Subversion-Projekte sthq.colony7

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Revision Autor Zeilennr. Zeile
9 lars 1
//Generated by BehavEd
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rem ( "comment" );
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use ( "tubesteam" );
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use ( "steam" );
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use ( "deacthurt" );
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set ( /*@SET_TYPES*/ "SET_OBJECTIVE_SUCCEEDED", /*@OBJECTIVES*/ "OBJ_SECTION29" );
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wait ( 1000.000 );
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use ( "actleakdamage" );
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affect ( "Vorik", /*@AFFECT_TYPE*/ FLUSH )
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{
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	set ( /*@SET_TYPES*/ "SET_ORIGIN", $tag( "labnav1", ORIGIN)$ );
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	move ( < 0.000 0.000 0.000 >, < 0.000 15.000 0.000 >, 0.000 );
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	set ( /*@SET_TYPES*/ "SET_WEAPON", /*@WEAPON_NAMES*/ "WP_NONE" );
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	set ( /*@SET_TYPES*/ "SET_BEHAVIOR_STATE", /*@BSTATE_STRINGS*/ "BS_IDLE" );
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	set ( /*@SET_TYPES*/ "SET_CREATEFORMATION", /*@BOOL_TYPES*/ "false" );
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	set ( /*@SET_TYPES*/ "SET_ANGLES", < 0.000 180.000 0.000 > );
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	set ( /*@SET_TYPES*/ "SET_BEHAVIOR_STATE", /*@BSTATE_STRINGS*/ "BS_FACE" );
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	set ( /*@SET_TYPES*/ "SET_ANIM_BOTH", /*@ANIM_NAMES*/ "BOTH_CONSOLE1" );
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	set ( /*@SET_TYPES*/ "SET_ANIM_HOLDTIME_BOTH", -1 );
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}
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affect ( "Pelletier", /*@AFFECT_TYPE*/ FLUSH )
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{
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	set ( /*@SET_TYPES*/ "SET_WEAPON", /*@WEAPON_NAMES*/ "WP_COMPRESSION_RIFLE" );
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	set ( /*@SET_TYPES*/ "SET_ORIGIN", $tag( "labnav2", ORIGIN)$ );
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	set ( /*@SET_TYPES*/ "SET_BEHAVIOR_STATE", /*@BSTATE_STRINGS*/ "BS_IDLE" );
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	set ( /*@SET_TYPES*/ "SET_CREATEFORMATION", /*@BOOL_TYPES*/ "false" );
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	set ( /*@SET_TYPES*/ "SET_ANGLES", < 0.000 270.000 0.000 > );
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	set ( /*@SET_TYPES*/ "SET_BEHAVIOR_STATE", /*@BSTATE_STRINGS*/ "BS_FACE" );
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}
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affect ( "Lang", /*@AFFECT_TYPE*/ FLUSH )
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{
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	set ( /*@SET_TYPES*/ "SET_ORIGIN", $tag( "labnav3", ORIGIN)$ );
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	set ( /*@SET_TYPES*/ "SET_WEAPON", /*@WEAPON_NAMES*/ "WP_TRICORDER" );
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	set ( /*@SET_TYPES*/ "SET_CREATEFORMATION", /*@BOOL_TYPES*/ "false" );
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	set ( /*@SET_TYPES*/ "SET_ANGLES", < 0.000 270.000 0.000 > );
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	set ( /*@SET_TYPES*/ "SET_BEHAVIOR_STATE", /*@BSTATE_STRINGS*/ "BS_FACE" );
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	set ( /*@SET_TYPES*/ "SET_ANIM_UPPER", /*@ANIM_NAMES*/ "TORSO_TRICORDER1" );
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	set ( /*@SET_TYPES*/ "SET_ANIM_LOWER", /*@ANIM_NAMES*/ "LEGS_KNEELDOWN1" );
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	set ( /*@SET_TYPES*/ "SET_ANIM_HOLDTIME_UPPER", -1 );
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	set ( /*@SET_TYPES*/ "SET_ANIM_HOLDTIME_LOWER", -1 );
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}
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