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lars |
1 |
//Generated by BehavEd
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2 |
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rem ( "comment" );
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flush ( );
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set ( /*@SET_TYPES*/ "SET_MISSIONSTATUSTEXT", /*@STATUSTEXT*/ "STAT_NOTSTEALTHYENOUGH" );
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sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/genklg1/misc/anger3.mp3" );
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set ( /*@SET_TYPES*/ "SET_WEAPON", /*@WEAPON_NAMES*/ "WP_SCAVENGER_RIFLE" );
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set ( /*@SET_TYPES*/ "SET_ENEMY", "munro" );
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set ( /*@SET_TYPES*/ "SET_LOCKED_ENEMY", /*@BOOL_TYPES*/ "true" );
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set ( /*@SET_TYPES*/ "SET_BEHAVIOR_STATE", /*@BSTATE_STRINGS*/ "BS_RUN_AND_SHOOT" );
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camera ( /*@CAMERA_COMMANDS*/ FADE, < 0.000 0.000 0.000 >, 0.000, < 0.000 0.000 0.000 >, 1.000, 2000 );
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wait ( 3000.000 );
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13 |
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affect ( "k_Captain2", /*@AFFECT_TYPE*/ FLUSH )
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{
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set ( /*@SET_TYPES*/ "SET_WEAPON", /*@WEAPON_NAMES*/ "WP_NONE" );
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}
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camera ( /*@CAMERA_COMMANDS*/ ENABLE );
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camera ( /*@CAMERA_COMMANDS*/ FADE, < 0.000 0.000 0.000 >, 0.000, < 0.000 0.000 0.000 >, 0.000, 2000 );
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camera ( /*@CAMERA_COMMANDS*/ MOVE, $tag( "cam1", ORIGIN)$, 0 );
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camera ( /*@CAMERA_COMMANDS*/ PAN, < 0.000 200.000 0.000 >, < 0.000 0.000 0.000 >, 0 );
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23 |
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affect ( "K_bote", /*@AFFECT_TYPE*/ FLUSH )
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{
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//$"walkTo"@2
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set ( "BSTATE", "BS_WALK" );
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set ( "NAVGOAL", "Bote_nav" );
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wait ( 1000.000 );
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affect ( "k_Captain2", /*@AFFECT_TYPE*/ FLUSH )
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{
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set ( /*@SET_TYPES*/ "SET_LOOK_TARGET", "k_Bote" );
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wait ( 1000.000 );
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35 |
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affect ( "k_bote", /*@AFFECT_TYPE*/ FLUSH )
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{
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wait ( 1000.000 );
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39 |
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task ( "escaped" )
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{
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sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-2_5/Klingon3/escaped.wav" );
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}
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44 |
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dowait ( "escaped" );
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46 |
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affect ( "k_captain2", /*@AFFECT_TYPE*/ FLUSH )
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48 |
{
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task ( "seems" )
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{
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52 |
sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-2_5/tagara/seems.wav" );
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}
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54 |
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dowait ( "seems" );
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task ( "beam" )
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{
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sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-2_5/tagara/beam.wav" );
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}
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61 |
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dowait ( "beam" );
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task ( "rest" )
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{
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sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-2_5/tagara/rest.wav" );
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}
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68 |
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dowait ( "rest" );
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camera ( /*@CAMERA_COMMANDS*/ FADE, < 0.000 0.000 0.000 >, 0.000, < 0.000 0.000 0.000 >, 1.000, 2000 );
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wait ( 2000.000 );
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kill ( "munro" );
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wait ( 2000.000 );
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camera ( /*@CAMERA_COMMANDS*/ DISABLE );
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}
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76 |
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}
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78 |
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}
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80 |
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}
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82 |
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