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lars |
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//Generated by BehavEd
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camera ( /*@CAMERA_COMMANDS*/ ENABLE );
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affect ( "munro", /*@AFFECT_TYPE*/ FLUSH )
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{
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affect ( "TPcock_intro", /*@AFFECT_TYPE*/ FLUSH )
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{
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set ( /*@SET_TYPES*/ "SET_CAMERA_GROUP", "intro" );
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set ( /*@SET_TYPES*/ "SET_WEAPON", /*@WEAPON_NAMES*/ "WP_COMPRESSION_RIFLE" );
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}
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affect ( "Gordon_intro", /*@AFFECT_TYPE*/ FLUSH )
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{
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set ( /*@SET_TYPES*/ "SET_CAMERA_GROUP", "intro" );
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set ( /*@SET_TYPES*/ "SET_WEAPON", /*@WEAPON_NAMES*/ "WP_COMPRESSION_RIFLE" );
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}
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affect ( "Gordon_final1", /*@AFFECT_TYPE*/ FLUSH )
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{
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set ( /*@SET_TYPES*/ "SET_INVISIBLE", /*@BOOL_TYPES*/ "true" );
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}
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affect ( "Gordon_final2", /*@AFFECT_TYPE*/ FLUSH )
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{
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set ( /*@SET_TYPES*/ "SET_INVISIBLE", /*@BOOL_TYPES*/ "true" );
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}
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affect ( "TPcock_final", /*@AFFECT_TYPE*/ FLUSH )
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{
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set ( /*@SET_TYPES*/ "SET_INVISIBLE", /*@BOOL_TYPES*/ "true" );
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}
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set ( /*@SET_TYPES*/ "SET_CON_COMMAND", "set sex male" );
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camera ( /*@CAMERA_COMMANDS*/ FADE, < 0.000 0.000 0.000 >, 0.000, < 0.000 0.000 0.000 >, 1.000, 2000 );
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set ( /*@SET_TYPES*/ "SET_SCROLLTEXTCOLOR", "BLUE" );
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set ( /*@SET_TYPES*/ "SET_SCROLLTEXT", "@scrolltext" );
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affect ( "Gordon_intro", /*@AFFECT_TYPE*/ FLUSH )
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{
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sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-3_1/Gordon/log.wav" );
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wait ( 55000.000 );
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camera ( /*@CAMERA_COMMANDS*/ FADE, < 0.000 0.000 0.000 >, 1.000, < 0.000 0.000 0.000 >, 0.000, 2000 );
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camera ( /*@CAMERA_COMMANDS*/ MOVE, $tag( "intro_cam1", ORIGIN)$, 0 );
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camera ( /*@CAMERA_COMMANDS*/ FOLLOW, "intro", 0.000, 0 );
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camera ( /*@CAMERA_COMMANDS*/ TRACK, "intro_path", 8.000, 0 );
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affect ( "TPcock_intro", /*@AFFECT_TYPE*/ FLUSH )
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{
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//$"walkTo"@2
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set ( "BSTATE", "BS_WALK" );
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set ( "NAVGOAL", "intro_nav1" );
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}
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wait ( 500.000 );
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affect ( "Gordon_intro", /*@AFFECT_TYPE*/ FLUSH )
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{
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//$"walkTo"@2
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set ( "BSTATE", "BS_WALK" );
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set ( "NAVGOAL", "intro_nav2" );
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task ( "Gordon0" )
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{
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sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-3_1/Gordon/whereto.wav" );
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}
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dowait ( "Gordon0" );
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wait ( 1000.000 );
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affect ( "TPcock_intro", /*@AFFECT_TYPE*/ FLUSH )
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{
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task ( "TPcock1" )
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{
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sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-3_1/TPcock/lift.wav" );
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}
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dowait ( "TPcock1" );
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camera ( /*@CAMERA_COMMANDS*/ MOVE, $tag( "intro_cam2", ORIGIN)$, 2000 );
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task ( "TPcock2" )
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{
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sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-3_1/TPcock/locked.wav" );
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}
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dowait ( "TPcock2" );
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task ( "TPcock3" )
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{
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sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-3_1/TPcock/find.wav" );
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}
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dowait ( "TPcock3" );
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affect ( "Gordon_intro", /*@AFFECT_TYPE*/ FLUSH )
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{
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task ( "Gordon4" )
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{
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sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-3_1/Gordon/boring.wav" );
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}
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dowait ( "Gordon4" );
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set ( /*@SET_TYPES*/ "SET_INVISIBLE", /*@BOOL_TYPES*/ "true" );
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camera ( /*@CAMERA_COMMANDS*/ DISABLE );
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affect ( "TPcock_intro", /*@AFFECT_TYPE*/ FLUSH )
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{
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affect ( "munro", /*@AFFECT_TYPE*/ FLUSH )
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{
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set ( /*@SET_TYPES*/ "SET_WEAPON", /*@WEAPON_NAMES*/ "WP_PHASER" );
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set ( /*@SET_TYPES*/ "SET_WEAPON", /*@WEAPON_NAMES*/ "WP_SCAVENGER_RIFLE" );
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set ( /*@SET_TYPES*/ "SET_WEAPON", /*@WEAPON_NAMES*/ "WP_COMPRESSION_RIFLE" );
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}
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task ( "walk" )
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{
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//$"walkTo"@2
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set ( "BSTATE", "BS_WALK" );
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set ( "NAVGOAL", "intro_nav3" );
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}
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dowait ( "walk" );
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set ( /*@SET_TYPES*/ "SET_WEAPON", /*@WEAPON_NAMES*/ "WP_NONE" );
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set ( /*@SET_TYPES*/ "SET_ANIM_BOTH", /*@ANIM_NAMES*/ "BOTH_CONSOLE1" );
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set ( /*@SET_TYPES*/ "SET_ANIM_HOLDTIME_BOTH", -1 );
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set ( /*@SET_TYPES*/ "SET_OBJECTIVE_SHOW", /*@OBJECTIVES*/ "OBJ_HAZBRIEFVOY7" );
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set ( /*@SET_TYPES*/ "SET_OBJECTIVE_SHOW", /*@OBJECTIVES*/ "OBJ_SHUTTLEBAY" );
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}
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}
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140 |
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}
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142 |
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}
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144 |
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}
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146 |
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}
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