Subversion-Projekte sthq.colony7

Revision

Details | Letzte Änderung | Log anzeigen | RSS feed

Revision Autor Zeilennr. Zeile
9 lars 1
//Generated by BehavEd
2
 
3
rem ( "comment" );
4
use ( "ending" );
5
wait ( 1000.000 );
6
 
7
affect ( "munro", /*@AFFECT_TYPE*/ FLUSH )
8
{
9
 
10
	task ( "Illia1" )
11
	{
12
		sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-3_13/Illia/powerdown.wav" );
13
	}
14
 
15
	dowait ( "Illia1" );
16
	camera ( /*@CAMERA_COMMANDS*/ ENABLE );
17
	camera ( /*@CAMERA_COMMANDS*/ MOVE, $tag( "machine_cam", ORIGIN)$, 0 );
18
	camera ( /*@CAMERA_COMMANDS*/ PAN, < 15.000 225.000 0.000 >, < 0.000 0.000 0.000 >, 0 );
19
	wait ( 500.000 );
20
	use ( "powerdown" );
21
	//(BHVDREM)  sound ( /*@CHANNELS*/ CHAN_AUTO, "sound/movers/seedbeamoff.wav" );
22
	wait ( 1500.000 );
23
	camera ( /*@CAMERA_COMMANDS*/ FADE, < 0.000 0.000 0.000 >, 0.000, < 0.000 0.000 0.000 >, 1.000, 4000 );
24
	wait ( 4000.000 );
25
 
26
	affect ( "Illia_final", /*@AFFECT_TYPE*/ FLUSH )
27
	{
28
		set ( /*@SET_TYPES*/ "SET_INVISIBLE", /*@BOOL_TYPES*/ "false" );
29
		set ( /*@SET_TYPES*/ "SET_LOOK_TARGET", "lookhere" );
30
	}
31
 
32
 
33
	affect ( "Gordon_final", /*@AFFECT_TYPE*/ FLUSH )
34
	{
35
		set ( /*@SET_TYPES*/ "SET_INVISIBLE", /*@BOOL_TYPES*/ "false" );
36
		set ( /*@SET_TYPES*/ "SET_LOOK_TARGET", "lookhere" );
37
	}
38
 
39
	use ( "rubble" );
40
	wait ( 1000.000 );
41
	camera ( /*@CAMERA_COMMANDS*/ MOVE, $tag( "final_cam", ORIGIN)$, 0 );
42
	camera ( /*@CAMERA_COMMANDS*/ PAN, < 0.000 335.000 0.000 >, < 0.000 0.000 0.000 >, 0 );
43
	camera ( /*@CAMERA_COMMANDS*/ FADE, < 0.000 0.000 0.000 >, 1.000, < 0.000 0.000 0.000 >, 0.000, 1000 );
44
	wait ( 2000.000 );
45
	camera ( /*@CAMERA_COMMANDS*/ PAN, < 0.000 115.000 0.000 >, < 0.000 0.000 0.000 >, 2000 );
46
 
47
	affect ( "Gordon_final", /*@AFFECT_TYPE*/ FLUSH )
48
	{
49
 
50
		task ( "Gordon2" )
51
		{
52
			sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-3_13/Gordon/trapped.wav" );
53
		}
54
 
55
		dowait ( "Gordon2" );
56
 
57
		affect ( "Illia_final", /*@AFFECT_TYPE*/ FLUSH )
58
		{
59
 
60
			task ( "Illia3" )
61
			{
62
				sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-3_13/Illia/worry.wav" );
63
			}
64
 
65
			dowait ( "Illia3" );
66
 
67
			affect ( "Gordon_final", /*@AFFECT_TYPE*/ FLUSH )
68
			{
69
 
70
				task ( "Gordon4" )
71
				{
72
					sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-3_13/Gordon/escape.wav" );
73
				}
74
 
75
				dowait ( "Gordon4" );
76
 
77
				affect ( "Illia_final", /*@AFFECT_TYPE*/ FLUSH )
78
				{
79
 
80
					task ( "Illia5" )
81
					{
82
						sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-3_13/Illia/lost.wav" );
83
					}
84
 
85
					dowait ( "Illia5" );
86
 
87
					task ( "Illia6" )
88
					{
89
						sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-3_13/Illia/find.wav" );
90
					}
91
 
92
					dowait ( "Illia6" );
93
 
94
					affect ( "Gordon_final", /*@AFFECT_TYPE*/ FLUSH )
95
					{
96
						set ( /*@SET_TYPES*/ "SET_LOOK_TARGET", "Illia_final" );
97
						wait ( 700.000 );
98
 
99
						task ( "Gordon7" )
100
						{
101
							sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-3_13/Gordon/mind.wav" );
102
						}
103
 
104
						dowait ( "Gordon7" );
105
 
106
						affect ( "Illia_final", /*@AFFECT_TYPE*/ FLUSH )
107
						{
108
 
109
							task ( "Illia8" )
110
							{
111
								sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-3_13/Illia/yes.wav" );
112
							}
113
 
114
							dowait ( "Illia8" );
115
//$"walkTo"@2
116
							set ( "BSTATE", "BS_WALK" );
117
							set ( "NAVGOAL", "Illia_final_nav" );
118
 
119
							affect ( "Gordon_final", /*@AFFECT_TYPE*/ FLUSH )
120
							{
121
 
122
								task ( "Gordon9" )
123
								{
124
									sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-3_13/Gordon/tongo.wav" );
125
								}
126
 
127
								dowait ( "Gordon9" );
128
 
129
								affect ( "munro", /*@AFFECT_TYPE*/ FLUSH )
130
								{
131
 
132
									task ( "Illia10" )
133
									{
134
										sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-3_13/Illia/no.wav" );
135
									}
136
 
137
									dowait ( "Illia10" );
138
 
139
									affect ( "Gordon_final", /*@AFFECT_TYPE*/ FLUSH )
140
									{
141
//$"walkTo"@2
142
										set ( "BSTATE", "BS_WALK" );
143
										set ( "NAVGOAL", "Gordon_final_nav" );
144
										wait ( 600.000 );
145
										camera ( /*@CAMERA_COMMANDS*/ FADE, < 0.000 0.000 0.000 >, 0.000, < 0.000 0.000 0.000 >, 1.000, 6000 );
146
 
147
										task ( "Gordon11" )
148
										{
149
											sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-3_13/Gordon/poker.wav" );
150
										}
151
 
152
										dowait ( "Gordon11" );
153
 
154
										affect ( "munro", /*@AFFECT_TYPE*/ FLUSH )
155
										{
156
 
157
											task ( "Illia12" )
158
											{
159
												sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-3_13/Illia/guess.wav" );
160
											}
161
 
162
											dowait ( "Illia12" );
163
											wait ( 2000.000 );
164
											//(BHVDREM)  set ( /*@SET_TYPES*/ "SET_VIDEO_PLAY", "test1" );
165
											//(BHVDREM)  wait ( 1.000 );
166
											set ( /*@SET_TYPES*/ "SET_SCROLLTEXTCOLOR", "WHITE" );
167
											set ( /*@SET_TYPES*/ "SET_SCROLLTEXT", "@credits" );
168
											wait ( 85000.000 );
169
											set ( /*@SET_TYPES*/ "SET_CON_COMMAND", "disconnect" );
170
										}
171
 
172
									}
173
 
174
								}
175
 
176
							}
177
 
178
						}
179
 
180
					}
181
 
182
				}
183
 
184
			}
185
 
186
		}
187
 
188
	}
189
 
190
}
191