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lars |
1 |
//Generated by BehavEd
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2 |
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rem ( "comment" );
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set ( /*@SET_TYPES*/ "SET_INVISIBLE", /*@BOOL_TYPES*/ "false" );
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set ( /*@SET_TYPES*/ "SET_BEHAVIOR_STATE", /*@BSTATE_STRINGS*/ "BS_WALK" );
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set ( /*@SET_TYPES*/ "SET_IGNOREPAIN", /*@BOOL_TYPES*/ "true" );
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set ( /*@SET_TYPES*/ "SET_IGNOREENEMIES", /*@BOOL_TYPES*/ "true" );
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set ( /*@SET_TYPES*/ "SET_DONTSHOOT", /*@BOOL_TYPES*/ "true" );
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set ( /*@SET_TYPES*/ "SET_UNDYING", /*@BOOL_TYPES*/ "true" );
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set ( /*@SET_TYPES*/ "SET_SOLID", /*@BOOL_TYPES*/ "false" );
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set ( /*@SET_TYPES*/ "SET_CAREFUL", /*@BOOL_TYPES*/ "true" );
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camera ( /*@CAMERA_COMMANDS*/ ENABLE );
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camera ( /*@CAMERA_COMMANDS*/ MOVE, $tag( "kamera9", ORIGIN)$, 0 );
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camera ( /*@CAMERA_COMMANDS*/ PAN, < 0.000 270.000 0.000 >, < 0.000 0.000 0.000 >, 0 );
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15 |
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task ( "lauf1" )
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{
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set ( /*@SET_TYPES*/ "SET_NAVGOAL", "way3" );
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}
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dowait ( "lauf1" );
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camera ( /*@CAMERA_COMMANDS*/ MOVE, $tag( "kamera8", ORIGIN)$, 0 );
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camera ( /*@CAMERA_COMMANDS*/ PAN, < 0.000 100.000 0.000 >, < 0.000 0.000 0.000 >, 0 );
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24 |
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task ( "schau" )
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{
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set ( /*@SET_TYPES*/ "SET_ANIM_BOTH", /*@ANIM_NAMES*/ "BOTH_GUARD_LOOKAROUND1" );
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set ( /*@SET_TYPES*/ "SET_ANIM_HOLDTIME_BOTH", 2000 );
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}
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dowait ( "schau" );
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camera ( /*@CAMERA_COMMANDS*/ MOVE, $tag( "kamera10", ORIGIN)$, 0 );
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camera ( /*@CAMERA_COMMANDS*/ PAN, < 0.000 290.000 0.000 >, < 0.000 0.000 0.000 >, 0 );
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set ( /*@SET_TYPES*/ "SET_LOOK_TARGET", "random1" );
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35 |
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task ( "lauf2" )
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{
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set ( /*@SET_TYPES*/ "SET_NAVGOAL", "way4" );
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}
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40 |
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dowait ( "lauf2" );
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camera ( /*@CAMERA_COMMANDS*/ MOVE, $tag( "kamera6", ORIGIN)$, 2000 );
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camera ( /*@CAMERA_COMMANDS*/ PAN, < 60.000 90.000 0.000 >, < 0.000 0.000 0.000 >, 2000 );
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camera ( /*@CAMERA_COMMANDS*/ ZOOM, 50.000, 2000 );
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wait ( 4000.000 );
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use ( "kln1" );
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use ( "kln2" );
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wait ( 1000.000 );
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set ( /*@SET_TYPES*/ "SET_DYAW", 80.000 );
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task ( "schmeissen" )
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{
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set ( /*@SET_TYPES*/ "SET_ANIM_BOTH", /*@ANIM_NAMES*/ "BOTH_DIVE1" );
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set ( /*@SET_TYPES*/ "SET_ANIM_HOLDTIME_BOTH", 2000 );
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set ( /*@SET_TYPES*/ "SET_ZVELOCITY", 100.000 );
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set ( /*@SET_TYPES*/ "SET_XVELOCITY", -150.000 );
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}
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camera ( /*@CAMERA_COMMANDS*/ MOVE, $tag( "kamera7", ORIGIN)$, 0 );
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camera ( /*@CAMERA_COMMANDS*/ PAN, < 0.000 330.000 0.000 >, < 0.000 0.000 0.000 >, 0 );
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set ( /*@SET_TYPES*/ "SET_LOOK_TARGET", "kln1" );
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wait ( 1000.000 );
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set ( /*@SET_TYPES*/ "SET_DONTSHOOT", /*@BOOL_TYPES*/ "false" );
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dowait ( "schmeissen" );
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65 |
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affect ( "MUNRO", /*@AFFECT_TYPE*/ FLUSH )
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{
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set ( /*@SET_TYPES*/ "SET_ORIGIN", $tag( "way4", ORIGIN)$ );
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set ( /*@SET_TYPES*/ "SET_ANGLES", < 0.000 80.000 0.000 > );
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}
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71 |
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72 |
remove ( "munro2" );
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73 |
camera ( /*@CAMERA_COMMANDS*/ DISABLE );
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