Subversion-Projekte sthq.colony7

Revision

Details | Letzte Änderung | Log anzeigen | RSS feed

Revision Autor Zeilennr. Zeile
9 lars 1
//Generated by BehavEd
2
 
3
rem ( "comment" );
4
set ( /*@SET_TYPES*/ "SET_INVISIBLE", /*@BOOL_TYPES*/ "false" );
5
set ( /*@SET_TYPES*/ "SET_BEHAVIOR_STATE", /*@BSTATE_STRINGS*/ "BS_WALK" );
6
set ( /*@SET_TYPES*/ "SET_IGNOREPAIN", /*@BOOL_TYPES*/ "true" );
7
set ( /*@SET_TYPES*/ "SET_IGNOREENEMIES", /*@BOOL_TYPES*/ "true" );
8
set ( /*@SET_TYPES*/ "SET_DONTSHOOT", /*@BOOL_TYPES*/ "true" );
9
set ( /*@SET_TYPES*/ "SET_UNDYING", /*@BOOL_TYPES*/ "true" );
10
set ( /*@SET_TYPES*/ "SET_SOLID", /*@BOOL_TYPES*/ "false" );
11
set ( /*@SET_TYPES*/ "SET_CAREFUL", /*@BOOL_TYPES*/ "true" );
12
camera ( /*@CAMERA_COMMANDS*/ ENABLE );
13
camera ( /*@CAMERA_COMMANDS*/ MOVE, $tag( "kamera9", ORIGIN)$, 0 );
14
camera ( /*@CAMERA_COMMANDS*/ PAN, < 0.000 270.000 0.000 >, < 0.000 0.000 0.000 >, 0 );
15
 
16
task ( "lauf1" )
17
{
18
	set ( /*@SET_TYPES*/ "SET_NAVGOAL", "way3" );
19
}
20
 
21
dowait ( "lauf1" );
22
camera ( /*@CAMERA_COMMANDS*/ MOVE, $tag( "kamera8", ORIGIN)$, 0 );
23
camera ( /*@CAMERA_COMMANDS*/ PAN, < 0.000 100.000 0.000 >, < 0.000 0.000 0.000 >, 0 );
24
 
25
task ( "schau" )
26
{
27
	set ( /*@SET_TYPES*/ "SET_ANIM_BOTH", /*@ANIM_NAMES*/ "BOTH_GUARD_LOOKAROUND1" );
28
	set ( /*@SET_TYPES*/ "SET_ANIM_HOLDTIME_BOTH", 2000 );
29
}
30
 
31
dowait ( "schau" );
32
camera ( /*@CAMERA_COMMANDS*/ MOVE, $tag( "kamera10", ORIGIN)$, 0 );
33
camera ( /*@CAMERA_COMMANDS*/ PAN, < 0.000 290.000 0.000 >, < 0.000 0.000 0.000 >, 0 );
34
set ( /*@SET_TYPES*/ "SET_LOOK_TARGET", "random1" );
35
 
36
task ( "lauf2" )
37
{
38
	set ( /*@SET_TYPES*/ "SET_NAVGOAL", "way4" );
39
}
40
 
41
dowait ( "lauf2" );
42
camera ( /*@CAMERA_COMMANDS*/ MOVE, $tag( "kamera6", ORIGIN)$, 2000 );
43
camera ( /*@CAMERA_COMMANDS*/ PAN, < 60.000 90.000 0.000 >, < 0.000 0.000 0.000 >, 2000 );
44
camera ( /*@CAMERA_COMMANDS*/ ZOOM, 50.000, 2000 );
45
wait ( 4000.000 );
46
use ( "kln1" );
47
use ( "kln2" );
48
wait ( 1000.000 );
49
set ( /*@SET_TYPES*/ "SET_DYAW", 80.000 );
50
 
51
task ( "schmeissen" )
52
{
53
	set ( /*@SET_TYPES*/ "SET_ANIM_BOTH", /*@ANIM_NAMES*/ "BOTH_DIVE1" );
54
	set ( /*@SET_TYPES*/ "SET_ANIM_HOLDTIME_BOTH", 2000 );
55
	set ( /*@SET_TYPES*/ "SET_ZVELOCITY", 100.000 );
56
	set ( /*@SET_TYPES*/ "SET_XVELOCITY", -150.000 );
57
}
58
 
59
camera ( /*@CAMERA_COMMANDS*/ MOVE, $tag( "kamera7", ORIGIN)$, 0 );
60
camera ( /*@CAMERA_COMMANDS*/ PAN, < 0.000 330.000 0.000 >, < 0.000 0.000 0.000 >, 0 );
61
set ( /*@SET_TYPES*/ "SET_LOOK_TARGET", "kln1" );
62
wait ( 1000.000 );
63
set ( /*@SET_TYPES*/ "SET_DONTSHOOT", /*@BOOL_TYPES*/ "false" );
64
dowait ( "schmeissen" );
65
 
66
affect ( "MUNRO", /*@AFFECT_TYPE*/ FLUSH )
67
{
68
	set ( /*@SET_TYPES*/ "SET_ORIGIN", $tag( "way4", ORIGIN)$ );
69
	set ( /*@SET_TYPES*/ "SET_ANGLES", < 0.000 80.000 0.000 > );
70
}
71
 
72
remove ( "munro2" );
73
camera ( /*@CAMERA_COMMANDS*/ DISABLE );