Subversion-Projekte sthq.colony7

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Revision Autor Zeilennr. Zeile
9 lars 1
//Generated by BehavEd
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rem ( "comment" );
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set ( /*@SET_TYPES*/ "SET_CON_COMMAND", "set sex female" );
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set ( /*@SET_TYPES*/ "SET_OBJECTIVE_FAILED", /*@OBJECTIVES*/ "OBJ_FOSTERLIVES" );
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affect ( "munro_cin2", /*@AFFECT_TYPE*/ FLUSH )
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{
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	set ( /*@SET_TYPES*/ "SET_INVISIBLE", /*@BOOL_TYPES*/ "true" );
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}
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affect ( "munro_cin3", /*@AFFECT_TYPE*/ FLUSH )
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{
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	set ( /*@SET_TYPES*/ "SET_INVISIBLE", /*@BOOL_TYPES*/ "true" );
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}
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affect ( "munro_cin4", /*@AFFECT_TYPE*/ FLUSH )
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{
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	set ( /*@SET_TYPES*/ "SET_INVISIBLE", /*@BOOL_TYPES*/ "true" );
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}
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affect ( "munro_cin5", /*@AFFECT_TYPE*/ FLUSH )
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{
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	set ( /*@SET_TYPES*/ "SET_INVISIBLE", /*@BOOL_TYPES*/ "true" );
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}
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affect ( "munro_cin11", /*@AFFECT_TYPE*/ FLUSH )
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{
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	set ( /*@SET_TYPES*/ "SET_INVISIBLE", /*@BOOL_TYPES*/ "true" );
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}
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camera ( /*@CAMERA_COMMANDS*/ ENABLE );
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camera ( /*@CAMERA_COMMANDS*/ FADE, < 0.000 0.000 0.000 >, 0.000, < 0.000 0.000 0.000 >, 1.000, 0 );
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affect ( "munro", /*@AFFECT_TYPE*/ FLUSH )
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{
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	task ( "secondchapter" )
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	{
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		sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-2_1/speaker/secondchapter.mp3" );
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	}
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	dowait ( "secondchapter" );
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	task ( "secondchapter2" )
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	{
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		sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-2_1/speaker/secondchapter2.mp3" );
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	}
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	dowait ( "secondchapter2" );
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	camera ( /*@CAMERA_COMMANDS*/ FADE, < 0.000 0.000 0.000 >, 1.000, < 0.000 0.000 0.000 >, 0.000, 2000 );
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	camera ( /*@CAMERA_COMMANDS*/ MOVE, $tag( "cam3", ORIGIN)$, 0 );
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	camera ( /*@CAMERA_COMMANDS*/ FOLLOW, "munro_cin", 0.000, 0 );
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	set ( /*@SET_TYPES*/ "SET_SCROLLTEXTCOLOR", "RED" );
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	set ( /*@SET_TYPES*/ "SET_SCROLLTEXT", "@introduction" );
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	affect ( "munro_cin", /*@AFFECT_TYPE*/ FLUSH )
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	{
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		sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-2_1/Illia/log.mp3" );
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		wait ( 52000.000 );
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		task ( "endlog" )
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		{
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			sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-2_1/illia/endlog.mp3" );
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		}
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		dowait ( "endlog" );
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		task ( "Complying" )
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		{
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			sound ( /*@CHANNELS*/ CHAN_BODY, "sound/voice/c7-2_1/Loki/Complying.mp3" );
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		}
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		dowait ( "Complying" );
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		wait ( 2000.000 );
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		camera ( /*@CAMERA_COMMANDS*/ MOVE, $tag( "cam4", ORIGIN)$, 1500 );
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		task ( "openchannel" )
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		{
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			sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-2_1/illia/openchannel.mp3" );
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		}
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		dowait ( "openchannel" );
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		camera ( /*@CAMERA_COMMANDS*/ MOVE, $tag( "cam5", ORIGIN)$, 1500 );
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		camera ( /*@CAMERA_COMMANDS*/ PAN, < 10.000 180.000 0.000 >, < 0.000 0.000 0.000 >, 500 );
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		task ( "Complying2" )
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		{
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			sound ( /*@CHANNELS*/ CHAN_BODY, "sound/voice/c7-2_1/Loki/Complying.mp3" );
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		}
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		dowait ( "Complying2" );
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		wait ( 2000.000 );
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		task ( "Granted" )
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		{
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			sound ( /*@CHANNELS*/ CHAN_BODY, "sound/voice/c7-2_1/Loki/granted.mp3" );
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		}
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		dowait ( "Granted" );
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		wait ( 5000.000 );
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		task ( "excellent" )
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		{
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			sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-2_1/illia/excellent.mp3" );
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		}
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		dowait ( "excellent" );
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		set ( /*@SET_TYPES*/ "SET_ANIM_BOTH", /*@ANIM_NAMES*/ "BOTH_SIT2TO1" );
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		set ( /*@SET_TYPES*/ "SET_ANIM_HOLDTIME_UPPER", 0 );
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		wait ( 2500.000 );
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		set ( /*@SET_TYPES*/ "SET_INVISIBLE", /*@BOOL_TYPES*/ "true" );
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		set ( /*@SET_TYPES*/ "SET_SOLID", /*@BOOL_TYPES*/ "false" );
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		affect ( "shuttle", /*@AFFECT_TYPE*/ FLUSH )
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		{
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			move ( $tag( "shuttle_nav1", ORIGIN)$, 7000.000 );
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			rotate ( < 0.000 180.000 0.000 >, 7000.000 );
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		}
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		affect ( "munro", /*@AFFECT_TYPE*/ FLUSH )
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		{
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			sound ( /*@CHANNELS*/ CHAN_AUTO, "sound/sfx/landing.mp3" );
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		}
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		camera ( /*@CAMERA_COMMANDS*/ MOVE, $tag( "cam8", ORIGIN)$, 0 );
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		camera ( /*@CAMERA_COMMANDS*/ PAN, < -70.000 180.000 0.000 >, < 0.000 0.000 0.000 >, 0 );
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		camera ( /*@CAMERA_COMMANDS*/ MOVE, $tag( "cam6", ORIGIN)$, 7000 );
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		camera ( /*@CAMERA_COMMANDS*/ PAN, < -90.000 180.000 0.000 >, < 0.000 0.000 0.000 >, 7000 );
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		wait ( 7000.000 );
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		affect ( "munro_cin3", /*@AFFECT_TYPE*/ FLUSH )
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		{
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			set ( /*@SET_TYPES*/ "SET_INVISIBLE", /*@BOOL_TYPES*/ "false" );
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//$"walkTo"@2
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			set ( "BSTATE", "BS_WALK" );
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			set ( "NAVGOAL", "munro_cin3_nav1" );
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			set ( /*@SET_TYPES*/ "SET_CAMERA_GROUP", "munro_cin3" );
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		}
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		camera ( /*@CAMERA_COMMANDS*/ MOVE, $tag( "cam7", ORIGIN)$, 0 );
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		camera ( /*@CAMERA_COMMANDS*/ PAN, < 90.000 0.000 0.000 >, < 0.000 0.000 0.000 >, 0 );
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		camera ( /*@CAMERA_COMMANDS*/ MOVE, $tag( "cam11", ORIGIN)$, 4000 );
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		camera ( /*@CAMERA_COMMANDS*/ PAN, < 90.000 0.000 180.000 >, < 0.000 0.000 0.000 >, 4000 );
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		wait ( 3500.000 );
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		camera ( /*@CAMERA_COMMANDS*/ FADE, < 0.000 0.000 0.000 >, 0.000, < 0.000 0.000 0.000 >, 1.000, 500 );
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		wait ( 500.000 );
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		camera ( /*@CAMERA_COMMANDS*/ FADE, < 0.000 0.000 0.000 >, 1.000, < 0.000 0.000 0.000 >, 0.000, 500 );
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		camera ( /*@CAMERA_COMMANDS*/ MOVE, $tag( "cam8", ORIGIN)$, 0 );
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		camera ( /*@CAMERA_COMMANDS*/ FOLLOW, "munro_cin3", 80.000, 0 );
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		affect ( "munro_cin3", /*@AFFECT_TYPE*/ FLUSH )
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		{
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			wait ( 500.000 );
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			set ( /*@SET_TYPES*/ "SET_LOOK_TARGET", "look_target1" );
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			wait ( 1000.000 );
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			set ( /*@SET_TYPES*/ "SET_LOOK_TARGET", "look_target2" );
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			wait ( 1000.000 );
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			set ( /*@SET_TYPES*/ "SET_LOOK_TARGET", "look_target0" );
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		}
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		wait ( 2500.000 );
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		//(BHVDREM)  camera ( /*@CAMERA_COMMANDS*/ MOVE, $tag( "cam9", ORIGIN)$, 1000 );
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		//(BHVDREM)  wait ( 1500.000 );
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		camera ( /*@CAMERA_COMMANDS*/ MOVE, $tag( "cam10", ORIGIN)$, 1000 );
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		wait ( 1500.000 );
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		camera ( /*@CAMERA_COMMANDS*/ MOVE, $tag( "cam11", ORIGIN)$, 1000 );
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		wait ( 400.000 );
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		camera ( /*@CAMERA_COMMANDS*/ FADE, < 0.000 0.000 0.000 >, 0.000, < 0.000 0.000 0.000 >, 1.000, 500 );
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		wait ( 500.000 );
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		affect ( "munro_cin3", /*@AFFECT_TYPE*/ FLUSH )
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		{
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			set ( /*@SET_TYPES*/ "SET_INVISIBLE", /*@BOOL_TYPES*/ "true" );
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		}
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		wait ( 500.000 );
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		camera ( /*@CAMERA_COMMANDS*/ FADE, < 0.000 0.000 0.000 >, 1.000, < 0.000 0.000 0.000 >, 0.000, 500 );
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		camera ( /*@CAMERA_COMMANDS*/ DISABLE );
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		wait ( 500.000 );
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		use ( "music" );
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		set ( /*@SET_TYPES*/ "SET_OBJECTIVE_CLEARALL", "DEFAULT" );
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		set ( /*@SET_TYPES*/ "SET_OBJECTIVE_SHOW", /*@OBJECTIVES*/ "OBJ_ELIMINATEHIROGEN" );
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		set ( /*@SET_TYPES*/ "SET_TACTICAL_SHOW", /*@TACTICAL*/ "TACT_JEFFERIES" );
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		set ( /*@SET_TYPES*/ "SET_TACTICAL_SHOW", /*@TACTICAL*/ "TACT_HIROGENARE" );
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		set ( /*@SET_TYPES*/ "SET_TACTICAL_SHOW", /*@TACTICAL*/ "TACT_TURBOLIFT" );
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	}
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}
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