_TYPE*/ FLUSH )
22
{
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	set ( /*@SET_TYPES*/ "SET_LOOK_TARGET", "t2" );
24
	set ( /*@SET_TYPES*/ "SET_CAMERA_GROUP", "cg1" );
25
	set ( /*@SET_TYPES*/ "SET_WEAPON", /*@WEAPON_NAMES*/ "WP_NONE" );
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}
27
 
28
 
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affect ( "Norton", /*@AFFECT_TYPE*/ FLUSH )
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{
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	//(BHVDREM)  set ( /*@SET_TYPES*/ "SET_CAMERA_GROUP", "cg1" );
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	set ( /*@SET_TYPES*/ "SET_LOOK_TARGET", "t2" );
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}
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camera ( /*@CAMERA_COMMANDS*/ FADE, < 0.000 0.000 0.000 >, 1.000, < 0.000 0.000 0.000 >, 1.000, 0 );
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camera ( /*@CAMERA_COMMANDS*/ ENABLE );
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camera ( /*@CAMERA_COMMANDS*/ FOLLOW, "cg1", 35.000, 1 );
38
 
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affect ( "munro", /*@AFFECT_TYPE*/ FLUSH )
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{
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	task ( "Speaker0" )
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	{
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		sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-3_2/Speaker/meanwhile.wav" );
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	}
46
 
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	dowait ( "Speaker0" );
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	task ( "Speaker1" )
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	{
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		sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-3_2/Speaker/elsewhere.wav" );
52
	}
53
 
54
	dowait ( "Speaker1" );
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	camera ( /*@CAMERA_COMMANDS*/ FADE, < 0.000 0.000 0.000 >, 1.000, < 0.000 0.000 0.000 >, 0.000, 3000 );
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	camera ( /*@CAMERA_COMMANDS*/ TRACK, "path", 15.000, 0 );
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	wait ( 19000.000 );
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	wait ( 5000.000 );
59
 
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	affect ( "Norton", /*@AFFECT_TYPE*/ FLUSH )
61
	{
62
		set ( /*@SET_TYPES*/ "SET_LOOK_TARGET", "Tagara" );
63
 
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		task ( "Norton2" )
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		{
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			sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-3_2/Norton/easy.wav" );
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		}
68
 
69
		dowait ( "Norton2" );
70
 
71
		task ( "Norton3" )
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		{
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			sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-3_2/Norton/station.wav" );
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		}
75
 
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		dowait ( "Norton3" );
77
 
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		affect ( "Tagara", /*@AFFECT_TYPE*/ FLUSH )
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		{
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			set ( /*@SET_TYPES*/ "SET_LOOK_TARGET", "Norton" );
81
 
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			task ( "Tagara4" )
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			{
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				sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-3_2/Tagara/good.wav" );
85
			}
86
 
87
			dowait ( "Tagara4" );
88
 
89
			task ( "Tagara5" )
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			{
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				sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-3_2/Tagara/human.wav" );
92
			}
93
 
94
			dowait ( "Tagara5" );
95
 
96
			affect ( "Norton", /*@AFFECT_TYPE*/ FLUSH )
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			{
98
 
99
				affect ( "Engineer", /*@AFFECT_TYPE*/ FLUSH )
100
				{
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//$"walkTo"@2
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					set ( "BSTATE", "BS_WALK" );
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					set ( "NAVGOAL", "Engineer_nav" );
104
				}
105
 
106
 
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				task ( "Norton6" )
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				{
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					sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-3_2/Norton/flatter.wav" );
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				}
111
 
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				dowait ( "Norton6" );
113
 
114
				affect ( "Tagara", /*@AFFECT_TYPE*/ FLUSH )
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				{
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					set ( /*@SET_TYPES*/ "SET_LOOK_TARGET", "Engineer" );
117
 
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					affect ( "Engineer", /*@AFFECT_TYPE*/ FLUSH )
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					{
120
 
121
						task ( "Engineer7" )
122
						{
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							sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-3_2/Engineer/progress.wav" );
124
						}
125
 
126
						dowait ( "Engineer7" );
127
 
128
						affect ( "Tagara", /*@AFFECT_TYPE*/ FLUSH )
129
						{
130
 
131
							task ( "Tagara8" )
132
							{
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								sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-3_2/Tagara/excellent.wav" );
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							}
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							dowait ( "Tagara8" );
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							task ( "Tagara9" )
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							{
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								sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-3_2/Tagara/inform.wav" );
141
							}
142
 
143
							dowait ( "Tagara9" );
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							task ( "Tagara10" )
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							{
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								sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-3_2/Tagara/beam.wav" );
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							}
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150
							dowait ( "Tagara10" );
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							set ( /*@SET_TYPES*/ "SET_LOOK_TARGET", "Norton" );
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							affect ( "Norton", /*@AFFECT_TYPE*/ FLUSH )
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							{
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								task ( "Norton11" )
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								{
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									sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-3_2/Norton/digging.wav" );
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								}
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								dowait ( "Norton11" );
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								task ( "Norton12" )
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								{
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									sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-3_2/Norton/damage.wav" );
166
								}
167
 
168
								dowait ( "Norton12" );
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								set ( /*@SET_TYPES*/ "SET_LOOK_TARGET", "NULL" );
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//$"walkTo"@2
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								set ( "BSTATE", "BS_WALK" );
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								set ( "NAVGOAL", "Norton_nav" );
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								affect ( "Tagara", /*@AFFECT_TYPE*/ FLUSH )
175
								{
176
 
177
									task ( "Tagara13" )
178
									{
179
										sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-3_2/Tagara/dothat.wav" );
180
									}
181
 
182
									dowait ( "Tagara13" );
183
 
184
									task ( "Tagara14" )
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									{
186
										sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-3_2/Tagara/mothership.wav" );
187
									}
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189
									dowait ( "Tagara14" );
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									camera ( /*@CAMERA_COMMANDS*/ FADE, < 0.000 0.000 0.000 >, 0.000, < 0.000 0.000 0.000 >, 1.000, 0 );
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									affect ( "klingonship", /*@AFFECT_TYPE*/ FLUSH )
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									{
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										set ( /*@SET_TYPES*/ "SET_CAMERA_GROUP", "klingonship" );
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										move ( $tag( "klingonship_nav", ORIGIN)$, 40000.000 );
196
									}
197
 
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									camera ( /*@CAMERA_COMMANDS*/ MOVE, $tag( "orbitcam", ORIGIN)$, 0 );
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									camera ( /*@CAMERA_COMMANDS*/ FOLLOW, "klingonship", 0.000, 0 );
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									camera ( /*@CAMERA_COMMANDS*/ FADE, < 0.000 0.000 0.000 >, 1.000, < 0.000 0.000 0.000 >, 0.000, 500 );
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									wait ( 6000.000 );
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									set ( /*@SET_TYPES*/ "SET_ANGLES", < 0.000 225.000 0.000 > );
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									set ( /*@SET_TYPES*/ "SET_LOOK_TARGET", "display_look" );
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									affect ( "bridge_officer", /*@AFFECT_TYPE*/ FLUSH )
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									{
207
 
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										affect ( "display", /*@AFFECT_TYPE*/ FLUSH )
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										{
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											move ( $tag( "display_cam", ORIGIN)$, 0.000 );
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											rotate ( < 0.000 135.000 0.000 >, 0.000 );
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										}
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										camera ( /*@CAMERA_COMMANDS*/ MOVE, $tag( "cin_cam7", ORIGIN)$, 0 );
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										camera ( /*@CAMERA_COMMANDS*/ PAN, < 0.000 40.000 0.000 >, < 0.000 0.000 0.000 >, 0 );
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										wait ( 1000.000 );
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										task ( "bridge_officer15" )
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										{
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											sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-3_2/bofficer/yes.wav" );
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										}
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										dowait ( "bridge_officer15" );
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										wait ( 500.000 );
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										affect ( "Tagara", /*@AFFECT_TYPE*/ FLUSH )
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										{
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											camera ( /*@CAMERA_COMMANDS*/ MOVE, $tag( "display_cam", ORIGIN)$, 0 );
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											camera ( /*@CAMERA_COMMANDS*/ PAN, < 0.000 45.000 0.000 >, < 0.000 0.000 0.000 >, 0 );
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											task ( "Tagara16" )
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											{
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												sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-3_2/Tagara/battle.wav" );
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											}
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											dowait ( "Tagara16" );
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											task ( "Tagara17" )
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											{
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												sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-3_2/Tagara/conquer.wav" );
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											}
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											dowait ( "Tagara17" );
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											task ( "Tagara18" )
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											{
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												sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-3_2/Tagara/detonate.wav" );
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											}
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											dowait ( "Tagara18" );
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											affect ( "bridge_officer", /*@AFFECT_TYPE*/ FLUSH )
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											{
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												camera ( /*@CAMERA_COMMANDS*/ MOVE, $tag( "cin_cam7", ORIGIN)$, 0 );
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												camera ( /*@CAMERA_COMMANDS*/ PAN, < 0.000 40.000 0.000 >, < 0.000 0.000 0.000 >, 0 );
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												//(BHVDREM)  camera ( /*@CAMERA_COMMANDS*/ FOLLOW, "bridge_officer", 0.000, 0 );
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												task ( "bridge_officer19" )
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												{
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													sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-3_2/bofficer/wish.wav" );
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												}
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												dowait ( "bridge_officer19" );
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												affect ( "display", /*@AFFECT_TYPE*/ FLUSH )
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												{
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													move ( $tag( "display_origin", ORIGIN)$, 0.000 );
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													rotate ( < 0.000 0.000 0.000 >, 0.000 );
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												}
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												affect ( "munro", /*@AFFECT_TYPE*/ FLUSH )
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												{
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													camera ( /*@CAMERA_COMMANDS*/ MOVE, $tag( "loki_cam1", ORIGIN)$, 0 );
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													camera ( /*@CAMERA_COMMANDS*/ FOLLOW, "Illia", 0.000, 0 );
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													task ( "Loki20" )
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													{
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														sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-3_2/Loki/endoftransmission.wav" );
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													}
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282
													dowait ( "Loki20" );
283
 
284
													task ( "Loki21" )
285
													{
286
														sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-3_2/Loki/interest.wav" );
287
													}
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289
													dowait ( "Loki21" );
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													wait ( 1000.000 );
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292
													task ( "Gordon22" )
293
													{
294
														sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-3_2/Gordon/dufresne.wav" );
295
													}
296
 
297
													dowait ( "Gordon22" );
298
 
299
													task ( "Gordon23" )
300
													{
301
														sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-3_2/Gordon/foundway.wav" );
302
													}
303
 
304
													dowait ( "Gordon23" );
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306
													task ( "Gordon24" )
307
													{
308
														sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-3_2/Gordon/reactivate.wav" );
309
													}
310
 
311
													dowait ( "Gordon24" );
312
 
313
													affect ( "Illia", /*@AFFECT_TYPE*/ FLUSH )
314
													{
315
 
316
														task ( "Illia25" )
317
														{
318
															sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-3_2/Illia/charged.wav" );
319
														}
320
 
321
														dowait ( "Illia25" );
322
														use ( "levelchange" );
323
														camera ( /*@CAMERA_COMMANDS*/ DISABLE );
324
													}
325
 
326
												}
327
 
328
											}
329
 
330
										}
331
 
332
									}
333
 
334
								}
335
 
336
							}
337
 
338
						}
339
 
340
					}
341
 
342
				}
343
 
344
			}
345
 
346
		}
347
 
348
	}
349
 
350
}
351